Player Matchup

Sobek
Sobek
DezzitooTTV
Sobek
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,767 Elo+
Solo
Loki
Loki
DonNi3ves
Loki
Level 186
God Stats
3W - 3L
1,398 SR
Queue Stats
152W - 151L
1,524 Elo+
Solo
Skadi
Skadi
Erickyyy6
Skadi
Level 84
God Stats
8W - 1L
1,939 SR
Queue Stats
141W - 127L
1,514 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Wezzγ
Morgan Le Fay
Level 221
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 109L
1,496 Elo+
Solo
Odin
Odin
Yiggdra
Odin
Level 156
God Stats
6W - 2L
1,819 SR
Queue Stats
50W - 38L
1,627 Elo+
Solo
Team Averages
Level 151
1,631 SR
1,586 Elo+

VS

Team Averages
Level 118
1,450 SR
1,480 Elo+
Scylla
Scylla
Danielzx12
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,359 Elo+
Party 1
Erlang Shen
Erlang Shen
FR33MZ
Erlang Shen
Level 127
God Stats
0W - 3L
1,223 SR
Queue Stats
89W - 86L
1,519 Elo+
Solo
Fafnir
Fafnir
TenaciousNutmeg
Fafnir
Level 159
God Stats
1W - 1L
1,461 SR
Queue Stats
17W - 11L
1,510 Elo+
Solo
Jing Wei
Jing Wei
ThanatosXHime
Jing Wei
Level 57
God Stats
2W - 2L
1,566 SR
Queue Stats
27W - 30L
1,437 Elo+
Solo
Ne Zha
Ne Zha
skaiszx
Ne Zha
Level 218
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 144L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 3
9,712
540
11,916
16,148
20,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
17
8 / 2 / 4
10,289
572
8,853
10,448
4,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Skadi
Erickyyy6
Skadi
15
2 / 0 / 7
9,603
534
8,433
4,793
1,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Morgan Le Fay
Wezzγ
Morgan Le Fay
18
9 / 2 / 3
11,554
642
15,886
11,669
5,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Odin
Yiggdra
Odin
14
2 / 0 / 5
8,327
463
5,516
7,924
7,628
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Danielzx12
Scylla
13
0 / 5 / 1
7,568
420
2,754
10,959
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
FR33MZ
Erlang Shen
15
1 / 5 / 0
9,553
531
11,189
21,474
13,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

11
0 / 2 / 1
7,270
404
3,322
10,881
10,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
ThanatosXHime
Jing Wei
12
1 / 6 / 0
7,620
423
1,874
14,295
5,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
skaiszx
Ne Zha
15
2 / 6 / 1
8,360
464
5,946
17,787
9,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
23
Kills
4
5
Deaths
24
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
Danielzx12
Scylla
0
5
1
0.1
W
2
1
3
3.5
W
Loki
8
2
4
5
W
Skadi
Erickyyy6
Skadi
2
0
7
5.5
L
Erlang Shen
FR33MZ
Erlang Shen
1
5
0
0.2
L
0
2
1
0.25
L
Jing Wei
ThanatosXHime
Jing Wei
1
6
0
0.17
W
Morgan Le Fay
Wezzγ
Morgan Le Fay
9
2
3
5.25
W
Odin
Yiggdra
Odin
2
0
5
4.5
L
Ne Zha
skaiszx
Ne Zha
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,604
Damage
25,085
50,982
Taken
75,396
39,590
Mitigated
42,821
15,038
Healing
18,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Danielzx12
Scylla
2,754
570
0
980
10,959
3,932
0
7,237
3,248
49,701
243
W
11,916
2,887
0
6,981
16,148
20,503
282
785
15,363
69,576
2,104
W
Loki
8,853
2,250
0
4,855
10,448
4,186
796
1,339
9,109
0
69,992
W
Skadi
Erickyyy6
Skadi
8,433
2,460
0
431
4,793
1,849
977
1,533
3,260
0
68,943
L
Erlang Shen
FR33MZ
Erlang Shen
11,189
6,539
0
11,092
21,474
13,457
0
9,405
10,766
0
75,987
L
3,322
988
0
2,027
10,881
10,783
0
2,133
8,488
11,332
1,500
L
Jing Wei
ThanatosXHime
Jing Wei
1,874
1,405
0
1,921
14,295
5,192
0
2,852
11,293
0
52,406
W
Morgan Le Fay
Wezzγ
Morgan Le Fay
15,886
2,267
0
1,853
11,669
5,424
2,219
2,335
9,334
105,692
0
W
Odin
Yiggdra
Odin
5,516
1,469
0
918
7,924
7,628
0
269
7,655
0
40,867
L
Ne Zha
skaiszx
Ne Zha
5,946
1,155
0
2,940
17,787
9,457
0
3,524
13,977
0
76,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,485
Gold Earned
40,371
515
Minions Killed
457
0
Camps Cleared
0
1,745,835
Distance Traveled
1,624,540
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,568
420
92
5
0
320,814
0
W
Sobek
9,712
540
124
7
0
329,926
0
W
Loki
10,289
572
109
6
0
398,023
4
W
Skadi
9,603
534
82
5
0
325,458
0
L
Erlang Shen
9,553
531
146
8
0
283,350
0
L
Fafnir
7,270
404
19
1
0
313,777
0
L
Jing Wei
7,620
423
99
6
0
340,695
0
W
Morgan Le Fay
11,554
642
151
8
0
341,322
9
W
Odin
8,327
463
49
3
0
351,106
0
L
Ne Zha
8,360
464
101
6
0
365,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role