Player Matchup

Cernunnos
Cernunnos
BigRaisins
Cernunnos
Level 134
God Stats
2W - 4L
1,478 SR
Queue Stats
85W - 116L
1,436 Elo+
Party 1
Bakasura
Bakasura
BustibleLemon
Bakasura
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 259L
1,459 Elo+
Party 1
Bellona
Bellona
FreakiestWood
Bellona
Level 127
God Stats
1W - 3L
1,464 SR
Queue Stats
53W - 98L
1,438 Elo+
Party 1
Atlas
Atlas
aBro Named Beau
Atlas
Level 155
God Stats
0W - 2L
1,134 SR
Queue Stats
107W - 169L
1,405 Elo+
Party 1
Yu Huang
Yu Huang
lector07
Yu Huang
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 345L
1,419 Elo+
Party 1
Team Averages
Level 142
1,415 SR
1,431 Elo+

VS

Team Averages
Level 118
1,473 SR
1,498 Elo+
Ravana
Ravana
 
Ravana
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Bettiux
Cerberus
Level 59
God Stats
20W - 13L
1,437 SR
Queue Stats
139W - 129L
1,485 Elo+
Solo
Nu Wa
Nu Wa
ELCHAPOHC
Nu Wa
Level 141
God Stats
20W - 10L
1,689 SR
Queue Stats
254W - 244L
1,453 Elo+
Solo
Ao Kuang
Ao Kuang
I--Meruem--I
Ao Kuang
Level 145
God Stats
2W - 1L
1,475 SR
Queue Stats
77W - 63L
1,552 Elo+
Party 2
Chernobog
Chernobog
Yeehaw Capn
Chernobog
Level 126
God Stats
1W - 0L
1,265 SR
Queue Stats
31W - 24L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BigRaisins
Cernunnos
13
2 / 2 / 0
7,582
583
7,918
8,604
3,247
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bakasura
BustibleLemon
Bakasura
11
1 / 5 / 1
6,028
464
5,536
13,805
5,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bellona
10
0 / 3 / 0
5,690
438
5,253
17,129
12,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

10
0 / 2 / 2
6,023
463
5,250
11,256
6,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Yu Huang
lector07
Yu Huang
13
1 / 1 / 0
7,604
585
4,729
6,105
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
9 / 1 / 0
8,224
633
8,228
8,036
3,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Bettiux
Cerberus
10
0 / 0 / 2
6,266
482
5,393
13,464
9,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
ELCHAPOHC
Nu Wa
14
0 / 0 / 4
8,019
617
7,711
3,940
1,259
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Ao Kuang
I--Meruem--I
Ao Kuang
14
4 / 0 / 2
8,770
675
13,444
13,452
10,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
Yeehaw Capn
Chernobog
11
0 / 3 / 0
6,376
490
3,298
8,997
3,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
13
13
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
9
1
0
9
W
Cerberus
Bettiux
Cerberus
0
0
2
1
L
Cernunnos
BigRaisins
Cernunnos
2
2
0
1
L
Bakasura
BustibleLemon
Bakasura
1
5
1
0.3
W
Nu Wa
ELCHAPOHC
Nu Wa
0
0
4
2
L
Bellona
0
3
0
0
W
Ao Kuang
I--Meruem--I
Ao Kuang
4
0
2
5
W
Chernobog
Yeehaw Capn
Chernobog
0
3
0
0
L
0
2
2
0.5
L
Yu Huang
lector07
Yu Huang
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,686
Damage
38,074
56,899
Taken
47,889
30,126
Mitigated
27,589
17,586
Healing
21,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
8,228
2,246
0
4,949
8,036
3,700
0
1,414
6,475
0
55,476
W
Cerberus
Bettiux
Cerberus
5,393
302
118
5,864
13,464
9,002
0
3,179
8,882
25,321
1,678
L
Cernunnos
BigRaisins
Cernunnos
7,918
3,830
0
2,915
8,604
3,247
860
2,664
5,940
0
63,226
L
Bakasura
BustibleLemon
Bakasura
5,536
3,397
0
6,441
13,805
5,360
0
4,466
9,339
0
37,744
W
Nu Wa
ELCHAPOHC
Nu Wa
7,711
2,268
0
967
3,940
1,259
301
2,833
1,067
69,077
606
L
Bellona
5,253
2,235
0
5,773
17,129
12,507
0
11,743
5,386
0
34,242
W
Ao Kuang
I--Meruem--I
Ao Kuang
13,444
3,669
0
8,039
13,452
10,537
332
442
12,870
66,766
6,125
W
Chernobog
Yeehaw Capn
Chernobog
3,298
2,406
0
1,116
8,997
3,091
0
936
7,734
0
44,834
L
5,250
1,472
0
1,957
11,256
6,872
0
3,710
7,546
32,347
0
L
Yu Huang
lector07
Yu Huang
4,729
269
0
500
6,105
2,140
0
3,549
2,556
58,911
3,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,927
Gold Earned
37,655
401
Minions Killed
446
0
Camps Cleared
0
1,257,893
Distance Traveled
1,312,292
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,224
633
86
7
0
308,044
0
W
Cerberus
6,266
482
66
5
0
276,891
5
L
Cernunnos
7,582
583
105
8
0
255,375
0
L
Bakasura
6,028
464
68
5
0
278,892
1
W
Nu Wa
8,019
617
108
8
0
263,059
0
L
Bellona
5,690
438
58
4
0
232,376
0
W
Ao Kuang
8,770
675
108
8
0
224,079
0
W
Chernobog
6,376
490
78
6
0
240,219
0
L
Atlas
6,023
463
51
4
0
261,610
0
L
Yu Huang
7,604
585
119
9
0
229,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role