Player Matchup

Artio
Artio
Silver IV
FabriziOMG6
Artio
Silver IV
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,409 MMR
Party 1
Maman Brigitte
Maman Brigitte
Silver II
Q776393
Maman Brigitte
Silver II
Level 47
God Stats
0W - 2L
1,354 SR
Queue Stats
8W - 15L
1,352 MMR
Solo
Osiris
Osiris
Silver I
Shockbird
Osiris
Silver I
Level 149
God Stats
2W - 2L
1,713 SR
Queue Stats
49W - 61L
1,274 MMR
Party 3
Cupid
Cupid
Silver II
TheShadow0w0
Cupid
Silver II
Level 61
God Stats
2W - 3L
1,127 SR
Queue Stats
71W - 79L
1,270 MMR
Party 1
Agni
Agni
Gold III
UnbeatableCarn
Agni
Gold III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,458 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 96
1,439 SR
1,352 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 155
1,444 SR
1,383 MMR
Surtr
Surtr
Silver IV
 
Surtr
Silver IV
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold V
Crazybalista
Anhur
Gold V
Level 176
God Stats
2W - 0L
1,589 SR
Queue Stats
31W - 37L
1,336 MMR
Solo
Bellona
Bellona
Gold IV
bobacoco
Bellona
Gold IV
Level 126
God Stats
5W - 5L
1,476 SR
Queue Stats
108W - 117L
1,334 MMR
Solo
Sobek
Sobek
Gold V
oRevelation
Sobek
Gold V
Level 100
God Stats
15W - 34L
1,394 SR
Queue Stats
66W - 85L
1,356 MMR
Party 2
Scylla
Scylla
Gold IV
rompeortos777
Scylla
Gold IV
Level 188
God Stats
3W - 6L
1,258 SR
Queue Stats
68W - 86L
1,390 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,700
447
3,338
13,482
9,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Maman Brigitte
Q776393
Maman Brigitte
13
2 / 3 / 3
7,045
470
4,538
8,163
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Osiris
Shockbird
Osiris
14
4 / 1 / 1
7,403
494
6,656
15,610
10,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

11
0 / 1 / 0
6,421
428
4,913
9,895
2,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 4 / 1
7,340
489
6,066
11,184
3,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
AwilixAo KuangDanzaburou

VS

Bans
Bake KujiraArachneThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
2 / 3 / 5
8,293
553
5,460
15,357
8,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 0 / 5
9,042
603
8,485
7,617
3,095
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bellona
bobacoco
Bellona
15
6 / 2 / 2
9,507
634
9,727
12,825
10,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

12
1 / 0 / 7
8,586
572
5,495
9,513
10,434
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 3 / 4
8,493
566
6,284
6,466
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
8
Kills
11
11
Deaths
8
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
3
5
1.5
W
1
0
5
3.5
L
1
2
1
0.75
L
Maman Brigitte
Q776393
Maman Brigitte
2
3
3
1.17
L
Osiris
Shockbird
Osiris
4
1
1
4.5
L
0
1
0
0
L
1
4
1
0.38
W
Bellona
bobacoco
Bellona
6
2
2
3.5
W
1
0
7
4.5
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,511
Damage
35,451
58,334
Taken
51,778
30,330
Mitigated
35,210
16,526
Healing
23,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
5,460
2,228
0
8,074
15,357
8,499
42
2,560
12,797
1,361
57,842
W
8,485
5,477
0
5,331
7,617
3,095
2,918
905
6,712
0
78,345
L
3,338
336
372
1,968
13,482
9,974
0
2,784
10,500
24,996
0
L
Maman Brigitte
Q776393
Maman Brigitte
4,538
264
0
1,120
8,163
3,479
0
2,491
5,663
42,288
0
L
Osiris
Shockbird
Osiris
6,656
3,478
0
4,733
15,610
10,041
0
2,779
12,698
0
66,338
L
4,913
2,498
54
5,078
9,895
2,934
0
2,542
7,353
0
45,437
L
6,066
670
0
3,201
11,184
3,902
32
1,206
9,387
39,426
1,632
W
Bellona
bobacoco
Bellona
9,727
1,916
0
4,939
12,825
10,676
108
5,097
6,767
0
59,748
W
5,495
485
0
4,935
9,513
10,434
478
2,658
6,735
21,128
2,181
W
6,284
798
0
704
6,466
2,506
2,739
1,491
4,910
60,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,909
Gold Earned
43,921
359
Minions Killed
462
0
Camps Cleared
0
1,502,632
Distance Traveled
1,465,066
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,293
553
108
7
0
331,252
2
W
Anhur
9,042
603
125
8
0
280,738
2
L
Artio
6,700
447
39
3
0
298,670
8
L
Maman Brigitte
7,045
470
85
6
0
303,619
0
L
Osiris
7,403
494
95
6
0
346,204
0
L
Cupid
6,421
428
59
4
0
270,648
0
L
Agni
7,340
489
81
5
0
283,491
1
W
Bellona
9,507
634
105
7
0
275,809
0
W
Sobek
8,586
572
26
2
0
324,556
3
W
Scylla
8,493
566
98
7
0
252,711
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role