Player Matchup

Medusa
Medusa
Badwarmax
Medusa
Level 142
God Stats
2W - 1L
1,278 SR
Queue Stats
184W - 176L
1,573 Elo+
Party 1
Ao Kuang
Ao Kuang
Nielsje09
Ao Kuang
Level 86
God Stats
6W - 2L
1,438 SR
Queue Stats
83W - 63L
1,537 Elo+
Solo
Zeus
Zeus
TheJniTM
Zeus
Level 151
God Stats
1W - 3L
1,500 SR
Queue Stats
262W - 242L
1,550 Elo+
Solo
Hercules
Hercules
TrueSt0ry
Hercules
Level 77
God Stats
2W - 0L
1,223 SR
Queue Stats
57W - 62L
1,503 Elo+
Solo
Cliodhna
Cliodhna
lIIIllIlIllIllIl
Cliodhna
Level 123
God Stats
30W - 9L
1,739 SR
Queue Stats
147W - 146L
1,528 Elo+
Party 1
Team Averages
Level 116
1,436 SR
1,538 Elo+

VS

Team Averages
Level 113
1,569 SR
1,542 Elo+
Erlang Shen
Erlang Shen
ChevalierMagique
Erlang Shen
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 106L
1,491 Elo+
Solo
Surtr
Surtr
HeinzSeinEnkel
Surtr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 52L
1,598 Elo+
Solo
Martichoras
Martichoras
OlssoNs
Martichoras
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 63L
1,561 Elo+
Solo
Atlas
Atlas
THONUR1
Atlas
Level 69
God Stats
1W - 1L
1,726 SR
Queue Stats
22W - 22L
1,524 Elo+
Solo
Agni
Agni
iRusilex
Agni
Level 194
God Stats
6W - 4L
1,621 SR
Queue Stats
146W - 148L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Badwarmax
Medusa
11
1 / 0 / 3
5,875
653
4,183
5,024
1,752
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ao Kuang
Nielsje09
Ao Kuang
12
4 / 2 / 0
6,954
773
5,612
9,261
3,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
10
1 / 2 / 2
5,699
633
5,471
5,724
1,820
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
TrueSt0ry
Hercules
9
3 / 1 / 1
6,094
677
4,358
8,066
6,570
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
2 / 0 / 1
5,346
594
2,078
7,270
2,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ChevalierMagique
Erlang Shen
10
3 / 2 / 0
5,419
602
4,277
9,979
4,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
2 / 3 / 0
4,837
537
4,282
6,645
2,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Martichoras
OlssoNs
Martichoras
9
0 / 2 / 0
4,832
537
2,479
5,599
1,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
THONUR1
Atlas
8
0 / 1 / 0
4,850
539
2,456
8,082
6,178
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
10
0 / 3 / 3
5,419
602
4,759
5,269
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
11
Kills
5
5
Deaths
11
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
Badwarmax
Medusa
1
0
3
2.5
L
Erlang Shen
ChevalierMagique
Erlang Shen
3
2
0
1.5
L
2
3
0
0.67
W
Ao Kuang
Nielsje09
Ao Kuang
4
2
0
2
L
Martichoras
OlssoNs
Martichoras
0
2
0
0
L
Atlas
THONUR1
Atlas
0
1
0
0
W
Zeus
1
2
2
1
W
Hercules
TrueSt0ry
Hercules
3
1
1
3.5
L
Agni
0
3
3
0.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,702
Damage
18,253
35,345
Taken
35,574
16,107
Mitigated
16,902
16,045
Healing
8,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Badwarmax
Medusa
4,183
2,129
0
1,454
5,024
1,752
0
891
4,133
0
44,176
L
Erlang Shen
ChevalierMagique
Erlang Shen
4,277
2,325
0
4,207
9,979
4,311
0
3,215
6,764
0
37,274
L
4,282
1,697
0
1,239
6,645
2,698
0
3,885
2,760
489
23,131
W
Ao Kuang
Nielsje09
Ao Kuang
5,612
1,222
0
5,667
9,261
3,487
814
190
9,071
40,979
2,872
L
Martichoras
OlssoNs
Martichoras
2,479
512
0
617
5,599
1,956
0
0
5,599
0
34,823
L
Atlas
THONUR1
Atlas
2,456
1,399
0
2,104
8,082
6,178
0
2,022
6,060
18,925
0
W
Zeus
5,471
594
0
1,473
5,724
1,820
0
1,900
3,604
42,525
0
W
Hercules
TrueSt0ry
Hercules
4,358
1,739
0
3,043
8,066
6,570
0
2,479
5,383
0
18,058
L
Agni
4,759
501
0
500
5,269
1,759
0
1,737
3,532
32,524
679
W
2,078
342
0
4,408
7,270
2,478
0
1,237
5,849
0
34,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,968
Gold Earned
25,357
305
Minions Killed
263
0
Camps Cleared
0
912,458
Distance Traveled
892,954
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,875
653
81
9
0
200,239
2
L
Erlang Shen
5,419
602
58
6
0
223,876
0
L
Surtr
4,837
537
34
4
0
114,875
0
W
Ao Kuang
6,954
773
76
8
0
155,971
0
L
Martichoras
4,832
537
61
7
0
193,336
0
L
Atlas
4,850
539
36
4
0
182,474
0
W
Zeus
5,699
633
76
8
0
171,563
0
W
Hercules
6,094
677
17
2
0
177,983
3
L
Agni
5,419
602
74
8
0
178,393
0
W
Cliodhna
5,346
594
55
6
0
206,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role