Player Matchup

Fafnir
Fafnir
Diamond III
 
Fafnir
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum II
Josd13
Zhong Kui
Platinum II
Level 157
God Stats
5W - 0L
1,984 SR
Queue Stats
162W - 130L
1,939 MMR
Party 1
Osiris
Osiris
Platinum I
mariourrii09
Osiris
Platinum I
Level 153
God Stats
10W - 5L
1,934 SR
Queue Stats
170W - 156L
2,087 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 156
1,806 SR
1,842 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 149
1,335 SR
1,174 MMR
Yemoja
Yemoja
Silver IV
ArrowDoctor
Yemoja
Silver IV
Level 149
God Stats
11W - 21L
1,392 SR
Queue Stats
31W - 63L
1,113 MMR
Solo
Agni
Agni
Gold V
adri544210
Agni
Gold V
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 221L
1,348 MMR
Solo
Bastet
Bastet
Silver II
ojines88
Bastet
Silver II
Level 157
God Stats
0W - 1L
1,113 SR
Queue Stats
49W - 70L
1,059 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
1 / 0 / 4
7,212
801
4,962
7,452
8,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
Josd13
Zhong Kui
13
3 / 0 / 1
8,233
915
3,452
5,095
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
12
1 / 0 / 4
7,080
787
4,390
9,658
7,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
ThothAchillesPersephoneBacchusNe Zha

VS

Bans
KuzenboXbalanqueHou YiAnhurDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 0 / 0
5,793
644
6,099
3,961
1,649
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

9
0 / 4 / 0
5,846
650
2,759
7,163
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Bastet
ojines88
Bastet
9
0 / 1 / 0
5,556
617
2,969
4,730
1,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
5
Kills
0
0
Deaths
5
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
0
4
3
L
Yemoja
0
0
0
0
W
Zhong Kui
Josd13
Zhong Kui
3
0
1
3.5
L
0
4
0
0
W
Osiris
1
0
4
3
L
Bastet
ojines88
Bastet
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,804
Damage
11,827
22,205
Taken
15,854
20,038
Mitigated
5,697
13,733
Healing
2,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
4,962
548
0
4,494
7,452
8,288
346
2,731
4,721
12,555
1,680
L
Yemoja
6,099
395
267
390
3,961
1,649
0
1,369
2,163
18,425
0
W
Zhong Kui
Josd13
Zhong Kui
3,452
359
128
4,003
5,095
3,954
969
3,126
1,969
37,045
1,562
L
2,759
150
0
1,460
7,163
2,456
0
3,496
2,885
18,082
580
W
Osiris
4,390
638
0
5,108
9,658
7,796
1,398
2,859
6,799
0
34,736
L
Bastet
ojines88
Bastet
2,969
562
0
767
4,730
1,592
0
2,410
1,979
0
10,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,525
Gold Earned
17,195
150
Minions Killed
90
0
Camps Cleared
0
550,584
Distance Traveled
465,422
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,212
801
17
2
0
193,416
1
L
Yemoja
5,793
644
25
3
0
168,714
0
W
Zhong Kui
8,233
915
98
11
0
173,778
2
L
Agni
5,846
650
44
5
0
131,656
0
W
Osiris
7,080
787
35
4
0
183,390
0
L
Bastet
5,556
617
21
2
0
165,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role