Player Matchup

Izanami
Izanami
BaeRock
Izanami
Level 112
God Stats
16W - 12L
1,655 SR
Queue Stats
224W - 213L
1,577 Elo+
Solo
Sol
Sol
TiBouffon
Sol
Level 38
God Stats
1W - 3L
1,564 SR
Queue Stats
25W - 29L
1,492 Elo+
Party 2
Ganesha
Ganesha
Zapyd
Ganesha
Level 30
God Stats
0W - 1L
1,482 SR
Queue Stats
78W - 79L
1,493 Elo+
Party 2
Team Averages
Level 60
1,567 SR
1,521 Elo+

VS

Team Averages
Level 83
1,703 SR
1,560 Elo+
Loki
Loki
 
Loki
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Megilllz
Sun Wukong
Level 94
God Stats
5W - 4L
1,659 SR
Queue Stats
24W - 20L
1,603 Elo+
Party 1
Eset
Eset
ºHush
Eset
Level 69
God Stats
9W - 1L
1,951 SR
Queue Stats
34W - 35L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BaeRock
Izanami
15
2 / 3 / 0
10,545
659
8,347
15,012
6,329
15
0 / 5 / 2
9,699
606
13,102
18,386
7,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
Zapyd
Ganesha
15
0 / 2 / 2
9,503
594
6,232
20,038
22,561
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
4 / 0 / 4
12,373
773
12,667
10,606
5,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sun Wukong
Megilllz
Sun Wukong
18
3 / 1 / 7
11,826
739
20,645
19,640
17,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Eset
ºHush
Eset
17
3 / 1 / 5
11,249
703
15,326
7,890
3,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
10
10
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
4
6
L
Izanami
BaeRock
Izanami
2
3
0
0.67
W
Sun Wukong
Megilllz
Sun Wukong
3
1
7
6.5
L
0
5
2
0.2
L
Ganesha
Zapyd
Ganesha
0
2
2
0.5
W
Eset
ºHush
Eset
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,681
Damage
48,638
53,436
Taken
38,136
35,925
Mitigated
26,045
12,861
Healing
10,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
12,667
2,740
0
2,150
10,606
5,274
351
5,328
5,278
0
75,752
L
Izanami
BaeRock
Izanami
8,347
5,423
0
4,394
15,012
6,329
0
3,282
11,215
0
53,909
W
Sun Wukong
Megilllz
Sun Wukong
20,645
3,401
0
6,705
19,640
17,328
363
9,701
9,939
0
54,265
L
13,102
4,206
0
4,213
18,386
7,035
0
4,294
13,540
42,903
782
L
Ganesha
Zapyd
Ganesha
6,232
289
0
4,254
20,038
22,561
0
6,116
12,801
16,445
1,758
W
Eset
ºHush
Eset
15,326
739
543
817
7,890
3,443
770
3,028
4,862
52,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,747
Gold Earned
35,448
189
Minions Killed
249
0
Camps Cleared
0
823,905
Distance Traveled
1,053,307
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,373
773
100
6
0
374,310
0
L
Izanami
10,545
659
105
7
0
273,065
0
W
Sun Wukong
11,826
739
79
5
0
347,920
0
L
Sol
9,699
606
80
5
0
257,784
0
L
Ganesha
9,503
594
4
0
0
293,056
0
W
Eset
11,249
703
70
4
0
331,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role