Player Matchup

Ra
Ra
Gladiateor
Ra
Level 158
God Stats
1W - 1L
1,806 SR
Queue Stats
8W - 18L
1,453 Elo+
Solo
Ullr
Ullr
MilkyMoo1605
Ullr
Level 127
God Stats
6W - 3L
1,907 SR
Queue Stats
118W - 116L
1,520 Elo+
Solo
Cabrakan
Cabrakan
Prognosticus
Cabrakan
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,421 Elo+
Party 1
Zhong Kui
Zhong Kui
SneezyMoose
Zhong Kui
Level 147
God Stats
1W - 2L
1,730 SR
Queue Stats
10W - 20L
1,413 Elo+
Party 1
Arachne
Arachne
iTheater Thug
Arachne
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,458 Elo+
Party 1
Team Averages
Level 136
1,689 SR
1,453 Elo+

VS

Team Averages
Level 126
1,538 SR
1,567 Elo+
Charybdis
Charybdis
GoofyJewbur
Charybdis
Level 142
God Stats
2W - 3L
1,274 SR
Queue Stats
58W - 51L
1,575 Elo+
Party 2
Bastet
Bastet
RaxtBandit
Bastet
Level 122
God Stats
4W - 1L
1,554 SR
Queue Stats
81W - 80L
1,585 Elo+
Party 3
Ra
Ra
TheSoulfulGinger
Ra
Level 127
God Stats
1W - 2L
1,619 SR
Queue Stats
71W - 71L
1,612 Elo+
Party 3
Surtr
Surtr
TrippieRaven
Surtr
Level 103
God Stats
35W - 20L
1,568 SR
Queue Stats
191W - 165L
1,516 Elo+
Solo
Fafnir
Fafnir
xXBLACKrubyxX
Fafnir
Level 134
God Stats
5W - 2L
1,676 SR
Queue Stats
72W - 58L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,138
571
2,138
2,634
984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

7
0 / 1 / 0
4,079
453
1,856
3,043
1,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Prognosticus
Cabrakan
7
0 / 3 / 0
4,661
518
1,227
8,351
6,452
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
SneezyMoose
Zhong Kui
8
1 / 4 / 0
4,773
530
6,562
10,415
7,004
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
7
0 / 3 / 0
4,338
482
641
7,079
2,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GoofyJewbur
Charybdis
11
3 / 0 / 1
6,264
696
5,246
4,852
1,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
RaxtBandit
Bastet
10
2 / 0 / 2
5,266
585
2,986
7,677
2,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

10
3 / 0 / 1
6,002
667
2,741
2,272
754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 3
6,148
683
6,792
10,466
4,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

10
2 / 0 / 4
6,190
688
2,742
5,690
5,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
12
12
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Charybdis
GoofyJewbur
Charybdis
3
0
1
3.5
L
0
1
0
0
L
Cabrakan
Prognosticus
Cabrakan
0
3
0
0
W
Bastet
RaxtBandit
Bastet
2
0
2
3
L
Zhong Kui
SneezyMoose
Zhong Kui
1
4
0
0.25
W
3
0
1
3.5
W
2
1
3
3.5
L
Arachne
0
3
0
0
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,424
Damage
20,507
31,522
Taken
30,957
18,018
Mitigated
15,008
11,660
Healing
19,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,138
176
201
598
2,634
984
0
1,171
1,379
41,988
0
W
Charybdis
GoofyJewbur
Charybdis
5,246
3,512
0
4,126
4,852
1,683
0
482
4,370
0
56,861
L
1,856
888
0
240
3,043
1,231
0
133
2,910
0
21,817
L
Cabrakan
Prognosticus
Cabrakan
1,227
332
0
2,350
8,351
6,452
0
2,163
6,082
17,012
0
W
Bastet
RaxtBandit
Bastet
2,986
676
0
4,905
7,677
2,606
0
1,800
5,825
0
36,271
L
Zhong Kui
SneezyMoose
Zhong Kui
6,562
1,187
0
5,332
10,415
7,004
0
1,094
9,313
31,962
1,596
W
2,741
360
735
1,339
2,272
754
25
863
1,313
47,615
0
W
6,792
2,968
0
6,106
10,466
4,611
270
5,220
5,246
1,433
39,499
L
Arachne
641
432
0
2,939
7,079
2,347
0
695
6,384
0
26,098
W
2,742
656
0
2,240
5,690
5,354
0
1,389
4,241
9,701
2,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,989
Gold Earned
29,870
266
Minions Killed
352
0
Camps Cleared
0
845,323
Distance Traveled
942,606
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,138
571
86
10
0
195,889
2
W
Charybdis
6,264
696
104
12
0
162,166
2
L
Ullr
4,079
453
42
5
0
127,825
0
L
Cabrakan
4,661
518
28
3
0
149,386
0
W
Bastet
5,266
585
63
7
0
215,640
0
L
Zhong Kui
4,773
530
57
6
0
157,520
0
W
Ra
6,002
667
102
11
0
184,265
0
W
Surtr
6,148
683
66
7
0
186,560
0
L
Arachne
4,338
482
53
6
0
214,703
0
W
Fafnir
6,190
688
17
2
0
193,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role