Player Matchup

Nut
Nut
Gold II
ELKBeR
Nut
Gold II
Level 128
God Stats
0W - 3L
1,556 SR
Queue Stats
19W - 18L
1,729 MMR
Solo
Discordia
Discordia
Gold I
Firelørd
Discordia
Gold I
Level 145
God Stats
8W - 11L
1,454 SR
Queue Stats
145W - 141L
1,726 MMR
Solo
Ra
Ra
Platinum III
Rehan687
Ra
Platinum III
Level 128
God Stats
2W - 2L
1,667 SR
Queue Stats
101W - 92L
1,861 MMR
Solo
Maui
Maui
Platinum III
ReyVana
Maui
Platinum III
Level 207
God Stats
3W - 6L
1,786 SR
Queue Stats
84W - 86L
1,913 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
Skullmakerdemon
Tsukuyomi
Platinum IV
Level 157
God Stats
13W - 13L
1,626 SR
Queue Stats
176W - 175L
1,832 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 153
1,618 SR
1,812 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 140
1,602 SR
1,747 MMR
Nemesis
Nemesis
Platinum I
 
Nemesis
Platinum I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Platinum IV
DeanTS
Hachiman
Platinum IV
Level 155
God Stats
19W - 15L
1,574 SR
Queue Stats
186W - 178L
1,822 MMR
Solo
Neith
Neith
Diamond V
Doriamma
Neith
Diamond V
Level 149
God Stats
16W - 11L
1,837 SR
Queue Stats
161W - 144L
1,978 MMR
Party 1
Ares
Ares
Platinum I
Nemesisadam
Ares
Platinum I
Level 87
God Stats
1W - 1L
1,335 SR
Queue Stats
124W - 120L
1,706 MMR
Party 2
Vamana
Vamana
Platinum IV
Αrchοn
Vamana
Platinum IV
Level 155
God Stats
2W - 1L
1,760 SR
Queue Stats
163W - 153L
1,728 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
ELKBeR
Nut
15
0 / 5 / 1
8,628
479
4,635
13,770
5,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Firelørd
Discordia
14
1 / 8 / 0
8,586
477
8,631
12,324
4,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 5 / 2
8,966
498
6,577
10,954
4,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Maui
ReyVana
Maui
13
0 / 2 / 2
8,320
462
2,453
9,641
10,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
Skullmakerdemon
Tsukuyomi
14
3 / 5 / 0
8,459
470
6,792
15,948
7,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
BellonaGebAthenaAwilix

VS

Bans
ZeusThothOsirisSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
8 / 2 / 12
10,616
590
10,036
16,147
7,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hachiman
DeanTS
Hachiman
18
4 / 0 / 5
11,469
637
8,035
8,920
4,107
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Doriamma
Neith
18
2 / 0 / 12
11,058
614
10,935
9,826
4,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 3 / 8
10,096
561
5,634
14,253
15,685
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
Αrchοn
Vamana
18
7 / 0 / 11
12,209
678
13,275
18,760
19,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
73
4
Kills
25
25
Deaths
5
5
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
8
2
12
7
W
Hachiman
DeanTS
Hachiman
4
0
5
6.5
W
Neith
Doriamma
Neith
2
0
12
8
L
Nut
ELKBeR
Nut
0
5
1
0.1
L
Discordia
Firelørd
Discordia
1
8
0
0.13
W
4
3
8
2.67
L
0
5
2
0.2
L
Maui
ReyVana
Maui
0
2
2
0.5
L
Tsukuyomi
Skullmakerdemon
Tsukuyomi
3
5
0
0.6
W
Vamana
Αrchοn
Vamana
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,088
Damage
47,915
62,637
Taken
67,906
33,595
Mitigated
51,215
13,626
Healing
20,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,036
3,456
0
2,291
16,147
7,548
1,401
3,711
12,173
0
86,936
W
Hachiman
DeanTS
Hachiman
8,035
4,009
0
5,162
8,920
4,107
2,249
2,171
6,691
0
114,908
W
Neith
Doriamma
Neith
10,935
1,905
0
3,114
9,826
4,673
1,543
2,577
6,973
0
110,037
L
Nut
ELKBeR
Nut
4,635
2,785
0
3,555
13,770
5,514
0
546
13,170
0
74,508
L
Discordia
Firelørd
Discordia
8,631
365
0
654
12,324
4,359
0
254
11,416
65,690
0
W
5,634
533
0
1,640
14,253
15,685
440
3,421
10,499
27,578
0
L
6,577
517
873
1,948
10,954
4,898
165
732
10,174
83,714
531
L
Maui
ReyVana
Maui
2,453
519
0
1,831
9,641
10,941
90
1,927
7,660
23,391
0
L
Tsukuyomi
Skullmakerdemon
Tsukuyomi
6,792
1,227
0
4,765
15,948
7,883
137
2,175
13,580
0
61,399
W
Vamana
Αrchοn
Vamana
13,275
4,833
0
8,240
18,760
19,202
1,670
5,733
12,987
0
96,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,959
Gold Earned
55,448
549
Minions Killed
605
0
Camps Cleared
0
1,751,002
Distance Traveled
1,889,871
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,616
590
102
6
0
393,839
0
W
Hachiman
11,469
637
165
9
0
358,734
2
W
Neith
11,058
614
166
9
0
381,836
5
L
Nut
8,628
479
140
8
0
293,157
2
L
Discordia
8,586
477
105
6
0
323,112
4
W
Ares
10,096
561
28
2
0
377,199
8
L
Ra
8,966
498
147
8
0
371,826
2
L
Maui
8,320
462
38
2
0
365,125
0
L
Tsukuyomi
8,459
470
119
7
0
397,782
4
W
Vamana
12,209
678
144
8
0
378,263
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role