Player Matchup

Ravana
Ravana
BmanOpanda
Ravana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,666 Elo+
Party 1
Chiron
Chiron
OreTiz
Chiron
Level 173
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 29L
1,482 Elo+
Party 2
Chaac
Chaac
XtremeNRG
Chaac
Level 151
God Stats
1W - 1L
1,712 SR
Queue Stats
66W - 55L
1,538 Elo+
Party 2
Merlin
Merlin
iKeffyi
Merlin
Level 159
God Stats
2W - 1L
1,641 SR
Queue Stats
35W - 19L
1,789 Elo+
Party 1
Maui
Maui
slothlife67
Maui
Level 88
God Stats
2W - 2L
1,847 SR
Queue Stats
76W - 79L
1,510 Elo+
Solo
Team Averages
Level 117
1,640 SR
1,597 Elo+

VS

Team Averages
Level 121
1,626 SR
1,606 Elo+
Charon
Charon
DewBison
Charon
Level 130
God Stats
4W - 3L
1,619 SR
Queue Stats
24W - 10L
1,732 Elo+
Solo
Neith
Neith
HeagonThanon
Neith
Level 128
God Stats
17W - 6L
1,787 SR
Queue Stats
156W - 127L
1,542 Elo+
Solo
Fafnir
Fafnir
Oologist
Fafnir
Level 147
God Stats
9W - 5L
1,602 SR
Queue Stats
124W - 98L
1,540 Elo+
Solo
Cliodhna
Cliodhna
TheToxicBoy
Cliodhna
Level 144
God Stats
6W - 3L
1,518 SR
Queue Stats
32W - 20L
1,571 Elo+
Solo
Zeus
Zeus
Wvdaa
Zeus
Level 56
God Stats
3W - 2L
1,607 SR
Queue Stats
33W - 23L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BmanOpanda
Ravana
11
1 / 4 / 3
6,426
459
3,524
10,804
5,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
OreTiz
Chiron
13
2 / 1 / 0
7,430
531
9,104
9,532
3,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chaac
XtremeNRG
Chaac
14
3 / 3 / 0
8,518
608
8,948
17,854
13,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
iKeffyi
Merlin
13
0 / 4 / 2
7,305
522
5,869
10,302
4,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
0 / 3 / 3
6,250
446
4,137
13,419
10,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
DewBison
Charon
11
1 / 1 / 5
7,286
520
7,430
13,382
9,865
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 1 / 1
7,422
530
7,646
7,939
3,466
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
Oologist
Fafnir
14
5 / 2 / 5
8,107
579
10,838
14,300
11,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
TheToxicBoy
Cliodhna
14
1 / 0 / 5
8,103
579
9,210
12,223
11,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
Wvdaa
Zeus
16
7 / 2 / 2
8,877
634
9,851
7,556
2,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
6
Kills
15
15
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ravana
BmanOpanda
Ravana
1
4
3
0.63
W
Charon
DewBison
Charon
1
1
5
3.5
W
1
1
1
1.5
W
Fafnir
Oologist
Fafnir
5
2
5
3.75
L
Chiron
OreTiz
Chiron
2
1
0
2
W
Cliodhna
TheToxicBoy
Cliodhna
1
0
5
3.5
W
Zeus
Wvdaa
Zeus
7
2
2
4
L
Chaac
XtremeNRG
Chaac
3
3
0
1
L
Merlin
iKeffyi
Merlin
0
4
2
0.25
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,582
Damage
44,975
61,911
Taken
55,400
37,100
Mitigated
39,313
15,062
Healing
19,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
BmanOpanda
Ravana
3,524
1,273
0
1,710
10,804
5,150
0
5,332
5,223
0
42,113
W
Charon
DewBison
Charon
7,430
2,052
0
3,113
13,382
9,865
62
2,807
10,511
23,358
1,960
W
7,646
2,909
0
3,090
7,939
3,466
0
631
7,308
0
67,949
W
Fafnir
Oologist
Fafnir
10,838
3,213
0
7,770
14,300
11,434
0
3,391
10,741
60,025
0
L
Chiron
OreTiz
Chiron
9,104
2,579
293
4,120
9,532
3,663
0
1,688
7,844
0
67,010
W
Cliodhna
TheToxicBoy
Cliodhna
9,210
1,797
0
3,735
12,223
11,823
0
869
11,282
255
63,673
W
Zeus
Wvdaa
Zeus
9,851
1,431
0
2,185
7,556
2,725
0
2,085
5,183
61,359
1,176
L
Chaac
XtremeNRG
Chaac
8,948
1,945
0
5,582
17,854
13,710
0
5,244
11,603
267
62,958
L
Merlin
iKeffyi
Merlin
5,869
186
0
804
10,302
4,096
0
7,036
2,934
57,700
692
L
4,137
731
0
2,553
13,419
10,481
0
7,941
5,377
21,842
1,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,929
Gold Earned
39,795
426
Minions Killed
443
0
Camps Cleared
0
1,339,001
Distance Traveled
1,389,723
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,426
459
62
4
0
301,796
0
W
Charon
7,286
520
25
2
0
269,436
1
W
Neith
7,422
530
123
9
0
249,917
2
W
Fafnir
8,107
579
81
6
0
290,378
0
L
Chiron
7,430
531
112
8
0
266,513
0
W
Cliodhna
8,103
579
95
7
0
314,803
0
W
Zeus
8,877
634
119
9
0
265,189
3
L
Chaac
8,518
608
113
8
0
270,282
3
L
Merlin
7,305
522
106
8
0
238,726
0
L
Maui
6,250
446
33
2
0
261,684
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role