Player Matchup

Charybdis
Charybdis
MEXICO250
Charybdis
Level 151
God Stats
13W - 10L
1,618 SR
Queue Stats
83W - 80L
1,523 Elo+
Party 1
Anubis
Anubis
QunariBorn
Anubis
Level 132
God Stats
4W - 4L
1,685 SR
Queue Stats
142W - 123L
1,634 Elo+
Party 1
Ratatoskr
Ratatoskr
T0URS
Ratatoskr
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 28L
1,490 Elo+
Solo
Guan Yu
Guan Yu
Tis Yin
Guan Yu
Level 205
God Stats
3W - 3L
1,512 SR
Queue Stats
372W - 342L
1,623 Elo+
Party 1
Maui
Maui
VerboseJester01
Maui
Level 156
God Stats
2W - 1L
1,704 SR
Queue Stats
195W - 174L
1,507 Elo+
Solo
Team Averages
Level 149
1,604 SR
1,555 Elo+

VS

Team Averages
Level 175
1,467 SR
1,516 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Darkice55
Skadi
Level 158
God Stats
20W - 16L
1,568 SR
Queue Stats
114W - 100L
1,469 Elo+
Solo
Cliodhna
Cliodhna
IDFew
Cliodhna
Level 162
God Stats
1W - 3L
1,203 SR
Queue Stats
180W - 161L
1,613 Elo+
Solo
Achilles
Achilles
MattyNice412
Achilles
Level 176
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 40L
1,502 Elo+
Solo
Zhong Kui
Zhong Kui
RedDeadTyler
Zhong Kui
Level 156
God Stats
17W - 20L
1,562 SR
Queue Stats
169W - 175L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MEXICO250
Charybdis
10
0 / 3 / 0
5,381
489
5,509
10,931
3,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
QunariBorn
Anubis
11
1 / 2 / 1
5,684
517
5,240
8,852
4,229
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ratatoskr
T0URS
Ratatoskr
10
1 / 2 / 2
5,318
483
3,786
9,863
3,235
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
Tis Yin
Guan Yu
8
1 / 4 / 0
5,109
464
4,857
12,441
5,545
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

12
3 / 0 / 1
6,831
621
5,074
9,637
7,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 1 / 6
6,801
618
8,588
7,775
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Darkice55
Skadi
12
2 / 1 / 2
6,829
621
7,509
5,003
1,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cliodhna
IDFew
Cliodhna
11
2 / 1 / 2
5,845
531
6,489
10,085
3,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Achilles
MattyNice412
Achilles
11
6 / 0 / 1
6,761
615
5,349
8,892
6,328
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
RedDeadTyler
Zhong Kui
11
0 / 3 / 0
6,902
627
5,731
8,329
6,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
6
Kills
11
11
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
6
4
W
Skadi
Darkice55
Skadi
2
1
2
3
W
Cliodhna
IDFew
Cliodhna
2
1
2
3
L
Charybdis
MEXICO250
Charybdis
0
3
0
0
W
Achilles
MattyNice412
Achilles
6
0
1
6.5
L
Anubis
QunariBorn
Anubis
1
2
1
0.75
W
Zhong Kui
RedDeadTyler
Zhong Kui
0
3
0
0
L
Ratatoskr
T0URS
Ratatoskr
1
2
2
1
L
Guan Yu
Tis Yin
Guan Yu
1
4
0
0.25
L
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,466
Damage
33,666
51,724
Taken
40,084
23,819
Mitigated
19,759
18,105
Healing
15,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,588
2,834
0
2,560
7,775
2,100
182
3,879
3,896
47,439
2,370
W
Skadi
Darkice55
Skadi
7,509
4,456
0
1,516
5,003
1,682
637
0
5,003
0
59,027
W
Cliodhna
IDFew
Cliodhna
6,489
1,145
0
4,881
10,085
3,387
0
1,401
8,684
0
44,958
L
Charybdis
MEXICO250
Charybdis
5,509
2,252
0
3,209
10,931
3,753
0
238
10,693
0
47,105
W
Achilles
MattyNice412
Achilles
5,349
932
0
2,728
8,892
6,328
0
650
8,242
0
15,617
L
Anubis
QunariBorn
Anubis
5,240
235
0
3,956
8,852
4,229
0
4,405
4,447
46,171
0
W
Zhong Kui
RedDeadTyler
Zhong Kui
5,731
1,810
0
3,935
8,329
6,262
618
4,072
4,257
45,527
11,538
L
Ratatoskr
T0URS
Ratatoskr
3,786
1,527
0
3,442
9,863
3,235
0
1,784
8,079
0
35,113
L
Guan Yu
Tis Yin
Guan Yu
4,857
805
951
3,113
12,441
5,545
0
2,076
10,365
0
19,346
L
5,074
1,568
0
3,434
9,637
7,057
0
4,879
4,758
37,571
7,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,323
Gold Earned
33,138
332
Minions Killed
367
0
Camps Cleared
0
1,041,450
Distance Traveled
1,043,900
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,801
618
87
8
0
191,406
5
W
Skadi
6,829
621
103
9
0
189,724
1
W
Cliodhna
5,845
531
68
6
0
249,905
0
L
Charybdis
5,381
489
85
8
0
189,162
2
W
Achilles
6,761
615
9
1
0
243,148
0
L
Anubis
5,684
517
81
7
0
200,110
2
W
Zhong Kui
6,902
627
100
9
0
169,717
1
L
Ratatoskr
5,318
483
53
5
0
241,553
0
L
Guan Yu
5,109
464
23
2
0
220,142
5
L
Maui
6,831
621
90
8
0
190,483
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role