Player Matchup

Hachiman
Hachiman
Asdwi
Hachiman
Level 155
God Stats
3W - 6L
1,489 SR
Queue Stats
64W - 65L
1,518 Elo+
Party 1
Ratatoskr
Ratatoskr
J71192
Ratatoskr
Level 129
God Stats
5W - 2L
1,500 SR
Queue Stats
159W - 157L
1,550 Elo+
Solo
Odin
Odin
Weedyc
Odin
Level 149
God Stats
6W - 3L
1,548 SR
Queue Stats
30W - 29L
1,493 Elo+
Party 1
Athena
Athena
hellhound345
Athena
Level 106
God Stats
1W - 1L
1,208 SR
Queue Stats
108W - 111L
1,419 Elo+
Solo
Zeus
Zeus
lShadowVortexl
Zeus
Level 105
God Stats
1W - 1L
1,440 SR
Queue Stats
44W - 34L
1,524 Elo+
Party 1
Team Averages
Level 129
1,437 SR
1,501 Elo+

VS

Team Averages
Level 132
1,501 SR
1,465 Elo+
Raijin
Raijin
 
Raijin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DrekenRoh
Fenrir
Level 168
God Stats
23W - 24L
1,393 SR
Queue Stats
193W - 179L
1,489 Elo+
Solo
Ares
Ares
ErickKun
Ares
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 43L
1,286 Elo+
Solo
Skadi
Skadi
qqqqqqqq1
Skadi
Level 128
God Stats
15W - 6L
1,890 SR
Queue Stats
52W - 33L
1,621 Elo+
Solo
Odin
Odin
ttdhades
Odin
Level 154
God Stats
0W - 2L
1,222 SR
Queue Stats
46W - 81L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Asdwi
Hachiman
15
4 / 1 / 2
8,351
597
7,860
9,794
4,176
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ratatoskr
J71192
Ratatoskr
12
0 / 2 / 5
6,777
484
7,589
12,350
4,562
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
Weedyc
Odin
13
2 / 1 / 1
7,746
553
3,408
7,617
6,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Athena
10
0 / 2 / 3
6,354
454
2,714
10,629
8,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 1 / 1
8,641
617
7,683
5,835
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
1 / 2 / 0
7,646
546
6,670
7,105
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
DrekenRoh
Fenrir
12
3 / 2 / 2
7,050
504
6,469
10,302
4,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Ares
10
0 / 1 / 3
6,090
435
5,862
8,722
8,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
qqqqqqqq1
Skadi
12
2 / 5 / 0
7,056
504
6,399
10,935
4,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Odin
13
1 / 0 / 1
7,658
547
3,277
7,761
6,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
10
Kills
7
7
Deaths
10
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
2
0
0.5
W
Hachiman
Asdwi
Hachiman
4
1
2
5
L
Fenrir
DrekenRoh
Fenrir
3
2
2
2
L
Ares
0
1
3
1.5
W
Ratatoskr
J71192
Ratatoskr
0
2
5
1.25
W
Odin
Weedyc
Odin
2
1
1
2.5
W
Athena
0
2
3
0.75
W
4
1
1
4.5
L
Skadi
qqqqqqqq1
Skadi
2
5
0
0.4
L
Odin
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,254
Damage
28,677
46,225
Taken
44,825
25,361
Mitigated
26,144
16,245
Healing
9,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
6,670
445
0
500
7,105
2,661
0
3,708
3,397
69,670
0
W
Hachiman
Asdwi
Hachiman
7,860
4,418
0
4,874
9,794
4,176
0
1,781
8,013
0
80,390
L
Fenrir
DrekenRoh
Fenrir
6,469
2,064
0
4,629
10,302
4,191
0
816
9,450
0
50,686
L
Ares
5,862
601
0
644
8,722
8,129
0
3,085
5,588
20,836
0
W
Ratatoskr
J71192
Ratatoskr
7,589
3,037
0
5,822
12,350
4,562
0
1,951
10,312
0
52,457
W
Odin
Weedyc
Odin
3,408
310
0
2,079
7,617
6,034
0
1,601
5,644
557
52,358
W
Athena
2,714
790
166
1,973
10,629
8,633
0
4,518
6,111
15,703
0
W
7,683
1,088
0
1,331
5,835
1,956
96
3,000
2,835
78,438
1,206
L
Skadi
qqqqqqqq1
Skadi
6,399
2,025
0
1,016
10,935
4,345
174
1,826
9,011
0
57,274
L
Odin
3,277
367
0
2,336
7,761
6,818
0
1,258
6,181
439
55,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,869
Gold Earned
35,500
452
Minions Killed
443
0
Camps Cleared
0
1,351,570
Distance Traveled
1,418,484
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,646
546
125
9
0
276,735
1
W
Hachiman
8,351
597
121
9
0
267,223
1
L
Fenrir
7,050
504
81
6
0
311,882
3
L
Ares
6,090
435
17
1
0
305,512
0
W
Ratatoskr
6,777
484
90
6
0
308,498
0
W
Odin
7,746
553
96
7
0
238,999
1
W
Athena
6,354
454
20
1
0
249,606
4
W
Zeus
8,641
617
125
9
0
287,244
3
L
Skadi
7,056
504
106
8
0
260,777
0
L
Odin
7,658
547
114
8
0
263,578
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role