Player Matchup

Bacchus
Bacchus
PaNiikAtTaK
Bacchus
Level 19
God Stats
21W - 10L
1,549 SR
Queue Stats
29W - 24L
1,367 Elo+
Party 1
Apollo
Apollo
Raizen713
Apollo
Level 66
God Stats
2W - 1L
1,665 SR
Queue Stats
34W - 22L
1,489 Elo+
Solo
Agni
Agni
TunserStuck
Agni
Level 62
God Stats
13W - 3L
1,349 SR
Queue Stats
71W - 78L
1,358 Elo+
Party 1
Team Averages
Level 49
1,521 SR
1,405 Elo+

VS

Team Averages
Level 71
1,674 SR
1,362 Elo+
Ishtar
Ishtar
Sergaroth
Ishtar
Level 82
God Stats
2W - 1L
1,781 SR
Queue Stats
36W - 40L
1,345 Elo+
Party 2
Da Ji
Da Ji
Zx_doge_xZ
Da Ji
Level 45
God Stats
1W - 2L
1,722 SR
Queue Stats
56W - 60L
1,374 Elo+
Solo
Bakasura
Bakasura
darksmoke98
Bakasura
Level 85
God Stats
20W - 14L
1,518 SR
Queue Stats
37W - 37L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
PaNiikAtTaK
Bacchus
11
7 / 1 / 6
7,298
1,043
6,704
8,206
7,035
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Raizen713
Apollo
10
1 / 2 / 11
6,369
910
4,252
4,938
1,792
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
6 / 0 / 7
7,374
1,053
4,544
3,099
1,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Sergaroth
Ishtar
10
1 / 6 / 2
5,472
782
6,371
7,994
3,332
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
4
0 / 1 / 0
4,597
657
194
881
380
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
darksmoke98
Bakasura
9
2 / 7 / 1
5,966
852
5,853
10,352
5,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
14
Kills
3
3
Deaths
14
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
PaNiikAtTaK
Bacchus
7
1
6
10
W
Apollo
Raizen713
Apollo
1
2
11
3.25
L
Ishtar
Sergaroth
Ishtar
1
6
2
0.33
W
6
0
7
9.5
L
Da Ji
0
1
0
0
L
Bakasura
darksmoke98
Bakasura
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,500
Damage
12,418
16,243
Taken
19,227
9,920
Mitigated
9,206
3,298
Healing
503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
PaNiikAtTaK
Bacchus
6,704
1,634
0
2,305
8,206
7,035
30
0
7,122
14,330
0
W
Apollo
Raizen713
Apollo
4,252
1,917
0
0
4,938
1,792
600
40
4,606
0
18,073
L
Ishtar
Sergaroth
Ishtar
6,371
4,089
0
15
7,994
3,332
0
3,843
4,062
0
21,004
W
4,544
404
0
993
3,099
1,093
42
12
2,965
28,517
1,320
L
Da Ji
194
90
0
0
881
380
0
428
453
0
814
L
Bakasura
darksmoke98
Bakasura
5,853
3,987
0
488
10,352
5,494
0
6,617
3,592
0
8,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,041
Gold Earned
16,035
108
Minions Killed
54
0
Camps Cleared
0
415,619
Distance Traveled
259,903
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,298
1,043
19
3
0
138,204
0
W
Apollo
6,369
910
28
4
0
127,344
0
L
Ishtar
5,472
782
30
4
0
104,123
0
W
Agni
7,374
1,053
61
9
0
150,071
1
L
Da Ji
4,597
657
3
0
0
17,289
0
L
Bakasura
5,966
852
21
3
0
138,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role