Player Matchup

Neith
Neith
Grosmalin
Neith
Level 126
God Stats
2W - 0L
1,700 SR
Queue Stats
42W - 40L
1,529 Elo+
Party 1
Baba Yaga
Baba Yaga
NationArmy2
Baba Yaga
Level 142
God Stats
2W - 0L
1,762 SR
Queue Stats
189W - 186L
1,451 Elo+
Party 1
Ao Kuang
Ao Kuang
leirbager
Ao Kuang
Level 165
God Stats
10W - 5L
1,591 SR
Queue Stats
115W - 126L
1,498 Elo+
Party 1
Team Averages
Level 144
1,684 SR
1,493 Elo+

VS

Team Averages
Level 63
1,578 SR
1,522 Elo+
Merlin
Merlin
TOGKILLER
Merlin
Level 80
God Stats
2W - 1L
1,875 SR
Queue Stats
32W - 32L
1,513 Elo+
Party 2
Anhur
Anhur
TheWorstPlayer22
Anhur
Level 66
God Stats
1W - 3L
1,560 SR
Queue Stats
85W - 64L
1,587 Elo+
Party 2
Surtr
Surtr
lilswampcheeks
Surtr
Level 44
God Stats
4W - 6L
1,299 SR
Queue Stats
153W - 157L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Grosmalin
Neith
17
1 / 0 / 9
11,069
692
10,765
10,240
4,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
NationArmy2
Baba Yaga
18
5 / 1 / 6
11,627
727
13,187
10,373
5,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ao Kuang
leirbager
Ao Kuang
17
6 / 1 / 6
11,673
730
13,956
19,948
23,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
TOGKILLER
Merlin
15
0 / 1 / 2
9,420
589
9,849
9,650
3,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 6 / 0
10,236
640
9,230
15,741
5,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

14
0 / 5 / 2
9,009
563
8,986
17,279
14,198
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
12
Kills
2
2
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
Grosmalin
Neith
1
0
9
5.5
W
Baba Yaga
NationArmy2
Baba Yaga
5
1
6
8
L
Merlin
TOGKILLER
Merlin
0
1
2
1
L
2
6
0
0.33
W
Ao Kuang
leirbager
Ao Kuang
6
1
6
9
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,908
Damage
28,065
40,561
Taken
42,670
33,703
Mitigated
23,412
16,379
Healing
5,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Grosmalin
Neith
10,765
1,731
0
4,020
10,240
4,955
1,604
2,734
7,087
0
64,479
W
Baba Yaga
NationArmy2
Baba Yaga
13,187
693
0
3,926
10,373
5,351
914
2,966
7,086
53,593
1,282
L
Merlin
TOGKILLER
Merlin
9,849
434
0
875
9,650
3,966
0
5,385
3,525
41,855
0
L
9,230
3,532
0
1,785
15,741
5,248
0
8,814
5,905
0
46,808
W
Ao Kuang
leirbager
Ao Kuang
13,956
1,105
0
8,433
19,948
23,397
374
4,253
14,724
32,605
1,623
L
8,986
2,574
0
3,330
17,279
14,198
0
9,551
6,348
703
17,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,369
Gold Earned
28,665
237
Minions Killed
180
0
Camps Cleared
0
899,438
Distance Traveled
783,160
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,069
692
121
8
0
281,653
1
W
Baba Yaga
11,627
727
96
6
0
305,349
1
L
Merlin
9,420
589
75
5
0
276,058
0
L
Anhur
10,236
640
78
5
0
230,690
0
W
Ao Kuang
11,673
730
20
1
0
312,436
4
L
Surtr
9,009
563
27
2
0
276,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role