Player Matchup

Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Anthoo_800
Tyr
Level 91
God Stats
0W - 2L
1,261 SR
Queue Stats
95W - 79L
1,434 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Hamude25
Tsukuyomi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 49L
1,496 Elo+
Solo
Ullr
Ullr
Toxiiike
Ullr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 39L
1,434 Elo+
Party 2
Ah Puch
Ah Puch
UltraArska666
Ah Puch
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 20L
1,501 Elo+
Solo
Team Averages
Level 89
1,452 SR
1,473 Elo+

VS

Team Averages
Level 116
1,523 SR
1,405 Elo+
Osiris
Osiris
Killshoot_asanc6
Osiris
Level 85
God Stats
1W - 0L
1,210 SR
Queue Stats
32W - 21L
1,500 Elo+
Solo
Sobek
Sobek
Kotzcam
Sobek
Level 105
God Stats
5W - 1L
1,768 SR
Queue Stats
128W - 118L
1,486 Elo+
Party 3
Chronos
Chronos
Leg3ndary1
Chronos
Level 82
God Stats
4W - 0L
1,853 SR
Queue Stats
133W - 122L
1,486 Elo+
Party 3
Chiron
Chiron
Returnofthedream
Chiron
Level 125
God Stats
4W - 6L
1,321 SR
Queue Stats
230W - 320L
1,288 Elo+
Party 1
Khepri
Khepri
doiknowyou1982
Khepri
Level 182
God Stats
5W - 4L
1,463 SR
Queue Stats
323W - 507L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
1 / 3 / 5
7,863
786
9,131
10,953
8,388
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 7 / 1
6,577
658
3,365
12,147
11,736
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
Hamude25
Tsukuyomi
14
4 / 5 / 1
8,403
840
11,664
11,823
5,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ullr
12
0 / 7 / 3
6,784
678
5,454
11,806
5,270
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
12
2 / 6 / 2
7,106
711
6,868
8,871
3,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 19
8,908
891
11,631
12,974
15,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sobek
Kotzcam
Sobek
14
1 / 3 / 19
8,594
859
8,065
13,256
16,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Chronos
Leg3ndary1
Chronos
15
7 / 2 / 14
9,249
925
10,987
11,905
6,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

16
16 / 1 / 8
10,224
1,022
16,383
6,003
3,230
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 1 / 14
8,445
845
2,065
5,932
6,459
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
102
7
Kills
28
28
Deaths
8
12
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
5
1.17
L
0
7
1
0.07
L
Tsukuyomi
Hamude25
Tsukuyomi
4
5
1
0.9
W
4
1
19
13.5
W
Sobek
Kotzcam
Sobek
1
3
19
3.5
W
Chronos
Leg3ndary1
Chronos
7
2
14
7
W
16
1
8
20
L
Ullr
0
7
3
0.21
L
Ah Puch
2
6
2
0.5
W
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,482
Damage
49,131
55,600
Taken
50,070
35,054
Mitigated
48,238
8,950
Healing
19,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,131
735
417
3,170
10,953
8,388
0
4,553
6,265
0
23,306
L
3,365
371
139
1,146
12,147
11,736
0
3,579
8,186
792
5,700
L
Tsukuyomi
Hamude25
Tsukuyomi
11,664
1,947
830
2,297
11,823
5,747
0
3,793
7,763
0
22,090
W
11,631
3,465
547
2,794
12,974
15,388
489
633
12,341
0
16,958
W
Sobek
Kotzcam
Sobek
8,065
351
1,196
3,529
13,256
16,800
109
1,970
11,286
11,923
0
W
Chronos
Leg3ndary1
Chronos
10,987
5,340
912
2,367
11,905
6,361
2,026
1,511
10,394
22,394
0
W
16,383
9,057
2,724
1,693
6,003
3,230
1,748
1,668
4,335
0
36,235
L
Ullr
5,454
4,094
130
717
11,806
5,270
0
5,209
6,250
0
10,306
L
Ah Puch
6,868
1,134
0
104
8,871
3,913
0
3,883
4,666
11,064
0
W
2,065
474
2,493
1,092
5,932
6,459
620
1,423
4,509
4,966
531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,733
Gold Earned
45,420
74
Minions Killed
119
0
Camps Cleared
0
814,265
Distance Traveled
936,457
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,863
786
27
3
0
207,974
0
L
Tyr
6,577
658
6
1
0
161,837
0
L
Tsukuyomi
8,403
840
22
2
0
185,855
0
W
Osiris
8,908
891
23
2
0
219,441
0
W
Sobek
8,594
859
6
1
0
199,135
0
W
Chronos
9,249
925
28
3
0
189,139
0
W
Chiron
10,224
1,022
50
5
0
166,922
0
L
Ullr
6,784
678
9
1
0
145,472
0
L
Ah Puch
7,106
711
10
1
0
113,127
0
W
Khepri
8,445
845
12
1
0
161,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role