Player Matchup

Chiron
Chiron
Gold II
Groffasaurus
Chiron
Gold II
Level 103
God Stats
15W - 20L
1,820 SR
Queue Stats
43W - 43L
1,801 MMR
Solo
Apollo
Apollo
Platinum IV
ProfessorSnoww
Apollo
Platinum IV
Level 170
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 44L
1,793 MMR
Solo
Fafnir
Fafnir
Gold III
ZombieB34R
Fafnir
Gold III
Level 142
God Stats
4W - 0L
1,717 SR
Queue Stats
23W - 16L
1,765 MMR
Solo
Merlin
Merlin
Gold I
alph21
Merlin
Gold I
Level 134
God Stats
6W - 5L
1,783 SR
Queue Stats
58W - 56L
1,801 MMR
Solo
Kali
Kali
Platinum V
workdoesdis
Kali
Platinum V
Level 43
God Stats
8W - 3L
1,757 SR
Queue Stats
52W - 46L
1,780 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 118
1,715 SR
1,788 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 132
1,624 SR
1,726 MMR
Kukulkan
Kukulkan
Platinum IV
 
Kukulkan
Platinum IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum IV
Eddie1127
Nemesis
Platinum IV
Level 156
God Stats
1W - 1L
1,756 SR
Queue Stats
41W - 37L
1,762 MMR
Solo
Sol
Sol
Platinum III
Eragonxx
Sol
Platinum III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 161L
1,778 MMR
Solo
Ne Zha
Ne Zha
Silver I
SeaBreezeCity
Ne Zha
Silver I
Level 101
God Stats
2W - 1L
1,710 SR
Queue Stats
9W - 4L
1,683 MMR
Party 1
Erlang Shen
Erlang Shen
Gold I
evilgenesis
Erlang Shen
Gold I
Level 129
God Stats
3W - 1L
1,652 SR
Queue Stats
22W - 10L
1,905 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
9
2 / 0 / 1
5,025
628
1,460
2,605
879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
0 / 1 / 0
4,773
597
2,904
6,692
1,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fafnir
ZombieB34R
Fafnir
8
0 / 0 / 3
4,918
615
1,125
4,185
3,894
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Merlin
alph21
Merlin
10
2 / 0 / 0
5,339
667
2,252
3,191
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

8
1 / 1 / 1
4,579
572
2,303
5,120
2,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Bans
ThanatosBellonaMercuryOsirisThoth

VS

Bans
AgniSkadiArachneAthenaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
0 / 1 / 0
4,794
599
340
2,194
815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Eddie1127
Nemesis
9
2 / 0 / 0
4,704
588
1,572
5,329
2,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
0 / 2 / 0
3,814
477
2,195
3,091
827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

7
0 / 2 / 0
4,268
534
1,542
5,222
2,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
evilgenesis
Erlang Shen
10
0 / 0 / 2
5,340
668
3,676
6,559
3,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
5
Kills
2
2
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
1
0
0
L
Nemesis
Eddie1127
Nemesis
2
0
0
2
L
0
2
0
0
W
Chiron
2
0
1
2.5
W
0
1
0
0
L
0
2
0
0
W
Fafnir
ZombieB34R
Fafnir
0
0
3
1.5
W
Merlin
alph21
Merlin
2
0
0
2
L
Erlang Shen
evilgenesis
Erlang Shen
0
0
2
1
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,044
Damage
9,325
21,793
Taken
22,395
9,693
Mitigated
10,461
8,885
Healing
8,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
340
43
0
623
2,194
815
0
1,203
991
33,401
0
L
Nemesis
Eddie1127
Nemesis
1,572
174
0
607
5,329
2,099
0
368
4,961
0
28,448
L
2,195
737
0
849
3,091
827
0
571
2,520
19,961
2,561
W
Chiron
1,460
989
289
879
2,605
879
0
949
1,656
0
31,957
W
2,904
1,926
0
3,592
6,692
1,848
0
0
6,107
0
34,604
L
1,542
230
0
1,704
5,222
2,990
0
1,220
4,002
0
14,092
W
Fafnir
ZombieB34R
Fafnir
1,125
397
0
2,442
4,185
3,894
0
743
3,442
14,987
2,571
W
Merlin
alph21
Merlin
2,252
166
0
606
3,191
951
0
340
2,851
41,739
0
L
Erlang Shen
evilgenesis
Erlang Shen
3,676
1,435
0
4,497
6,559
3,730
0
0
6,559
0
39,273
W
2,303
1,195
0
1,077
5,120
2,121
0
471
4,605
0
27,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,634
Gold Earned
22,920
284
Minions Killed
255
0
Camps Cleared
0
768,315
Distance Traveled
793,861
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,794
599
71
9
0
148,484
1
L
Nemesis
4,704
588
47
6
0
183,583
2
L
Sol
3,814
477
48
6
0
103,060
0
W
Chiron
5,025
628
66
8
0
125,154
0
W
Apollo
4,773
597
71
9
0
141,862
0
L
Ne Zha
4,268
534
19
2
0
169,400
0
W
Fafnir
4,918
615
16
2
0
182,413
2
W
Merlin
5,339
667
74
9
0
144,190
2
L
Erlang Shen
5,340
668
70
9
0
189,334
0
W
Kali
4,579
572
57
7
0
174,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role