Player Matchup

Baron Samedi
Baron Samedi
Platinum I
 
Baron Samedi
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum II
BLOBDISMAY
Sobek
Platinum II
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 27L
1,976 MMR
Party 1
Erlang Shen
Erlang Shen
Diamond III
Gilchr
Erlang Shen
Diamond III
Level 93
God Stats
1W - 5L
1,451 SR
Queue Stats
137W - 124L
2,071 MMR
Solo
Hachiman
Hachiman
Platinum II
PAPAPLEX
Hachiman
Platinum II
Level 61
God Stats
1W - 1L
1,839 SR
Queue Stats
43W - 27L
1,976 MMR
Party 1
Sol
Sol
Diamond V
Yoitzgamedaddy
Sol
Diamond V
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 129L
1,974 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 117
1,558 SR
1,899 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 148
1,489 SR
2,011 MMR
Geb
Geb
Diamond V
Brokizoide
Geb
Diamond V
Level 153
God Stats
2W - 1L
1,548 SR
Queue Stats
73W - 61L
2,039 MMR
Solo
Martichoras
Martichoras
Diamond IV
Cyclone00
Martichoras
Diamond IV
Level 158
God Stats
6W - 3L
1,659 SR
Queue Stats
62W - 43L
2,030 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
TonkeyToT
Tsukuyomi
Platinum II
Level 157
God Stats
3W - 3L
1,567 SR
Queue Stats
90W - 81L
1,926 MMR
Solo
Cernunnos
Cernunnos
Diamond V
acerrman
Cernunnos
Diamond V
Level 124
God Stats
5W - 1L
1,334 SR
Queue Stats
83W - 69L
1,986 MMR
Solo
Bellona
Bellona
Diamond IV
cohdein
Bellona
Diamond IV
Level 146
God Stats
3W - 4L
1,339 SR
Queue Stats
211W - 204L
2,072 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 1 / 1
5,636
564
2,602
4,410
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Sobek
8
0 / 2 / 2
4,950
495
1,499
8,636
7,037
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Erlang Shen
Gilchr
Erlang Shen
10
2 / 3 / 1
5,276
528
4,508
10,349
5,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
PAPAPLEX
Hachiman
11
1 / 2 / 1
5,841
584
3,452
7,426
2,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 2 / 0
5,557
556
2,900
7,182
1,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
NeithThanatosTerra

VS

Bans
RamaOsirisThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 5
6,187
619
2,503
6,008
3,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Martichoras
Cyclone00
Martichoras
12
3 / 0 / 3
6,727
673
5,107
3,758
1,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tsukuyomi
TonkeyToT
Tsukuyomi
11
3 / 0 / 4
6,061
606
5,681
6,441
2,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
acerrman
Cernunnos
10
1 / 1 / 1
5,861
586
4,476
6,478
2,562
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
cohdein
Bellona
12
1 / 0 / 1
6,791
679
4,739
7,124
6,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
10
10
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
1
1
0.5
L
Sobek
0
2
2
0.5
W
2
2
5
2.25
W
Martichoras
Cyclone00
Martichoras
3
0
3
4.5
L
Erlang Shen
Gilchr
Erlang Shen
2
3
1
0.83
L
Hachiman
PAPAPLEX
Hachiman
1
2
1
0.75
W
Tsukuyomi
TonkeyToT
Tsukuyomi
3
0
4
5
L
0
2
0
0
W
Cernunnos
acerrman
Cernunnos
1
1
1
1.5
W
Bellona
cohdein
Bellona
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,961
Damage
22,506
38,003
Taken
29,809
19,330
Mitigated
16,322
14,366
Healing
11,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,602
305
83
934
4,410
2,379
0
489
3,921
35,877
932
L
Sobek
1,499
259
0
2,679
8,636
7,037
0
1,027
7,609
15,319
0
W
2,503
566
0
818
6,008
3,506
0
1,451
4,395
16,488
0
W
Martichoras
Cyclone00
Martichoras
5,107
1,378
0
1,098
3,758
1,608
0
1,214
2,378
0
51,213
L
Erlang Shen
Gilchr
Erlang Shen
4,508
2,428
0
4,866
10,349
5,327
0
345
9,975
0
36,794
L
Hachiman
PAPAPLEX
Hachiman
3,452
1,999
0
2,424
7,426
2,660
0
642
6,784
0
43,826
W
Tsukuyomi
TonkeyToT
Tsukuyomi
5,681
1,594
0
3,480
6,441
2,632
0
1,223
5,162
0
38,138
L
2,900
946
0
3,380
7,182
1,927
0
0
6,578
34,850
2,729
W
Cernunnos
acerrman
Cernunnos
4,476
2,072
0
3,053
6,478
2,562
0
508
5,970
0
47,950
W
Bellona
cohdein
Bellona
4,739
625
0
2,925
7,124
6,014
0
2,584
4,540
0
52,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,260
Gold Earned
31,627
327
Minions Killed
357
0
Camps Cleared
0
996,307
Distance Traveled
1,062,138
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,636
564
91
9
0
191,467
0
L
Sobek
4,950
495
9
1
0
206,185
4
W
Geb
6,187
619
15
2
0
241,853
2
W
Martichoras
6,727
673
102
10
0
194,561
3
L
Erlang Shen
5,276
528
60
6
0
225,990
1
L
Hachiman
5,841
584
87
9
0
180,900
2
W
Tsukuyomi
6,061
606
67
7
0
223,619
0
L
Sol
5,557
556
80
8
0
191,765
2
W
Cernunnos
5,861
586
80
8
0
196,791
2
W
Bellona
6,791
679
93
9
0
205,314
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role