Player Matchup

Sun Wukong
Sun Wukong
Diamond III
 
Sun Wukong
Diamond III
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Pele
Pele
Diamond IV
 
Pele
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Masters
BigMommah
Agni
Masters
Level 216
God Stats
2W - 0L
1,757 SR
Queue Stats
43W - 30L
2,683 MMR
Solo
Sobek
Sobek
Platinum I
TwitchBeroBeast
Sobek
Platinum I
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 14L
2,142 MMR
Solo
Hachiman
Hachiman
Diamond II
eduardeca
Hachiman
Diamond II
Level 246
God Stats
23W - 13L
1,827 SR
Queue Stats
72W - 51L
2,289 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 165
1,617 SR
2,023 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 152
1,612 SR
2,280 MMR
Tiamat
Tiamat
Masters
ICYoncrrack
Tiamat
Masters
Level 132
God Stats
17W - 12L
1,655 SR
Queue Stats
230W - 208L
2,426 MMR
Party 2
Lancelot
Lancelot
Diamond IV
LetMeJungle69
Lancelot
Diamond IV
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 15L
2,416 MMR
Party 2
Nut
Nut
Masters
Neyouno
Nut
Masters
Level 159
God Stats
4W - 1L
1,673 SR
Queue Stats
320W - 314L
2,214 MMR
Solo
Erlang Shen
Erlang Shen
Diamond III
ZorroHD12
Erlang Shen
Diamond III
Level 189
God Stats
5W - 6L
1,568 SR
Queue Stats
131W - 128L
2,213 MMR
Solo
Athena
Athena
Diamond V
aNotorious-
Athena
Diamond V
Level 162
God Stats
7W - 7L
1,665 SR
Queue Stats
256W - 253L
2,128 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
2 / 1 / 2
6,630
663
7,361
8,795
4,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Pele
 
Pele
12
4 / 0 / 2
6,116
612
3,935
5,756
1,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Agni
12
3 / 1 / 1
6,123
612
5,297
4,933
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

9
1 / 0 / 6
5,318
532
3,419
7,554
5,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Hachiman
eduardeca
Hachiman
11
2 / 0 / 2
5,882
588
5,690
5,781
2,152
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
Maman BrigitteKuzenboThorSusano

VS

Bans
NeithHeimdallrBellonaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 1 / 1
5,326
533
2,440
5,147
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
LetMeJungle69
Lancelot
10
1 / 2 / 0
5,149
515
3,841
9,361
4,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nut
8
0 / 3 / 0
4,712
471
3,852
6,556
2,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
ZorroHD12
Erlang Shen
10
1 / 3 / 0
5,329
533
4,315
10,178
6,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Athena
7
0 / 3 / 0
4,515
452
3,261
8,489
6,517
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
12
Kills
2
2
Deaths
12
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
1
2
3
W
Pele
 
Pele
4
0
2
5
W
Agni
3
1
1
3.5
L
Tiamat
0
1
1
0.5
L
Lancelot
LetMeJungle69
Lancelot
1
2
0
0.5
L
Nut
0
3
0
0
W
1
0
6
4
L
Erlang Shen
ZorroHD12
Erlang Shen
1
3
0
0.33
L
Athena
0
3
0
0
W
Hachiman
eduardeca
Hachiman
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,702
Damage
17,709
32,819
Taken
39,731
16,315
Mitigated
21,638
14,428
Healing
13,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,361
1,809
0
1,831
8,795
4,907
0
38
8,296
0
55,022
W
Pele
 
Pele
3,935
1,208
0
4,055
5,756
1,938
0
476
5,243
0
50,305
W
Agni
5,297
1,172
0
1,867
4,933
1,710
0
2,205
2,413
42,360
0
L
Tiamat
2,440
170
0
746
5,147
2,416
0
2,620
2,298
31,902
689
L
Lancelot
LetMeJungle69
Lancelot
3,841
1,020
0
3,928
9,361
4,270
0
890
8,407
0
41,333
L
Nut
3,852
2,298
0
1,652
6,556
2,405
0
1,899
4,612
0
33,876
W
3,419
679
0
3,337
7,554
5,608
0
1,614
5,901
10,937
0
L
Erlang Shen
ZorroHD12
Erlang Shen
4,315
1,972
0
5,245
10,178
6,030
0
46
10,132
0
30,488
L
Athena
3,261
1,255
0
1,504
8,489
6,517
0
2,705
5,566
9,743
343
W
Hachiman
eduardeca
Hachiman
5,690
4,107
0
3,338
5,781
2,152
0
693
5,088
0
49,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,069
Gold Earned
25,031
356
Minions Killed
287
0
Camps Cleared
0
1,076,308
Distance Traveled
1,008,751
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,630
663
86
9
0
202,042
0
W
Pele
6,116
612
87
9
0
251,415
0
W
Agni
6,123
612
80
8
0
224,133
0
L
Tiamat
5,326
533
78
8
0
172,178
0
L
Lancelot
5,149
515
72
7
0
252,050
0
L
Nut
4,712
471
70
7
0
175,412
0
W
Sobek
5,318
532
5
1
0
207,242
4
L
Erlang Shen
5,329
533
56
6
0
194,068
1
L
Athena
4,515
452
11
1
0
215,043
3
W
Hachiman
5,882
588
98
10
0
191,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role