Player Matchup

Raijin
Raijin
 
Raijin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
 
Susano
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Dalouubis
Chiron
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,421 Elo+
Solo
Terra
Terra
Washingtub4546
Terra
Level 129
God Stats
1W - 2L
1,578 SR
Queue Stats
82W - 88L
1,522 Elo+
Solo
Shiva
Shiva
lengthyisland63
Shiva
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 33L
1,526 Elo+
Party 2
Team Averages
Level 136
1,516 SR
1,494 Elo+

VS

Team Averages
Level 134
1,518 SR
1,554 Elo+
Chang'e
Chang'e
DBaena96
Chang'e
Level 157
God Stats
2W - 1L
1,303 SR
Queue Stats
111W - 89L
1,571 Elo+
Party 1
Anubis
Anubis
Firidrin
Anubis
Level 156
God Stats
5W - 4L
1,768 SR
Queue Stats
45W - 47L
1,554 Elo+
Party 1
Hachiman
Hachiman
Juanjelis
Hachiman
Level 142
God Stats
2W - 1L
1,553 SR
Queue Stats
31W - 35L
1,546 Elo+
Party 1
Sylvanus
Sylvanus
Matobene228
Sylvanus
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 20L
1,581 Elo+
Solo
Horus
Horus
NSH110
Horus
Level 147
God Stats
5W - 5L
1,466 SR
Queue Stats
309W - 286L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
7
0 / 3 / 1
3,497
699
528
2,773
718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Susano
 
Susano
5
1 / 1 / 1
3,309
662
1,706
4,649
1,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
Dalouubis
Chiron
4
0 / 2 / 0
2,805
561
2,503
3,457
837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 0
3,383
677
970
3,218
1,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 2 / 1
3,577
715
2,114
4,241
1,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DBaena96
Chang'e
8
2 / 0 / 1
4,301
860
2,547
2,850
855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Anubis
Firidrin
Anubis
7
4 / 2 / 2
4,165
833
2,616
4,005
1,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hachiman
Juanjelis
Hachiman
6
1 / 0 / 1
3,560
712
1,818
2,213
673
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Sylvanus
Matobene228
Sylvanus
6
0 / 0 / 2
3,319
664
1,776
2,940
1,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
NSH110
Horus
7
1 / 0 / 1
3,627
725
2,150
3,865
1,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
1
Kills
8
8
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
3
1
0.17
L
Susano
 
Susano
1
1
1
1.5
W
Chang'e
DBaena96
Chang'e
2
0
1
2.5
L
Chiron
Dalouubis
Chiron
0
2
0
0
W
Anubis
Firidrin
Anubis
4
2
2
2.5
W
Hachiman
Juanjelis
Hachiman
1
0
1
1.5
W
Sylvanus
Matobene228
Sylvanus
0
0
2
1
W
Horus
NSH110
Horus
1
0
1
1.5
L
0
0
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,821
Damage
10,907
18,338
Taken
15,873
5,680
Mitigated
6,331
5,835
Healing
6,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
528
109
0
0
2,773
718
0
2,238
535
16,923
799
L
Susano
 
Susano
1,706
632
0
2,086
4,649
1,097
0
2,131
2,518
0
13,650
W
Chang'e
DBaena96
Chang'e
2,547
316
160
1,364
2,850
855
0
365
2,485
22,207
0
L
Chiron
Dalouubis
Chiron
2,503
850
193
935
3,457
837
0
921
2,536
0
11,740
W
Anubis
Firidrin
Anubis
2,616
166
0
528
4,005
1,719
0
78
3,927
17,755
0
W
Hachiman
Juanjelis
Hachiman
1,818
1,284
0
985
2,213
673
0
400
1,813
0
14,608
W
Sylvanus
Matobene228
Sylvanus
1,776
1,011
480
1,516
2,940
1,139
0
570
2,370
11,456
7,181
W
Horus
NSH110
Horus
2,150
958
0
1,681
3,865
1,945
0
0
3,865
0
20,252
L
970
0
137
1,718
3,218
1,892
0
787
2,431
14,053
0
L
2,114
632
0
766
4,241
1,136
0
447
3,794
0
19,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,571
Gold Earned
18,972
141
Minions Killed
164
0
Camps Cleared
0
490,258
Distance Traveled
500,090
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
3,497
699
35
7
0
91,093
0
L
Susano
3,309
662
23
5
0
133,221
0
W
Chang'e
4,301
860
51
10
0
111,449
0
L
Chiron
2,805
561
18
4
0
64,990
0
W
Anubis
4,165
833
34
7
0
100,802
0
W
Hachiman
3,560
712
18
4
0
92,520
0
W
Sylvanus
3,319
664
39
8
0
92,978
0
W
Horus
3,627
725
22
4
0
102,341
0
L
Terra
3,383
677
29
6
0
106,667
3
L
Shiva
3,577
715
36
7
0
94,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role