Player Matchup

Nut
Nut
MaleficaRD
Nut
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,459 Elo+
Solo
Pele
Pele
WorriedLake
Pele
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 143L
1,528 Elo+
Solo
Vulcan
Vulcan
dez4056
Vulcan
Level 61
God Stats
7W - 4L
1,587 SR
Queue Stats
132W - 128L
1,506 Elo+
Solo
Xing Tian
Xing Tian
iFrageon
Xing Tian
Level 178
God Stats
1W - 2L
1,289 SR
Queue Stats
274W - 242L
1,542 Elo+
Solo
Sun Wukong
Sun Wukong
telthazar1
Sun Wukong
Level 93
God Stats
6W - 5L
1,678 SR
Queue Stats
26W - 35L
1,373 Elo+
Solo
Team Averages
Level 110
1,511 SR
1,482 Elo+

VS

Team Averages
Level 100
1,465 SR
1,484 Elo+
Fenrir
Fenrir
Chris00210
Fenrir
Level 141
God Stats
3W - 3L
1,670 SR
Queue Stats
139W - 146L
1,471 Elo+
Solo
Danzaburou
Danzaburou
DirtyDan18675
Danzaburou
Level 109
God Stats
55W - 66L
1,478 SR
Queue Stats
141W - 159L
1,500 Elo+
Solo
Janus
Janus
Idgits420
Janus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 44L
1,483 Elo+
Solo
Cerberus
Cerberus
JoseFernandezs
Cerberus
Level 93
God Stats
0W - 3L
1,391 SR
Queue Stats
65W - 64L
1,546 Elo+
Solo
Nemesis
Nemesis
Sergentblackguy
Nemesis
Level 118
God Stats
0W - 1L
1,286 SR
Queue Stats
14W - 25L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
4,862
540
1,906
4,867
1,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 1 / 1
6,002
667
3,256
6,419
2,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
dez4056
Vulcan
9
1 / 1 / 1
5,540
616
2,928
3,211
1,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
iFrageon
Xing Tian
9
1 / 1 / 1
5,138
571
3,678
7,917
4,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
telthazar1
Sun Wukong
10
1 / 2 / 0
5,827
647
7,196
8,591
4,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chris00210
Fenrir
8
0 / 2 / 2
4,264
474
1,771
10,381
5,088
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
DirtyDan18675
Danzaburou
8
2 / 1 / 0
4,776
531
3,678
4,667
1,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
Idgits420
Janus
9
1 / 2 / 0
5,084
565
1,962
3,029
902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
11
3 / 1 / 0
6,104
678
5,806
10,654
11,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 1 / 0
4,783
531
2,568
7,563
3,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
6
Kills
6
6
Deaths
7
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Chris00210
Fenrir
0
2
2
0.5
L
Danzaburou
DirtyDan18675
Danzaburou
2
1
0
2
L
Janus
Idgits420
Janus
1
2
0
0.5
L
Cerberus
3
1
0
3
W
0
1
1
0.5
L
0
1
0
0
W
3
1
1
3.5
W
Vulcan
dez4056
Vulcan
1
1
1
1.5
W
Xing Tian
iFrageon
Xing Tian
1
1
1
1.5
W
Sun Wukong
telthazar1
Sun Wukong
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,964
Damage
15,785
31,005
Taken
36,294
14,399
Mitigated
22,226
10,415
Healing
12,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Chris00210
Fenrir
1,771
141
0
3,135
10,381
5,088
0
1,935
8,446
0
15,685
L
Danzaburou
DirtyDan18675
Danzaburou
3,678
1,390
0
1,935
4,667
1,553
0
1,249
3,418
0
29,644
L
Janus
Idgits420
Janus
1,962
155
0
310
3,029
902
0
1,292
1,737
32,558
0
L
Cerberus
5,806
1,169
0
5,017
10,654
11,405
0
0
10,654
42,126
2,293
W
1,906
1,467
0
1,470
4,867
1,605
0
0
4,867
0
28,213
L
2,568
479
0
1,764
7,563
3,278
0
1,628
5,935
0
39,289
W
3,256
1,040
0
4,059
6,419
2,273
0
534
5,843
0
43,733
W
Vulcan
dez4056
Vulcan
2,928
684
0
783
3,211
1,050
0
813
2,220
34,056
0
W
Xing Tian
iFrageon
Xing Tian
3,678
644
26
2,261
7,917
4,774
0
581
7,254
19,526
2,814
W
Sun Wukong
telthazar1
Sun Wukong
7,196
2,833
0
1,816
8,591
4,697
0
5,028
3,563
0
39,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,369
Gold Earned
25,011
279
Minions Killed
313
0
Camps Cleared
0
962,255
Distance Traveled
821,153
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,264
474
19
2
0
174,856
0
L
Danzaburou
4,776
531
52
6
0
119,962
0
L
Janus
5,084
565
66
7
0
146,534
2
L
Cerberus
6,104
678
112
12
0
155,173
0
W
Nut
4,862
540
57
6
0
173,239
0
L
Nemesis
4,783
531
64
7
0
224,628
2
W
Pele
6,002
667
75
8
0
223,787
0
W
Vulcan
5,540
616
65
7
0
207,219
0
W
Xing Tian
5,138
571
18
2
0
187,853
1
W
Sun Wukong
5,827
647
64
7
0
170,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role