Player Matchup

Izanami
Izanami
 
Izanami
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BorianDV
Atlas
Level 98
God Stats
2W - 3L
1,212 SR
Queue Stats
91W - 98L
1,463 Elo+
Solo
Janus
Janus
FFMstevenFFM
Janus
Level 89
God Stats
5W - 2L
1,655 SR
Queue Stats
283W - 275L
1,453 Elo+
Solo
Bellona
Bellona
bajou
Bellona
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 114L
1,483 Elo+
Solo
Ne Zha
Ne Zha
bou790
Ne Zha
Level 102
God Stats
5W - 3L
1,787 SR
Queue Stats
365W - 368L
1,427 Elo+
Solo
Team Averages
Level 97
1,531 SR
1,465 Elo+

VS

Team Averages
Level 131
1,495 SR
1,476 Elo+
Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Dadler23
Jormungandr
Level 126
God Stats
0W - 2L
1,285 SR
Queue Stats
107W - 107L
1,450 Elo+
Solo
Janus
Janus
DoHk0
Janus
Level 120
God Stats
7W - 4L
1,689 SR
Queue Stats
165W - 159L
1,458 Elo+
Solo
Hera
Hera
MoLaHH
Hera
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
8 / 2 / 8
9,493
949
11,338
8,659
3,799
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Atlas
BorianDV
Atlas
16
4 / 1 / 14
8,609
861
11,640
10,844
8,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

14
5 / 1 / 9
8,547
855
4,484
5,447
2,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
bajou
Bellona
12
2 / 2 / 10
7,484
748
5,080
10,563
10,654
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
bou790
Ne Zha
13
1 / 1 / 13
7,752
775
6,298
7,962
5,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 5 / 0
7,636
764
4,866
8,927
3,996
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Discordia
 
Discordia
14
2 / 3 / 4
7,388
739
9,020
6,328
2,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
Dadler23
Jormungandr
13
2 / 3 / 3
7,228
723
9,766
12,442
12,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
DoHk0
Janus
13
1 / 4 / 2
7,314
731
6,981
6,893
2,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
MoLaHH
Hera
13
0 / 5 / 4
7,020
702
5,596
6,816
2,868
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
20
20
Kills
7
7
Deaths
20
54
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
2
8
6
L
Medusa
 
Medusa
2
5
0
0.4
L
Discordia
 
Discordia
2
3
4
1.33
W
Atlas
BorianDV
Atlas
4
1
14
11
L
Jormungandr
Dadler23
Jormungandr
2
3
3
1.17
L
Janus
DoHk0
Janus
1
4
2
0.5
W
5
1
9
9.5
L
Hera
MoLaHH
Hera
0
5
4
0.4
W
Bellona
bajou
Bellona
2
2
10
3.5
W
Ne Zha
bou790
Ne Zha
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,840
Damage
36,229
43,475
Taken
41,406
31,658
Mitigated
24,655
13,828
Healing
8,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,338
5,158
2,175
1,655
8,659
3,799
850
6,611
1,553
0
31,003
L
Medusa
 
Medusa
4,866
1,105
476
803
8,927
3,996
0
2,533
6,052
0
12,906
L
Discordia
 
Discordia
9,020
37
536
1,036
6,328
2,586
0
2,657
3,221
17,037
0
W
Atlas
BorianDV
Atlas
11,640
2,700
2,770
2,620
10,844
8,836
0
7,414
2,991
15,931
681
L
Jormungandr
Dadler23
Jormungandr
9,766
986
706
3,071
12,442
12,495
0
2,765
9,045
15,912
0
L
Janus
DoHk0
Janus
6,981
43
860
608
6,893
2,710
0
2,863
3,530
15,144
0
W
4,484
47
1,017
1,010
5,447
2,398
76
4,353
784
19,230
40
L
Hera
MoLaHH
Hera
5,596
1,253
631
215
6,816
2,868
0
2,597
3,743
16,711
0
W
Bellona
bajou
Bellona
5,080
767
930
912
10,563
10,654
0
6,155
3,761
0
10,175
W
Ne Zha
bou790
Ne Zha
6,298
767
210
529
7,962
5,971
0
4,455
3,023
0
12,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,885
Gold Earned
36,586
121
Minions Killed
103
0
Camps Cleared
0
1,031,923
Distance Traveled
901,774
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,493
949
46
5
0
189,374
0
L
Medusa
7,636
764
14
1
0
192,632
0
L
Discordia
7,388
739
20
2
0
160,590
0
W
Atlas
8,609
861
17
2
0
219,431
0
L
Jormungandr
7,228
723
11
1
0
166,190
0
L
Janus
7,314
731
27
3
0
202,490
0
W
Janus
8,547
855
37
4
0
219,099
0
L
Hera
7,020
702
31
3
0
179,872
0
W
Bellona
7,484
748
9
1
0
184,826
0
W
Ne Zha
7,752
775
12
1
0
219,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role