Player Matchup

Zeus
Zeus
Gold II
Jоshuа
Zeus
Gold II
Level 125
God Stats
70W - 73L
1,559 SR
Queue Stats
137W - 166L
1,694 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
LewisClothier
Ne Zha
Diamond IV
Level 129
God Stats
11W - 3L
1,883 SR
Queue Stats
50W - 42L
2,021 MMR
Party 2
Neith
Neith
Diamond IV
Éxtract
Neith
Diamond IV
Level 148
God Stats
7W - 3L
1,724 SR
Queue Stats
52W - 42L
2,154 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,722 SR
1,956 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 156
1,636 SR
1,693 MMR
Ra
Ra
Gold IV
JoustDoIt
Ra
Gold IV
Level 157
God Stats
1W - 1L
1,706 SR
Queue Stats
18W - 9L
1,739 MMR
Party 1
Osiris
Osiris
Platinum V
eQ Schuumi
Osiris
Platinum V
Level 153
God Stats
41W - 44L
1,607 SR
Queue Stats
230W - 272L
1,717 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum V
v IFlizzy
Erlang Shen
Platinum V
Level 157
God Stats
6W - 6L
1,595 SR
Queue Stats
267W - 277L
1,624 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
1 / 1 / 12
11,118
695
11,640
9,476
5,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 3 / 9
11,846
740
15,520
19,411
20,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Neith
Éxtract
Neith
19
9 / 1 / 5
12,995
812
22,956
14,480
7,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
KuzenboThothMorgan Le FayAchillesCthulhu

VS

Bans
BacchusXbalanqueSobekNikeAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 1
11,314
707
8,052
12,936
5,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
eQ Schuumi
Osiris
14
1 / 4 / 1
9,673
605
12,306
24,401
32,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Erlang Shen
v IFlizzy
Erlang Shen
15
0 / 6 / 4
9,653
603
8,773
20,958
26,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
14
Kills
5
5
Deaths
14
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
W
Zeus
1
1
12
7
W
4
3
9
2.83
L
Osiris
eQ Schuumi
Osiris
1
4
1
0.38
L
Erlang Shen
v IFlizzy
Erlang Shen
0
6
4
0.33
W
Neith
Éxtract
Neith
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,116
Damage
29,131
43,367
Taken
58,295
32,876
Mitigated
64,837
14,453
Healing
11,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,052
505
1,727
2,411
12,936
5,932
0
2,223
10,413
70,349
0
W
Zeus
11,640
598
0
3,487
9,476
5,302
680
2,098
6,942
55,571
1,584
W
15,520
4,165
0
4,576
19,411
20,416
166
2,310
15,761
0
38,625
L
Osiris
eQ Schuumi
Osiris
12,306
1,950
0
3,312
24,401
32,905
0
4,825
18,376
0
29,948
L
Erlang Shen
v IFlizzy
Erlang Shen
8,773
3,436
0
3,815
20,958
26,000
0
4,593
15,852
0
25,749
W
Neith
Éxtract
Neith
22,956
10,521
0
6,390
14,480
7,158
2,186
3,569
9,793
0
90,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,959
Gold Earned
30,640
245
Minions Killed
195
0
Camps Cleared
0
912,573
Distance Traveled
865,024
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,314
707
115
7
0
283,915
7
W
Zeus
11,118
695
76
5
0
290,130
0
W
Ne Zha
11,846
740
33
2
0
321,616
1
L
Osiris
9,673
605
46
3
0
289,033
0
L
Erlang Shen
9,653
603
34
2
0
292,076
2
W
Neith
12,995
812
136
9
0
300,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role