Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 239
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
CaMox70sSHOW
Arachne
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 88L
1,447 Elo+
Solo
Surtr
Surtr
WisardBR
Surtr
Level 128
God Stats
2W - 1L
1,808 SR
Queue Stats
8W - 5L
1,582 Elo+
Solo
Sylvanus
Sylvanus
maicon_clb
Sylvanus
Level 129
God Stats
13W - 15L
1,497 SR
Queue Stats
163W - 200L
1,388 Elo+
Solo
Team Averages
Level 171
1,561 SR
1,483 Elo+

VS

Team Averages
Level 125
1,511 SR
1,520 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
ATargaryen
Freya
Level 125
God Stats
4W - 4L
1,945 SR
Queue Stats
9W - 8L
1,750 Elo+
Solo
Ravana
Ravana
RTR_BaMa10023
Ravana
Level 117
God Stats
4W - 2L
1,546 SR
Queue Stats
93W - 108L
1,406 Elo+
Solo
Chaac
Chaac
phobiaz
Chaac
Level 101
God Stats
2W - 1L
1,263 SR
Queue Stats
17W - 12L
1,481 Elo+
Solo
Sol
Sol
wyd_stepbro699
Sol
Level 149
God Stats
3W - 3L
1,303 SR
Queue Stats
430W - 416L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
2 / 5 / 1
6,267
570
5,268
8,052
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Izanami
 
Izanami
10
0 / 2 / 0
5,271
479
7,489
7,290
2,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Arachne
CaMox70sSHOW
Arachne
12
2 / 2 / 0
6,035
549
2,988
11,803
4,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Surtr
WisardBR
Surtr
12
5 / 3 / 1
7,446
677
7,121
10,604
9,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Sylvanus
maicon_clb
Sylvanus
10
0 / 2 / 0
5,602
509
5,188
13,080
10,244
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
10
1 / 0 / 2
6,164
560
6,552
13,500
9,680
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
10
2 / 4 / 2
5,964
542
5,235
8,180
2,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
8 / 1 / 1
7,505
682
6,379
5,702
3,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
phobiaz
Chaac
9
0 / 5 / 3
5,538
503
5,366
11,563
6,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

11
2 / 1 / 2
6,223
566
8,739
6,640
1,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
9
Kills
13
14
Deaths
11
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
5
1
0.5
L
Izanami
 
Izanami
0
2
0
0
W
Bake Kujira
 
Bake Kujira
1
0
2
2
W
Freya
2
4
2
0.75
L
Arachne
CaMox70sSHOW
Arachne
2
2
0
1
W
8
1
1
8.5
L
Surtr
WisardBR
Surtr
5
3
1
1.83
L
Sylvanus
maicon_clb
Sylvanus
0
2
0
0
W
Chaac
phobiaz
Chaac
0
5
3
0.3
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,054
Damage
32,271
50,829
Taken
45,585
30,033
Mitigated
24,044
13,443
Healing
12,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
5,268
372
0
961
8,052
2,605
0
3,721
3,865
34,965
0
L
Izanami
 
Izanami
7,489
5,197
0
1,409
7,290
2,838
0
5,329
1,961
0
51,833
W
Bake Kujira
 
Bake Kujira
6,552
3,285
1,420
4,307
13,500
9,680
0
3,495
10,005
26,044
1,799
W
Freya
5,235
1,528
0
800
8,180
2,637
0
4,371
3,809
31,329
869
L
Arachne
CaMox70sSHOW
Arachne
2,988
2,204
0
2,980
11,803
4,883
21
1,779
9,864
0
53,091
W
6,379
1,863
0
1,102
5,702
3,102
0
996
4,706
0
58,868
L
Surtr
WisardBR
Surtr
7,121
2,424
0
947
10,604
9,463
0
0
10,604
9,044
33,739
L
Sylvanus
maicon_clb
Sylvanus
5,188
2,014
2,123
5,023
13,080
10,244
0
7,987
5,093
19,311
0
W
Chaac
phobiaz
Chaac
5,366
1,452
25
2,883
11,563
6,693
0
1,397
10,166
0
31,662
W
8,739
4,541
0
2,395
6,640
1,932
0
1,917
4,723
48,552
4,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,621
Gold Earned
31,394
312
Minions Killed
334
0
Camps Cleared
0
999,682
Distance Traveled
1,089,345
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,267
570
55
5
0
202,116
5
L
Izanami
5,271
479
80
7
0
192,959
1
W
Bake Kujira
6,164
560
34
3
0
231,142
5
W
Freya
5,964
542
59
5
0
223,217
0
L
Arachne
6,035
549
86
8
0
203,613
0
W
Ravana
7,505
682
88
8
0
231,373
0
L
Surtr
7,446
677
60
5
0
202,470
0
L
Sylvanus
5,602
509
31
3
0
198,524
10
W
Chaac
5,538
503
50
5
0
203,809
0
W
Sol
6,223
566
103
9
0
199,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role