Player Matchup

Janus
Janus
Diamond III
 
Janus
Diamond III
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Diamond V
HighAndBored
Fenrir
Diamond V
Level 180
God Stats
2W - 1L
1,489 SR
Queue Stats
121W - 112L
1,882 MMR
Party 1
Xbalanque
Xbalanque
Platinum I
ProGamer_XD384
Xbalanque
Platinum I
Level 148
God Stats
24W - 26L
1,524 SR
Queue Stats
146W - 159L
1,947 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 165
1,504 SR
1,777 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,730 SR
1,904 MMR
Cthulhu
Cthulhu
Platinum IV
Avenged456
Cthulhu
Platinum IV
Level 127
God Stats
5W - 3L
1,698 SR
Queue Stats
68W - 74L
1,902 MMR
Party 2
Athena
Athena
Platinum I
Herculoser
Athena
Platinum I
Level 169
God Stats
0W - 1L
1,841 SR
Queue Stats
71W - 76L
1,952 MMR
Party 2
Jing Wei
Jing Wei
Platinum IV
PaulMescal
Jing Wei
Platinum IV
Level 129
God Stats
1W - 3L
1,650 SR
Queue Stats
119W - 175L
1,858 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
4 / 2 / 3
7,316
813
8,108
5,068
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
12
1 / 0 / 4
6,749
750
5,346
9,246
6,318
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
ProGamer_XD384
Xbalanque
13
4 / 0 / 4
7,458
829
9,277
6,418
2,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
Ne ZhaAchillesKuzenboThothCharon

VS

Bans
Hou YiAh Muzen CabGebMedusaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Avenged456
Cthulhu
11
1 / 6 / 1
6,565
729
5,888
11,084
9,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Athena
Herculoser
Athena
10
1 / 2 / 1
5,969
663
5,573
8,687
8,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
PaulMescal
Jing Wei
9
0 / 1 / 1
5,980
664
3,448
5,235
1,910
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
9
Kills
2
2
Deaths
9
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
2
3
2.75
L
Cthulhu
Avenged456
Cthulhu
1
6
1
0.25
L
Athena
Herculoser
Athena
1
2
1
0.75
W
Fenrir
1
0
4
3
L
Jing Wei
PaulMescal
Jing Wei
0
1
1
0.5
W
Xbalanque
ProGamer_XD384
Xbalanque
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,731
Damage
14,909
20,732
Taken
25,006
10,979
Mitigated
19,756
5,921
Healing
2,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,108
334
0
560
5,068
1,704
0
2,496
2,138
30,030
0
L
Cthulhu
Avenged456
Cthulhu
5,888
371
0
420
11,084
9,202
0
2,864
7,316
18,321
0
L
Athena
Herculoser
Athena
5,573
2,095
0
1,295
8,687
8,644
0
2,764
4,958
9,716
0
W
Fenrir
5,346
1,369
0
2,482
9,246
6,318
0
4,068
4,455
0
22,549
L
Jing Wei
PaulMescal
Jing Wei
3,448
2,514
0
1,129
5,235
1,910
0
1,854
3,032
0
24,136
W
Xbalanque
ProGamer_XD384
Xbalanque
9,277
4,104
0
2,879
6,418
2,957
910
3,154
2,611
0
31,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,523
Gold Earned
18,514
142
Minions Killed
103
0
Camps Cleared
0
582,154
Distance Traveled
498,283
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,316
813
60
7
0
211,144
0
L
Cthulhu
6,565
729
44
5
0
161,808
0
L
Athena
5,969
663
5
1
0
188,709
1
W
Fenrir
6,749
750
30
3
0
203,094
0
L
Jing Wei
5,980
664
54
6
0
147,766
0
W
Xbalanque
7,458
829
52
6
0
167,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role