Player Matchup

Chaac
Chaac
Gold V
 
Chaac
Gold V
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver I
AivaRiklis
Ares
Silver I
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 46L
1,327 MMR
Solo
Anubis
Anubis
Silver I
NaruChilawyr
Anubis
Silver I
Level 108
God Stats
0W - 1L
1,838 SR
Queue Stats
5W - 9L
1,368 MMR
Solo
Anhur
Anhur
Gold IV
NilouShogun
Anhur
Gold IV
Level 49
God Stats
10W - 10L
1,596 SR
Queue Stats
115W - 108L
1,364 MMR
Solo
Awilix
Awilix
Gold V
danielmendes4
Awilix
Gold V
Level 127
God Stats
14W - 10L
1,557 SR
Queue Stats
181W - 185L
1,307 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 99
1,598 SR
1,373 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,640 SR
1,343 MMR
Lancelot
Lancelot
Silver III
DKG_FrustaX
Lancelot
Silver III
Level 87
God Stats
2W - 2L
1,601 SR
Queue Stats
126W - 161L
1,290 MMR
Solo
Neith
Neith
Silver III
FancyCalf145124
Neith
Silver III
Level 127
God Stats
1W - 0L
1,884 SR
Queue Stats
14W - 15L
1,353 MMR
Solo
Vamana
Vamana
Silver III
VítamínD
Vamana
Silver III
Level 144
God Stats
36W - 31L
1,615 SR
Queue Stats
70W - 79L
1,362 MMR
Solo
Athena
Athena
Gold V
WaaaWaaaN
Athena
Gold V
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 44L
1,335 MMR
Solo
Freya
Freya
Gold V
Wartist
Freya
Gold V
Level 106
God Stats
6W - 3L
1,598 SR
Queue Stats
80W - 79L
1,374 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
0 / 1 / 0
9,914
583
11,283
16,661
17,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 1 / 1
5,902
347
672
4,638
2,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
14
3 / 4 / 3
8,779
516
12,889
14,895
7,422
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

17
1 / 3 / 1
9,437
555
7,842
14,354
6,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 1 / 2
9,333
549
13,600
15,905
7,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
OsirisFenrirZhong KuiBellona

VS

Bans
SusanoAgniSkadiAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DKG_FrustaX
Lancelot
13
2 / 4 / 2
7,568
445
5,581
13,375
5,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

17
2 / 1 / 2
9,499
559
8,634
10,508
4,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
VítamínD
Vamana
14
2 / 0 / 1
8,179
481
9,871
15,890
16,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
WaaaWaaaN
Athena
12
1 / 2 / 7
8,033
473
6,298
15,694
15,474
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
Wartist
Freya
17
3 / 1 / 3
9,667
569
10,989
11,077
3,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
8
Kills
10
10
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
0
0
L
0
1
1
0.5
W
Lancelot
DKG_FrustaX
Lancelot
2
4
2
0.75
W
2
1
2
3
L
Anubis
3
4
3
1.13
L
1
3
1
0.5
W
Vamana
VítamínD
Vamana
2
0
1
2.5
W
Athena
WaaaWaaaN
Athena
1
2
7
2.25
W
Freya
Wartist
Freya
3
1
3
4.5
L
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,286
Damage
41,373
66,453
Taken
66,544
41,231
Mitigated
45,646
34,421
Healing
19,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,283
3,285
0
10,201
16,661
17,500
263
1,117
14,374
0
93,816
L
672
41
0
776
4,638
2,676
0
2,243
2,139
8,151
0
W
Lancelot
DKG_FrustaX
Lancelot
5,581
881
0
3,484
13,375
5,627
0
1,959
11,416
0
49,784
W
8,634
2,677
0
4,746
10,508
4,347
0
3,638
6,870
0
97,807
L
Anubis
12,889
1,077
0
7,385
14,895
7,422
0
3,519
11,240
69,813
0
L
7,842
4,650
0
6,485
14,354
6,307
819
6,687
7,213
0
97,887
W
Vamana
VítamínD
Vamana
9,871
4,811
0
4,159
15,890
16,710
0
537
15,353
0
56,366
W
Athena
WaaaWaaaN
Athena
6,298
1,840
0
2,381
15,694
15,474
0
5,778
9,916
19,480
1,804
W
Freya
Wartist
Freya
10,989
3,377
0
4,628
11,077
3,488
0
1,649
9,428
69,244
2,662
L
13,600
4,136
0
9,574
15,905
7,326
0
2,656
13,082
0
94,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,365
Gold Earned
42,946
545
Minions Killed
466
0
Camps Cleared
0
1,439,806
Distance Traveled
1,729,495
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,914
583
150
9
0
335,139
0
L
Ares
5,902
347
9
1
0
112,084
1
W
Lancelot
7,568
445
68
4
0
362,976
2
W
Neith
9,499
559
169
10
0
295,046
0
L
Anubis
8,779
516
99
6
0
272,419
2
L
Anhur
9,437
555
156
9
0
281,301
0
W
Vamana
8,179
481
90
5
0
349,446
0
W
Athena
8,033
473
22
1
0
381,095
4
W
Freya
9,667
569
117
7
0
340,932
4
L
Awilix
9,333
549
131
8
0
438,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role