Player Matchup

Kuzenbo
Kuzenbo
Diamond II
 
Kuzenbo
Diamond II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Diamond I
Pilouts
Lancelot
Diamond I
Level 215
God Stats
10W - 4L
1,627 SR
Queue Stats
325W - 299L
2,369 MMR
Solo
Anhur
Anhur
Masters
Rägna
Anhur
Masters
Level 170
God Stats
43W - 30L
1,757 SR
Queue Stats
347W - 331L
2,424 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond V
TwitchBeroBeast
Morgan Le Fay
Diamond V
Level 89
God Stats
2W - 0L
1,873 SR
Queue Stats
45W - 24L
2,281 MMR
Solo
Surtr
Surtr
Masters
Zeldrιs
Surtr
Masters
Level 159
God Stats
4W - 2L
1,430 SR
Queue Stats
149W - 134L
2,372 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 155
1,638 SR
2,189 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 105
1,596 SR
2,371 MMR
Hou Yi
Hou Yi
Masters
CitroënC15
Hou Yi
Masters
Level 54
God Stats
1W - 2L
1,668 SR
Queue Stats
50W - 30L
2,553 MMR
Solo
Medusa
Medusa
Masters
Dulfactor
Medusa
Masters
Level 65
God Stats
2W - 1L
1,549 SR
Queue Stats
166W - 143L
2,389 MMR
Solo
Athena
Athena
Diamond III
LlCHERO
Athena
Diamond III
Level 149
God Stats
15W - 18L
1,647 SR
Queue Stats
160W - 146L
2,239 MMR
Solo
Erlang Shen
Erlang Shen
Diamond II
MTJ90S
Erlang Shen
Diamond II
Level 99
God Stats
2W - 5L
1,618 SR
Queue Stats
115W - 95L
2,316 MMR
Solo
Ao Kuang
Ao Kuang
Masters
vufifi
Ao Kuang
Masters
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 127L
2,356 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
2 / 3 / 4
8,427
527
7,293
17,152
19,692
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
Pilouts
Lancelot
17
10 / 1 / 5
10,385
649
14,518
12,635
6,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Rägna
Anhur
19
2 / 0 / 3
11,315
707
8,579
9,687
4,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
TwitchBeroBeast
Morgan Le Fay
17
4 / 2 / 3
10,593
662
12,695
8,135
3,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Surtr
Zeldrιs
Surtr
17
3 / 0 / 3
10,554
660
15,028
16,236
16,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
BellonaThorAresCthulhu

VS

Bans
OsirisNe ZhaHeimdallrKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
3 / 3 / 0
8,571
536
8,943
13,454
5,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
Dulfactor
Medusa
12
0 / 2 / 2
7,218
451
5,128
7,597
2,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
LlCHERO
Athena
10
0 / 4 / 4
6,753
422
3,883
19,290
19,458
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
MTJ90S
Erlang Shen
14
0 / 5 / 0
7,880
493
7,997
23,129
19,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
vufifi
Ao Kuang
13
3 / 7 / 1
7,673
480
5,775
15,648
5,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
21
Kills
6
6
Deaths
21
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
3
4
1.33
L
Hou Yi
3
3
0
1
L
Medusa
Dulfactor
Medusa
0
2
2
0.5
L
Athena
LlCHERO
Athena
0
4
4
0.5
L
Erlang Shen
MTJ90S
Erlang Shen
0
5
0
0
W
Lancelot
Pilouts
Lancelot
10
1
5
12.5
W
Anhur
Rägna
Anhur
2
0
3
3.5
W
Morgan Le Fay
TwitchBeroBeast
Morgan Le Fay
4
2
3
2.75
W
Surtr
Zeldrιs
Surtr
3
0
3
4.5
L
Ao Kuang
vufifi
Ao Kuang
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,113
Damage
31,726
63,845
Taken
79,118
50,875
Mitigated
52,470
20,712
Healing
21,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
7,293
2,483
0
2,111
17,152
19,692
273
1,999
15,153
22,741
3,428
L
Hou Yi
8,943
4,873
0
4,898
13,454
5,212
0
2,681
10,733
0
72,311
L
Medusa
Dulfactor
Medusa
5,128
1,534
0
1,093
7,597
2,693
0
2,936
4,466
0
55,904
L
Athena
LlCHERO
Athena
3,883
1,336
0
1,800
19,290
19,458
0
6,903
11,979
23,849
0
L
Erlang Shen
MTJ90S
Erlang Shen
7,997
4,463
0
10,809
23,129
19,290
0
2,058
19,849
0
70,872
W
Lancelot
Pilouts
Lancelot
14,518
2,919
0
6,510
12,635
6,956
0
3,454
9,181
0
81,020
W
Anhur
Rägna
Anhur
8,579
6,160
0
5,574
9,687
4,553
1,957
826
8,861
0
132,643
W
Morgan Le Fay
TwitchBeroBeast
Morgan Le Fay
12,695
1,338
0
823
8,135
3,650
800
2,408
5,727
90,740
0
W
Surtr
Zeldrιs
Surtr
15,028
7,290
0
5,694
16,236
16,024
446
1,150
15,086
2,921
82,295
L
Ao Kuang
vufifi
Ao Kuang
5,775
1,212
0
3,186
15,648
5,817
0
4,577
10,770
37,296
8,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,274
Gold Earned
38,095
657
Minions Killed
441
0
Camps Cleared
0
1,621,862
Distance Traveled
1,452,188
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,427
527
28
2
0
329,073
0
L
Hou Yi
8,571
536
111
7
0
264,869
2
L
Medusa
7,218
451
104
7
0
224,724
0
L
Athena
6,753
422
38
2
0
316,446
1
L
Erlang Shen
7,880
493
122
8
0
300,909
0
W
Lancelot
10,385
649
122
8
0
389,877
2
W
Anhur
11,315
707
217
14
0
281,447
2
W
Morgan Le Fay
10,593
662
166
10
0
331,152
0
W
Surtr
10,554
660
124
8
0
290,313
0
L
Ao Kuang
7,673
480
66
4
0
345,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role