Player Matchup

Bastet
Bastet
Gold III
 
Bastet
Gold III
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold II
Morphisse
Artemis
Gold II
Level 142
God Stats
5W - 0L
1,895 SR
Queue Stats
74W - 80L
1,629 MMR
Solo
Sobek
Sobek
Gold I
Pancea
Sobek
Gold I
Level 149
God Stats
3W - 0L
1,302 SR
Queue Stats
65W - 63L
1,618 MMR
Solo
Amaterasu
Amaterasu
Gold IV
Wowakaw
Amaterasu
Gold IV
Level 189
God Stats
1W - 0L
1,807 SR
Queue Stats
51W - 35L
1,679 MMR
Party 1
Anubis
Anubis
Platinum V
s3v3rus
Anubis
Platinum V
Level 159
God Stats
12W - 9L
1,609 SR
Queue Stats
20W - 28L
1,645 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,622 SR
1,614 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,704 SR
1,640 MMR
Medusa
Medusa
Gold III
JorumG
Medusa
Gold III
Level 188
God Stats
25W - 10L
1,746 SR
Queue Stats
71W - 63L
1,643 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
TheReaLonk
Morgan Le Fay
Gold II
Level 117
God Stats
1W - 1L
1,517 SR
Queue Stats
32W - 27L
1,666 MMR
Party 2
Charon
Charon
Gold V
ZephyrLee
Charon
Gold V
Level 62
God Stats
3W - 1L
1,789 SR
Queue Stats
15W - 12L
1,630 MMR
Party 3
Osiris
Osiris
Gold IV
hinomaru
Osiris
Gold IV
Level 178
God Stats
0W - 1L
1,702 SR
Queue Stats
15W - 12L
1,694 MMR
Party 3
Set
Set
Gold III
mynaimdaim
Set
Gold III
Level 119
God Stats
3W - 3L
1,765 SR
Queue Stats
152W - 146L
1,564 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
5 / 3 / 3
8,650
509
8,377
15,145
6,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
Morphisse
Artemis
16
5 / 0 / 3
9,887
582
9,561
8,351
3,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Pancea
Sobek
13
1 / 1 / 7
8,247
485
6,147
16,030
15,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
Wowakaw
Amaterasu
16
5 / 1 / 2
10,218
601
15,653
28,503
26,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
s3v3rus
Anubis
16
3 / 1 / 3
9,842
579
11,276
10,785
6,147
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
KaliBellonaArachne

VS

Bans
ThanatosThothJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JorumG
Medusa
14
1 / 6 / 1
8,005
471
9,414
12,973
5,618
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
TheReaLonk
Morgan Le Fay
14
0 / 3 / 4
8,331
490
8,372
10,278
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
ZephyrLee
Charon
11
0 / 5 / 3
7,559
445
5,843
14,265
11,150
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Osiris
hinomaru
Osiris
14
1 / 4 / 2
9,262
545
17,372
20,990
19,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 2 / 1
8,329
490
8,727
14,448
8,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
19
Kills
5
6
Deaths
20
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
3
3
2.17
L
Medusa
JorumG
Medusa
1
6
1
0.25
W
Artemis
Morphisse
Artemis
5
0
3
6.5
W
Sobek
Pancea
Sobek
1
1
7
4.5
L
Morgan Le Fay
TheReaLonk
Morgan Le Fay
0
3
4
0.67
W
Amaterasu
Wowakaw
Amaterasu
5
1
2
6
L
Charon
ZephyrLee
Charon
0
5
3
0.3
L
Osiris
hinomaru
Osiris
1
4
2
0.5
L
3
2
1
1.75
W
Anubis
s3v3rus
Anubis
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,014
Damage
49,728
78,814
Taken
72,954
59,365
Mitigated
48,081
41,760
Healing
18,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,377
1,676
0
8,556
15,145
6,603
4
2,718
12,284
0
59,353
L
Medusa
JorumG
Medusa
9,414
3,997
0
2,733
12,973
5,618
0
2,956
10,017
0
72,280
W
Artemis
Morphisse
Artemis
9,561
1,776
0
950
8,351
3,988
604
1,443
6,908
0
85,294
W
Sobek
Pancea
Sobek
6,147
808
0
6,010
16,030
15,836
0
2,390
13,452
26,198
3,223
L
Morgan Le Fay
TheReaLonk
Morgan Le Fay
8,372
395
0
619
10,278
3,473
0
5,167
5,111
77,370
1,066
W
Amaterasu
Wowakaw
Amaterasu
15,653
9,259
0
19,767
28,503
26,791
615
3,540
23,914
0
94,174
L
Charon
ZephyrLee
Charon
5,843
1,361
0
1,933
14,265
11,150
0
5,911
8,354
20,898
0
L
Osiris
hinomaru
Osiris
17,372
7,902
0
10,435
20,990
19,743
0
1,451
19,539
0
73,097
L
8,727
2,575
0
3,177
14,448
8,097
0
1,683
12,765
0
72,782
W
Anubis
s3v3rus
Anubis
11,276
287
0
6,477
10,785
6,147
161
4,503
6,282
112,343
1,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,844
Gold Earned
41,486
595
Minions Killed
530
0
Camps Cleared
0
1,720,114
Distance Traveled
1,674,092
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,650
509
97
6
0
377,012
2
L
Medusa
8,005
471
102
6
0
314,747
2
W
Artemis
9,887
582
133
8
0
311,469
0
W
Sobek
8,247
485
41
2
0
344,938
6
L
Morgan Le Fay
8,331
490
150
9
0
338,131
1
W
Amaterasu
10,218
601
147
9
0
373,943
4
L
Charon
7,559
445
31
2
0
318,144
7
L
Osiris
9,262
545
129
8
0
310,158
2
L
Set
8,329
490
118
7
0
392,912
1
W
Anubis
9,842
579
177
10
0
312,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role