Player Matchup

Chernobog
Chernobog
Adrianoboe
Chernobog
Level 158
God Stats
5W - 2L
1,736 SR
Queue Stats
132W - 118L
1,554 Elo+
Party 3
Athena
Athena
MachineVision
Athena
Level 134
God Stats
0W - 2L
1,277 SR
Queue Stats
22W - 22L
1,502 Elo+
Party 1
Chaac
Chaac
TheDwight
Chaac
Level 158
God Stats
8W - 7L
1,657 SR
Queue Stats
206W - 200L
1,612 Elo+
Solo
Nu Wa
Nu Wa
Tigre18s
Nu Wa
Level 158
God Stats
1W - 3L
1,312 SR
Queue Stats
111W - 102L
1,532 Elo+
Party 3
Mercury
Mercury
prettyclueless
Mercury
Level 114
God Stats
1W - 3L
1,414 SR
Queue Stats
22W - 20L
1,511 Elo+
Party 1
Team Averages
Level 144
1,479 SR
1,542 Elo+

VS

Team Averages
Level 145
1,506 SR
1,516 Elo+
Izanami
Izanami
 
Izanami
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Hex Cici TTV
Chang'e
Level 149
God Stats
8W - 3L
1,568 SR
Queue Stats
20W - 19L
1,500 Elo+
Solo
Thanatos
Thanatos
Nonouryoku
Thanatos
Level 81
God Stats
12W - 8L
1,462 SR
Queue Stats
248W - 227L
1,499 Elo+
Solo
Baron Samedi
Baron Samedi
TIlVlBERWOLF
Baron Samedi
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 37L
1,576 Elo+
Party 2
Surtr
Surtr
xl Shenanigan
Surtr
Level 190
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 40L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Adrianoboe
Chernobog
13
0 / 4 / 0
8,092
506
9,842
13,394
5,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 0
6,916
432
2,309
11,818
9,039
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
TheDwight
Chaac
15
0 / 2 / 0
8,476
530
11,193
17,511
19,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Tigre18s
Nu Wa
14
2 / 3 / 0
8,244
515
7,531
10,102
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 0 / 1
7,719
482
5,194
17,395
7,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
2 / 0 / 3
8,468
529
8,616
12,782
5,109
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
Hex Cici TTV
Chang'e
15
1 / 1 / 2
8,728
546
8,144
8,919
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Nonouryoku
Thanatos
15
6 / 0 / 2
9,083
568
10,975
17,061
8,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
TIlVlBERWOLF
Baron Samedi
13
2 / 0 / 6
8,330
521
7,148
9,623
10,338
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

15
0 / 1 / 2
9,215
576
11,246
16,821
17,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
11
11
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
3
3.5
L
Chernobog
Adrianoboe
Chernobog
0
4
0
0
W
Chang'e
Hex Cici TTV
Chang'e
1
1
2
2
L
0
2
0
0
W
Thanatos
Nonouryoku
Thanatos
6
0
2
7
W
Baron Samedi
TIlVlBERWOLF
Baron Samedi
2
0
6
5
L
Chaac
TheDwight
Chaac
0
2
0
0
L
Nu Wa
Tigre18s
Nu Wa
2
3
0
0.67
L
0
0
1
0.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,069
Damage
46,129
70,220
Taken
65,206
45,378
Mitigated
45,104
25,718
Healing
32,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,616
5,847
0
5,336
12,782
5,109
115
881
11,901
0
81,371
L
Chernobog
Adrianoboe
Chernobog
9,842
5,751
0
3,189
13,394
5,286
878
1,881
11,513
0
69,605
W
Chang'e
Hex Cici TTV
Chang'e
8,144
480
680
4,367
8,919
2,933
116
4,829
4,090
76,242
2,027
L
2,309
858
0
2,970
11,818
9,039
0
3,414
8,404
18,246
250
W
Thanatos
Nonouryoku
Thanatos
10,975
2,399
0
13,669
17,061
8,805
640
2,048
15,013
0
86,647
W
Baron Samedi
TIlVlBERWOLF
Baron Samedi
7,148
1,014
919
4,456
9,623
10,338
310
1,851
7,772
28,036
2,681
L
Chaac
TheDwight
Chaac
11,193
1,233
0
6,636
17,511
19,982
0
1,645
15,866
3,078
75,081
L
Nu Wa
Tigre18s
Nu Wa
7,531
2,374
0
849
10,102
3,575
398
6,385
3,717
68,725
0
L
5,194
2,705
0
12,074
17,395
7,496
0
1,551
15,844
0
78,998
W
11,246
4,734
0
3,530
16,821
17,919
146
1,509
15,312
3,009
74,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,447
Gold Earned
43,824
546
Minions Killed
567
0
Camps Cleared
0
1,663,511
Distance Traveled
1,577,151
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,468
529
132
8
0
310,078
0
L
Chernobog
8,092
506
125
8
0
282,003
0
W
Chang'e
8,728
546
142
9
0
317,014
6
L
Athena
6,916
432
22
1
0
349,552
0
W
Thanatos
9,083
568
118
7
0
346,405
5
W
Baron Samedi
8,330
521
32
2
0
310,154
2
L
Chaac
8,476
530
149
9
0
323,518
3
L
Nu Wa
8,244
515
129
8
0
312,248
4
L
Mercury
7,719
482
121
8
0
396,190
0
W
Surtr
9,215
576
143
9
0
293,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role