Player Matchup

Ishtar
Ishtar
Dalbatrino
Ishtar
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 66L
1,406 Elo+
Party 2
Raijin
Raijin
HOTSAUCE54
Raijin
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 86L
1,400 Elo+
Party 2
Bellona
Bellona
HandsomeMagee
Bellona
Level 126
God Stats
2W - 1L
1,377 SR
Queue Stats
159W - 148L
1,595 Elo+
Solo
Cthulhu
Cthulhu
christianthonyy
Cthulhu
Level 67
God Stats
1W - 2L
1,313 SR
Queue Stats
134W - 142L
1,439 Elo+
Party 2
Janus
Janus
rtriz
Janus
Level 106
God Stats
3W - 6L
1,140 SR
Queue Stats
125W - 142L
1,367 Elo+
Party 2
Team Averages
Level 91
1,366 SR
1,441 Elo+

VS

Team Averages
Level 119
1,394 SR
1,436 Elo+
Freya
Freya
Gio1111111
Freya
Level 125
God Stats
0W - 2L
1,194 SR
Queue Stats
5W - 8L
1,336 Elo+
Party 1
Xbalanque
Xbalanque
JPE2K17
Xbalanque
Level 69
God Stats
9W - 7L
1,634 SR
Queue Stats
133W - 123L
1,523 Elo+
Solo
Bakasura
Bakasura
Raid Boss6111
Bakasura
Level 129
God Stats
2W - 2L
1,399 SR
Queue Stats
68W - 66L
1,511 Elo+
Solo
Janus
Janus
U1343469394
Janus
Level 125
God Stats
0W - 2L
1,242 SR
Queue Stats
5W - 5L
1,336 Elo+
Party 1
Raijin
Raijin
dsmith2719
Raijin
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 27L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Dalbatrino
Ishtar
10
1 / 0 / 0
5,001
1,000
1,675
2,275
752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
HOTSAUCE54
Raijin
9
0 / 0 / 1
4,456
891
1,544
1,351
372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
8
0 / 0 / 1
4,449
890
4,274
4,001
2,935
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

9
1 / 0 / 1
4,715
943
1,461
4,327
2,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
rtriz
Janus
10
0 / 0 / 0
4,782
956
2,824
1,885
608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
9
0 / 1 / 0
4,366
873
3,486
3,338
1,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Xbalanque
JPE2K17
Xbalanque
10
0 / 0 / 0
4,751
950
1,243
4,169
1,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bakasura
Raid Boss6111
Bakasura
9
0 / 1 / 0
4,469
894
982
4,804
2,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

7
0 / 0 / 0
4,060
812
0
0
0
Raijin
dsmith2719
Raijin
11
0 / 0 / 0
5,058
1,012
1,921
2,952
933
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
2
Kills
0
0
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Dalbatrino
Ishtar
1
0
0
1
L
Freya
0
1
0
0
W
Raijin
HOTSAUCE54
Raijin
0
0
1
0.5
W
Bellona
0
0
1
0.5
L
Xbalanque
JPE2K17
Xbalanque
0
0
0
0
L
Bakasura
Raid Boss6111
Bakasura
0
1
0
0
L
0
0
0
0
W
1
0
1
1.5
L
Raijin
dsmith2719
Raijin
0
0
0
0
W
Janus
rtriz
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,778
Damage
7,632
13,839
Taken
15,263
7,511
Mitigated
6,074
2,335
Healing
2,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Dalbatrino
Ishtar
1,675
1,075
0
655
2,275
752
334
744
1,491
0
11,146
L
Freya
3,486
799
0
147
3,338
1,137
0
1,390
1,745
5,610
203
W
Raijin
HOTSAUCE54
Raijin
1,544
107
0
0
1,351
372
197
458
803
4,219
174
W
Bellona
4,274
1,602
0
854
4,001
2,935
93
849
3,007
0
8,869
L
Xbalanque
JPE2K17
Xbalanque
1,243
261
0
1,026
4,169
1,520
0
1,956
1,813
0
13,469
L
Bakasura
Raid Boss6111
Bakasura
982
559
0
883
4,804
2,484
20
822
3,825
0
4,701
L
0
0
0
0
0
0
0
0
0
0
0
W
1,461
169
0
576
4,327
2,844
307
2,255
1,820
9,331
48
L
Raijin
dsmith2719
Raijin
1,921
108
0
250
2,952
933
0
638
2,176
22,663
0
W
Janus
rtriz
Janus
2,824
45
0
250
1,885
608
321
526
1,287
14,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,403
Gold Earned
22,704
100
Minions Killed
103
0
Camps Cleared
0
591,242
Distance Traveled
436,501
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,001
1,000
19
4
0
113,755
1
L
Freya
4,366
873
8
2
0
112,218
0
W
Raijin
4,456
891
10
2
0
104,663
0
W
Bellona
4,449
890
12
2
0
143,100
0
L
Xbalanque
4,751
950
32
6
0
99,807
0
L
Bakasura
4,469
894
15
3
0
125,373
0
L
Janus
4,060
812
0
0
0
1,095
0
W
Cthulhu
4,715
943
18
4
0
105,703
0
L
Raijin
5,058
1,012
48
10
0
98,008
0
W
Janus
4,782
956
41
8
0
124,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role