Player Matchup

Sobek
Sobek
Platinum I
 
Sobek
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum III
Paraplegik
Anhur
Platinum III
Level 161
God Stats
8W - 3L
1,825 SR
Queue Stats
33W - 23L
2,067 MMR
Party 1
Amaterasu
Amaterasu
Platinum I
Sawanoo
Amaterasu
Platinum I
Level 159
God Stats
3W - 2L
1,688 SR
Queue Stats
86W - 78L
1,917 MMR
Party 1
Kukulkan
Kukulkan
Platinum IV
epoui
Kukulkan
Platinum IV
Level 146
God Stats
4W - 4L
1,500 SR
Queue Stats
95W - 94L
1,980 MMR
Solo
Fenrir
Fenrir
Platinum II
春日部当红炸子鸡丶
Fenrir
Platinum II
Level 159
God Stats
10W - 9L
1,760 SR
Queue Stats
317W - 302L
1,975 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 156
1,655 SR
1,888 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 188
1,847 SR
1,982 MMR
Cerberus
Cerberus
Platinum IV
Elajaz
Cerberus
Platinum IV
Level 240
God Stats
1W - 0L
2,182 SR
Queue Stats
14W - 0L
1,963 MMR
Party 3
Sylvanus
Sylvanus
Diamond IV
Fr-_-Eriksen
Sylvanus
Diamond IV
Level 160
God Stats
4W - 3L
1,723 SR
Queue Stats
157W - 147L
1,965 MMR
Solo
Ullr
Ullr
Platinum IV
Lodе
Ullr
Platinum IV
Level 161
God Stats
5W - 0L
2,220 SR
Queue Stats
20W - 0L
1,995 MMR
Party 3
Thanatos
Thanatos
Diamond V
Loironeser
Thanatos
Diamond V
Level 177
God Stats
3W - 3L
1,431 SR
Queue Stats
81W - 67L
1,994 MMR
Party 2
Janus
Janus
Diamond V
ProSniper90
Janus
Diamond V
Level 201
God Stats
28W - 22L
1,680 SR
Queue Stats
79W - 66L
1,994 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
1 / 1 / 6
7,465
533
6,859
12,789
12,990
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Anhur
13
3 / 5 / 0
7,623
545
8,429
12,986
4,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Sawanoo
Amaterasu
14
0 / 1 / 3
7,954
568
10,772
21,683
13,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
epoui
Kukulkan
14
0 / 4 / 2
7,410
529
4,093
7,607
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 4 / 1
7,193
514
4,640
12,408
4,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Bans
Da JiNutAthenaThoth

VS

Bans
OsirisErlang ShenSusanoSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Elajaz
Cerberus
15
0 / 0 / 3
9,113
651
15,287
16,624
17,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Fr-_-Eriksen
Sylvanus
13
0 / 6 / 7
7,432
531
6,230
20,140
13,972
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
Lodе
Ullr
16
5 / 1 / 2
9,586
685
12,774
10,493
3,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Thanatos
Loironeser
Thanatos
14
5 / 2 / 5
8,287
592
8,487
13,758
6,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

18
5 / 0 / 2
10,050
718
7,499
4,109
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
7
Kills
15
15
Deaths
9
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
1
6
4
W
Cerberus
Elajaz
Cerberus
0
0
3
1.5
W
Sylvanus
Fr-_-Eriksen
Sylvanus
0
6
7
0.58
W
Ullr
Lodе
Ullr
5
1
2
6
W
Thanatos
Loironeser
Thanatos
5
2
5
3.75
L
Anhur
3
5
0
0.6
W
5
0
2
6
L
Amaterasu
Sawanoo
Amaterasu
0
1
3
1.5
L
Kukulkan
epoui
Kukulkan
0
4
2
0.25
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,793
Damage
50,277
67,473
Taken
65,124
39,160
Mitigated
43,438
24,465
Healing
29,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,859
767
0
4,639
12,789
12,990
0
4,085
8,580
25,843
0
W
Cerberus
Elajaz
Cerberus
15,287
2,059
0
8,641
16,624
17,455
211
272
16,352
80,074
3,583
W
Sylvanus
Fr-_-Eriksen
Sylvanus
6,230
810
2,743
5,781
20,140
13,972
14
4,569
15,571
19,655
1,118
W
Ullr
Lodе
Ullr
12,774
6,120
0
2,934
10,493
3,821
2,633
1,609
8,884
0
94,574
W
Thanatos
Loironeser
Thanatos
8,487
2,017
0
9,188
13,758
6,226
858
3,228
10,530
0
60,894
L
Anhur
8,429
4,985
0
3,193
12,986
4,704
0
1,684
11,262
0
67,379
W
7,499
485
0
485
4,109
1,964
0
1,274
2,835
95,974
2,049
L
Amaterasu
Sawanoo
Amaterasu
10,772
5,710
0
11,849
21,683
13,836
0
14,031
7,652
0
69,209
L
Kukulkan
epoui
Kukulkan
4,093
564
0
270
7,607
2,909
0
4,044
3,317
69,242
0
L
4,640
1,096
0
4,514
12,408
4,721
0
3,753
8,530
0
55,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,645
Gold Earned
44,468
485
Minions Killed
627
0
Camps Cleared
0
1,468,702
Distance Traveled
1,453,963
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,465
533
22
2
0
310,167
4
W
Cerberus
9,113
651
191
14
0
246,467
0
W
Sylvanus
7,432
531
21
2
0
286,980
0
W
Ullr
9,586
685
147
11
0
270,692
3
W
Thanatos
8,287
592
77
6
0
328,742
4
L
Anhur
7,623
545
116
8
0
265,864
2
W
Janus
10,050
718
191
14
0
321,082
5
L
Amaterasu
7,954
568
127
9
0
293,723
0
L
Kukulkan
7,410
529
134
10
0
282,331
4
L
Fenrir
7,193
514
86
6
0
316,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role