Player Matchup

Rama
Rama
 
Rama
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Flowerpotmafia
Neith
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 46L
1,655 Elo+
Solo
Thanatos
Thanatos
HOTD__Chaos
Thanatos
Level 44
God Stats
1W - 4L
1,270 SR
Queue Stats
40W - 90L
1,308 Elo+
Solo
Ravana
Ravana
HuntleyLortle
Ravana
Level 158
God Stats
3W - 1L
1,731 SR
Queue Stats
58W - 56L
1,542 Elo+
Solo
Ao Kuang
Ao Kuang
NiNoFiote
Ao Kuang
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
187W - 170L
1,525 Elo+
Solo
Team Averages
Level 117
1,500 SR
1,506 Elo+

VS

Team Averages
Level 114
1,671 SR
1,594 Elo+
Charon
Charon
Aggroftw
Charon
Level 118
God Stats
0W - 1L
1,965 SR
Queue Stats
3W - 1L
1,789 Elo+
Party 1
Arachne
Arachne
FelicityFortune
Arachne
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 48L
1,563 Elo+
Solo
Nu Wa
Nu Wa
marcus_2122
Nu Wa
Level 120
God Stats
89W - 54L
1,639 SR
Queue Stats
180W - 166L
1,521 Elo+
Solo
Xbalanque
Xbalanque
xMercenary22x
Xbalanque
Level 127
God Stats
1W - 1L
1,560 SR
Queue Stats
5W - 3L
1,637 Elo+
Party 1
Sol
Sol
ynngsimps
Sol
Level 85
God Stats
1W - 1L
1,691 SR
Queue Stats
45W - 53L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
4 / 0 / 4
9,417
589
8,169
10,551
4,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
8 / 1 / 5
10,086
630
20,025
13,171
5,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thanatos
HOTD__Chaos
Thanatos
7
0 / 4 / 0
5,405
338
387
4,860
1,563
15
2 / 1 / 8
8,876
555
7,940
7,154
3,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Ao Kuang
NiNoFiote
Ao Kuang
15
3 / 3 / 4
8,190
512
6,338
13,118
5,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Aggroftw
Charon
13
1 / 4 / 2
8,742
546
5,535
15,244
12,246
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 4 / 2
7,625
477
7,445
15,065
5,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 2 / 1
9,625
602
6,405
8,297
3,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
xMercenary22x
Xbalanque
12
0 / 3 / 0
7,594
475
5,231
11,588
4,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 4 / 2
7,639
477
7,893
12,265
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
17
Kills
7
9
Deaths
17
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
0
4
6
L
Charon
Aggroftw
Charon
1
4
2
0.5
L
3
4
2
1
W
8
1
5
10.5
W
Thanatos
HOTD__Chaos
Thanatos
0
4
0
0
W
2
1
8
6
W
Ao Kuang
NiNoFiote
Ao Kuang
3
3
4
1.67
L
2
2
1
1.25
L
Xbalanque
xMercenary22x
Xbalanque
0
3
0
0
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,859
Damage
32,509
48,854
Taken
62,459
21,143
Mitigated
28,336
18,768
Healing
18,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
8,169
5,739
0
6,245
10,551
4,432
1,227
3,739
6,666
0
80,895
L
Charon
Aggroftw
Charon
5,535
1,094
0
3,242
15,244
12,246
0
1,788
13,280
31,095
961
L
7,445
5,702
0
4,700
15,065
5,363
0
1,921
12,966
0
51,620
W
20,025
5,573
0
4,586
13,171
5,947
321
6,565
6,556
0
93,982
W
Thanatos
HOTD__Chaos
Thanatos
387
0
0
622
4,860
1,563
0
1,687
3,033
0
4,841
W
7,940
2,713
0
1,823
7,154
3,746
380
3,500
3,449
0
63,173
W
Ao Kuang
NiNoFiote
Ao Kuang
6,338
1,641
0
5,492
13,118
5,455
0
3,396
9,648
55,948
11,540
L
6,405
2,019
0
3,005
8,297
3,062
1,347
910
7,220
72,084
1,025
L
Xbalanque
xMercenary22x
Xbalanque
5,231
3,347
0
3,146
11,588
4,093
1,124
0
11,541
0
56,320
L
7,893
1,205
0
4,619
12,265
3,572
0
1,493
10,688
55,127
401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,974
Gold Earned
41,225
516
Minions Killed
426
0
Camps Cleared
0
1,380,217
Distance Traveled
1,421,262
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,417
589
139
9
0
297,259
1
L
Charon
8,742
546
29
2
0
293,228
2
L
Arachne
7,625
477
67
4
0
327,028
0
W
Neith
10,086
630
148
9
0
301,462
2
W
Thanatos
5,405
338
7
0
0
183,381
0
W
Ravana
8,876
555
115
7
0
270,980
0
W
Ao Kuang
8,190
512
107
7
0
327,135
3
L
Nu Wa
9,625
602
133
8
0
231,277
0
L
Xbalanque
7,594
475
92
6
0
271,938
1
L
Sol
7,639
477
105
7
0
297,791
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role