Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
AUicee
Anhur
Level 199
God Stats
10W - 4L
1,711 SR
Queue Stats
33W - 30L
1,553 Elo+
Party 1
Ratatoskr
Ratatoskr
AuTheMystic
Ratatoskr
Level 158
God Stats
1W - 2L
1,291 SR
Queue Stats
47W - 43L
1,594 Elo+
Party 1
Sobek
Sobek
Cheddor
Sobek
Level 136
God Stats
1W - 0L
1,403 SR
Queue Stats
1W - 3L
1,322 Elo+
Party 1
Eset
Eset
ZombeeSnax
Eset
Level 157
God Stats
1W - 0L
1,575 SR
Queue Stats
28W - 16L
1,622 Elo+
Party 1
Team Averages
Level 162
1,496 SR
1,518 Elo+

VS

Team Averages
Level 95
1,561 SR
1,518 Elo+
Hun Batz
Hun Batz
A-Nasty_2021
Hun Batz
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,545 Elo+
Solo
Fafnir
Fafnir
Fishing4Ankles
Fafnir
Level 105
God Stats
2W - 3L
1,633 SR
Queue Stats
7W - 14L
1,418 Elo+
Solo
Sun Wukong
Sun Wukong
IFxAxTxE
Sun Wukong
Level 154
God Stats
274W - 237L
1,648 SR
Queue Stats
352W - 338L
1,635 Elo+
Solo
Bellona
Bellona
OGKing
Bellona
Level 68
God Stats
5W - 3L
1,763 SR
Queue Stats
11W - 12L
1,555 Elo+
Solo
Anubis
Anubis
xAGNI GAMESx
Anubis
Level 69
God Stats
6W - 6L
1,262 SR
Queue Stats
39W - 49L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
4 / 1 / 8
6,930
990
7,072
4,594
2,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
AUicee
Anhur
14
3 / 0 / 2
7,326
1,047
3,214
3,424
1,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
AuTheMystic
Ratatoskr
13
2 / 2 / 7
6,701
957
5,213
7,352
4,224
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sobek
Cheddor
Sobek
11
2 / 1 / 6
6,605
944
4,277
5,681
5,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 0 / 9
6,981
997
8,066
4,009
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
A-Nasty_2021
Hun Batz
11
0 / 4 / 2
5,939
848
5,184
7,672
3,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 1 / 0
6,437
920
4,234
8,749
7,170
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
IFxAxTxE
Sun Wukong
12
2 / 2 / 1
6,265
895
3,415
7,807
4,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bellona
OGKing
Bellona
9
0 / 2 / 0
5,254
751
919
3,439
1,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Anubis
11
0 / 4 / 1
5,963
852
2,479
5,836
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
13
Kills
4
4
Deaths
13
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
1
8
8
L
Hun Batz
A-Nasty_2021
Hun Batz
0
4
2
0.25
W
Anhur
AUicee
Anhur
3
0
2
4
W
Ratatoskr
AuTheMystic
Ratatoskr
2
2
7
2.75
W
Sobek
Cheddor
Sobek
2
1
6
5
L
2
1
0
2
L
Sun Wukong
IFxAxTxE
Sun Wukong
2
2
1
1.25
L
Bellona
OGKing
Bellona
0
2
0
0
W
2
0
9
6.5
L
Anubis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,842
Damage
16,231
25,060
Taken
33,503
14,743
Mitigated
20,390
5,894
Healing
4,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
7,072
1,377
0
500
4,594
2,341
0
1,037
3,557
0
17,288
L
Hun Batz
A-Nasty_2021
Hun Batz
5,184
1,251
0
464
7,672
3,816
205
1,655
6,017
0
10,754
W
Anhur
AUicee
Anhur
3,214
1,862
0
1,425
3,424
1,249
1,914
557
2,867
0
28,729
W
Ratatoskr
AuTheMystic
Ratatoskr
5,213
1,077
0
958
7,352
4,224
0
1,638
5,714
94
17,591
W
Sobek
Cheddor
Sobek
4,277
155
291
1,551
5,681
5,301
162
2,136
3,545
5,375
521
L
4,234
1,356
670
1,688
8,749
7,170
0
2,464
6,285
10,298
0
L
Sun Wukong
IFxAxTxE
Sun Wukong
3,415
689
0
942
7,807
4,634
0
3,986
3,821
0
13,094
L
Bellona
OGKing
Bellona
919
205
0
479
3,439
1,992
0
732
2,707
0
2,448
W
8,066
691
530
639
4,009
1,628
197
1,345
2,664
20,615
1,010
L
Anubis
2,479
85
0
275
5,836
2,778
0
2,995
2,841
14,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,543
Gold Earned
29,858
163
Minions Killed
93
0
Camps Cleared
0
802,796
Distance Traveled
611,615
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,930
990
36
5
0
179,874
0
L
Hun Batz
5,939
848
16
2
0
152,837
0
W
Anhur
7,326
1,047
63
9
0
136,829
0
W
Ratatoskr
6,701
957
29
4
0
180,740
0
W
Sobek
6,605
944
7
1
0
147,122
0
L
Fafnir
6,437
920
13
2
0
152,546
1
L
Sun Wukong
6,265
895
31
4
0
144,644
0
L
Bellona
5,254
751
2
0
0
49,629
0
W
Eset
6,981
997
28
4
0
158,231
0
L
Anubis
5,963
852
31
4
0
111,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role