Player Matchup

Izanami
Izanami
BatCat31
Izanami
Level 39
God Stats
7W - 3L
1,500 SR
Queue Stats
108W - 107L
1,609 Elo+
Solo
Jormungandr
Jormungandr
HailDAKingBB
Jormungandr
Level 112
God Stats
256W - 174L
1,583 SR
Queue Stats
292W - 211L
1,537 Elo+
Solo
Osiris
Osiris
Jayosocietyy
Osiris
Level 109
God Stats
14W - 21L
1,431 SR
Queue Stats
133W - 179L
1,430 Elo+
Solo
Sylvanus
Sylvanus
TaekOne
Sylvanus
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 123L
1,588 Elo+
Solo
Hun Batz
Hun Batz
gman1972000
Hun Batz
Level 81
God Stats
7W - 2L
1,875 SR
Queue Stats
91W - 88L
1,516 Elo+
Solo
Team Averages
Level 80
1,578 SR
1,536 Elo+

VS

Team Averages
Level 105
1,396 SR
1,546 Elo+
Ishtar
Ishtar
Engie_Luiss
Ishtar
Level 32
God Stats
1W - 1L
1,219 SR
Queue Stats
4W - 11L
1,300 Elo+
Solo
Ares
Ares
GhostlyTiger9
Ares
Level 149
God Stats
1W - 0L
1,211 SR
Queue Stats
12W - 4L
1,587 Elo+
Solo
Osiris
Osiris
SuñtryDarkness
Osiris
Level 108
God Stats
8W - 6L
1,608 SR
Queue Stats
36W - 25L
1,650 Elo+
Party 1
Mulan
Mulan
x0F34RCRUSHER0x
Mulan
Level 87
God Stats
3W - 1L
1,581 SR
Queue Stats
86W - 75L
1,542 Elo+
Solo
Thoth
Thoth
xDanny15
Thoth
Level 148
God Stats
3W - 3L
1,361 SR
Queue Stats
59W - 45L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BatCat31
Izanami
13
5 / 1 / 0
7,916
609
10,753
10,353
4,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
HailDAKingBB
Jormungandr
11
1 / 0 / 1
6,663
513
4,222
8,745
2,931
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
8
0 / 2 / 0
5,288
407
4,017
7,084
4,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
TaekOne
Sylvanus
11
0 / 0 / 1
6,362
489
3,615
8,872
7,819
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hun Batz
gman1972000
Hun Batz
11
0 / 5 / 1
5,791
445
3,321
12,200
4,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
10
0 / 4 / 0
5,467
421
4,873
8,889
2,415
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
2 / 0 / 2
7,240
557
6,162
9,631
6,832
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 0 / 1
8,102
623
7,283
11,600
10,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

12
4 / 1 / 2
7,075
544
6,550
8,362
3,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thoth
xDanny15
Thoth
11
1 / 1 / 5
6,372
490
5,738
6,005
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
6
Kills
8
8
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
BatCat31
Izanami
5
1
0
5
W
Ishtar
0
4
0
0
W
2
0
2
3
L
Jormungandr
HailDAKingBB
Jormungandr
1
0
1
1.5
L
Osiris
0
2
0
0
W
1
0
1
1.5
L
Sylvanus
TaekOne
Sylvanus
0
0
1
0.5
L
Hun Batz
gman1972000
Hun Batz
0
5
1
0.1
W
4
1
2
5
W
Thoth
xDanny15
Thoth
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,928
Damage
30,606
47,254
Taken
44,487
24,554
Mitigated
24,892
17,471
Healing
16,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BatCat31
Izanami
10,753
7,622
0
2,268
10,353
4,493
811
2,852
7,501
0
70,920
W
Ishtar
4,873
2,493
113
461
8,889
2,415
0
805
8,084
0
35,062
W
6,162
189
0
3,241
9,631
6,832
0
1,441
8,190
27,971
1,579
L
Jormungandr
HailDAKingBB
Jormungandr
4,222
917
0
2,230
8,745
2,931
0
4,495
4,250
51,779
0
L
Osiris
4,017
1,700
0
3,004
7,084
4,675
0
0
7,084
0
25,657
W
7,283
3,455
0
7,925
11,600
10,156
645
1,642
9,419
0
69,244
L
Sylvanus
TaekOne
Sylvanus
3,615
1,334
2,131
4,154
8,872
7,819
0
1,953
6,919
23,464
1,277
L
Hun Batz
gman1972000
Hun Batz
3,321
1,242
0
3,684
12,200
4,636
0
2,600
9,600
0
48,638
W
6,550
688
0
4,669
8,362
3,656
0
1,087
7,275
0
44,963
W
Thoth
xDanny15
Thoth
5,738
275
0
500
6,005
1,833
0
2,792
3,213
46,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,020
Gold Earned
34,256
355
Minions Killed
344
0
Camps Cleared
0
1,152,163
Distance Traveled
1,298,209
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,916
609
117
9
0
223,606
0
W
Ishtar
5,467
421
46
4
0
236,477
0
W
Ares
7,240
557
32
2
0
269,091
0
L
Jormungandr
6,663
513
95
7
0
273,283
5
L
Osiris
5,288
407
43
3
0
148,626
0
W
Osiris
8,102
623
109
8
0
250,823
0
L
Sylvanus
6,362
489
26
2
0
228,563
3
L
Hun Batz
5,791
445
74
6
0
278,085
0
W
Mulan
7,075
544
87
7
0
286,662
4
W
Thoth
6,372
490
70
5
0
255,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role