Player Matchup

Sylvanus
Sylvanus
BlPolarPanda
Sylvanus
Level 144
God Stats
3W - 2L
1,709 SR
Queue Stats
53W - 39L
1,498 Elo+
Solo
Odin
Odin
ReiEnthusiast
Odin
Level 139
God Stats
6W - 4L
1,541 SR
Queue Stats
227W - 210L
1,570 Elo+
Solo
Erlang Shen
Erlang Shen
Spikejolteon
Erlang Shen
Level 162
God Stats
4W - 4L
1,495 SR
Queue Stats
128W - 95L
1,544 Elo+
Solo
Artemis
Artemis
UN MANCO 8v
Artemis
Level 136
God Stats
5W - 9L
1,353 SR
Queue Stats
340W - 324L
1,538 Elo+
Solo
Ra
Ra
Worst5upportNA
Ra
Level 160
God Stats
2W - 0L
1,715 SR
Queue Stats
62W - 73L
1,443 Elo+
Solo
Team Averages
Level 148
1,563 SR
1,518 Elo+

VS

Team Averages
Level 107
1,599 SR
1,553 Elo+
Mercury
Mercury
BlazeKick7
Mercury
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
71W - 52L
1,553 Elo+
Solo
Bellona
Bellona
TheAlmightySteee
Bellona
Level 129
God Stats
26W - 12L
1,634 SR
Queue Stats
105W - 84L
1,654 Elo+
Solo
Anhur
Anhur
ZF Demigod
Anhur
Level 108
God Stats
1W - 2L
1,625 SR
Queue Stats
96W - 98L
1,517 Elo+
Party 1
Cabrakan
Cabrakan
ZF Slime
Cabrakan
Level 89
God Stats
7W - 5L
1,655 SR
Queue Stats
41W - 51L
1,496 Elo+
Party 1
Baron Samedi
Baron Samedi
xll-luka98-llx
Baron Samedi
Level 125
God Stats
29W - 27L
1,582 SR
Queue Stats
89W - 80L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BlPolarPanda
Sylvanus
12
2 / 3 / 0
6,206
477
4,540
10,050
5,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 0 / 2
8,262
636
6,980
8,683
9,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
Spikejolteon
Erlang Shen
13
6 / 0 / 0
7,152
550
7,048
9,996
5,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
UN MANCO 8v
Artemis
14
1 / 1 / 0
7,874
606
3,094
7,656
2,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

14
3 / 0 / 5
8,448
650
6,486
5,209
2,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BlazeKick7
Mercury
10
1 / 5 / 1
5,473
421
3,997
11,927
4,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

11
0 / 3 / 0
6,528
502
5,468
12,427
12,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
13
2 / 1 / 0
6,790
522
6,375
8,086
3,459
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
ZF Slime
Cabrakan
10
0 / 1 / 3
6,298
484
2,410
9,031
7,441
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
xll-luka98-llx
Baron Samedi
11
1 / 4 / 1
5,917
455
5,198
7,998
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
14
Kills
4
4
Deaths
14
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BlPolarPanda
Sylvanus
2
3
0
0.67
L
Mercury
BlazeKick7
Mercury
1
5
1
0.3
W
2
0
2
3
W
Erlang Shen
Spikejolteon
Erlang Shen
6
0
0
6
L
0
3
0
0
W
Artemis
UN MANCO 8v
Artemis
1
1
0
1
W
3
0
5
5.5
L
Anhur
2
1
0
2
L
Cabrakan
ZF Slime
Cabrakan
0
1
3
1.5
L
Baron Samedi
xll-luka98-llx
Baron Samedi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,148
Damage
23,448
41,594
Taken
49,469
25,186
Mitigated
31,867
17,785
Healing
14,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BlPolarPanda
Sylvanus
4,540
1,772
1,056
3,063
10,050
5,553
0
2,490
7,560
22,278
11,292
L
Mercury
BlazeKick7
Mercury
3,997
2,578
0
1,218
11,927
4,910
0
2,130
9,587
0
39,635
W
6,980
1,137
0
1,191
8,683
9,504
0
0
8,683
0
69,877
W
Erlang Shen
Spikejolteon
Erlang Shen
7,048
3,701
0
7,085
9,996
5,065
0
919
9,077
0
61,131
L
5,468
2,656
0
4,826
12,427
12,816
0
1,217
11,210
0
52,812
W
Artemis
UN MANCO 8v
Artemis
3,094
783
0
2,389
7,656
2,514
524
579
7,077
0
65,001
W
6,486
290
869
2,132
5,209
2,550
118
3,421
1,788
54,689
2,021
L
Anhur
6,375
2,708
0
3,766
8,086
3,459
0
835
7,251
0
62,306
L
Cabrakan
ZF Slime
Cabrakan
2,410
755
0
2,604
9,031
7,441
0
1,554
7,335
17,663
0
L
Baron Samedi
xll-luka98-llx
Baron Samedi
5,198
302
169
1,721
7,998
3,241
0
3,924
3,545
45,221
1,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,942
Gold Earned
31,006
469
Minions Killed
382
0
Camps Cleared
0
1,212,199
Distance Traveled
1,226,120
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,206
477
47
4
0
231,184
1
L
Mercury
5,473
421
55
4
0
268,973
6
W
Odin
8,262
636
124
10
0
199,807
4
W
Erlang Shen
7,152
550
92
7
0
307,055
2
L
Bellona
6,528
502
100
8
0
241,034
0
W
Artemis
7,874
606
101
8
0
204,355
0
W
Ra
8,448
650
105
8
0
269,798
0
L
Anhur
6,790
522
117
9
0
224,877
1
L
Cabrakan
6,298
484
28
2
0
255,878
0
L
Baron Samedi
5,917
455
82
6
0
235,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role