Player Matchup

Pele
Pele
ALordOfMelons
Pele
Level 127
God Stats
0W - 2L
1,705 SR
Queue Stats
7W - 10L
1,482 Elo+
Solo
Xbalanque
Xbalanque
ESC4N0R24
Xbalanque
Level 65
God Stats
6W - 1L
1,889 SR
Queue Stats
70W - 49L
1,576 Elo+
Solo
Charon
Charon
GoldenNugget231
Charon
Level 38
God Stats
2W - 1L
1,261 SR
Queue Stats
50W - 64L
1,418 Elo+
Solo
Achilles
Achilles
Lil Gecko8763
Achilles
Level 92
God Stats
1W - 5L
1,660 SR
Queue Stats
69W - 77L
1,495 Elo+
Solo
Anubis
Anubis
selgia13
Anubis
Level 69
God Stats
84W - 68L
1,617 SR
Queue Stats
102W - 96L
1,587 Elo+
Solo
Team Averages
Level 78
1,626 SR
1,512 Elo+

VS

Team Averages
Level 97
1,615 SR
1,542 Elo+
Charybdis
Charybdis
Avg D Energy
Charybdis
Level 86
God Stats
25W - 21L
1,719 SR
Queue Stats
221W - 202L
1,568 Elo+
Solo
Cabrakan
Cabrakan
FaD3xSWAGxB0Tx
Cabrakan
Level 118
God Stats
24W - 32L
1,565 SR
Queue Stats
45W - 45L
1,570 Elo+
Solo
Nemesis
Nemesis
Food4Life
Nemesis
Level 128
God Stats
5W - 4L
1,551 SR
Queue Stats
127W - 103L
1,564 Elo+
Party 1
Maui
Maui
InvisableAccount
Maui
Level 33
God Stats
4W - 5L
1,668 SR
Queue Stats
104W - 79L
1,563 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
anfevera
Morgan Le Fay
Level 122
God Stats
3W - 1L
1,570 SR
Queue Stats
97W - 94L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 0
3,605
721
2,584
3,970
1,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
ESC4N0R24
Xbalanque
3
0 / 1 / 0
2,894
579
593
1,337
359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

3
0 / 3 / 0
2,939
588
970
5,144
2,885
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Lil Gecko8763
Achilles
5
0 / 3 / 1
3,197
639
1,100
4,473
2,710
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
selgia13
Anubis
7
0 / 1 / 0
3,760
752
1,410
3,668
1,303
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Avg D Energy
Charybdis
5
2 / 0 / 1
3,716
743
2,127
2,052
502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cabrakan
7
3 / 1 / 2
3,997
799
4,038
4,548
2,727
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Food4Life
Nemesis
7
3 / 0 / 0
3,980
796
1,389
3,697
1,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
1 / 0 / 4
4,172
834
1,650
3,344
1,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
anfevera
Morgan Le Fay
7
0 / 1 / 1
3,769
754
906
2,917
827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
9
9
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
Charybdis
Avg D Energy
Charybdis
2
0
1
2.5
L
Xbalanque
ESC4N0R24
Xbalanque
0
1
0
0
W
Cabrakan
3
1
2
4
W
Nemesis
Food4Life
Nemesis
3
0
0
3
L
0
3
0
0
W
1
0
4
3
L
Achilles
Lil Gecko8763
Achilles
0
3
1
0.17
W
Morgan Le Fay
anfevera
Morgan Le Fay
0
1
1
0.5
L
Anubis
selgia13
Anubis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,657
Damage
10,110
18,592
Taken
16,558
8,709
Mitigated
6,855
4,781
Healing
6,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,584
1,064
0
456
3,970
1,452
0
814
3,156
0
12,873
W
Charybdis
Avg D Energy
Charybdis
2,127
1,236
0
822
2,052
502
160
891
1,161
0
14,348
L
Xbalanque
ESC4N0R24
Xbalanque
593
125
0
345
1,337
359
0
631
706
0
7,992
W
Cabrakan
4,038
525
0
1,981
4,548
2,727
0
0
4,548
16,644
1,239
W
Nemesis
Food4Life
Nemesis
1,389
511
0
1,272
3,697
1,149
0
332
3,365
0
17,806
L
970
265
0
1,420
5,144
2,885
0
1,139
4,005
6,145
0
W
1,650
340
0
1,542
3,344
1,650
74
604
2,740
9,407
3,116
L
Achilles
Lil Gecko8763
Achilles
1,100
418
0
732
4,473
2,710
0
1,933
2,540
0
9,411
W
Morgan Le Fay
anfevera
Morgan Le Fay
906
43
0
500
2,917
827
0
553
2,364
16,221
0
L
Anubis
selgia13
Anubis
1,410
137
0
1,828
3,668
1,303
0
660
2,762
29,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,395
Gold Earned
19,634
108
Minions Killed
140
0
Camps Cleared
0
472,823
Distance Traveled
518,998
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
3,605
721
22
4
0
124,495
1
W
Charybdis
3,716
743
18
4
0
91,658
0
L
Xbalanque
2,894
579
13
3
0
36,423
0
W
Cabrakan
3,997
799
26
5
0
97,513
0
W
Nemesis
3,980
796
33
7
0
113,016
0
L
Charon
2,939
588
6
1
0
109,544
0
W
Maui
4,172
834
20
4
0
106,242
1
L
Achilles
3,197
639
16
3
0
101,520
1
W
Morgan Le Fay
3,769
754
43
9
0
110,569
0
L
Anubis
3,760
752
51
10
0
100,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role