Player Matchup

Lancelot
Lancelot
JWSquigglyWorm
Lancelot
Level 157
God Stats
9W - 11L
1,505 SR
Queue Stats
404W - 446L
1,502 Elo+
Party 3
Cthulhu
Cthulhu
KenpashyZarack
Cthulhu
Level 227
God Stats
1W - 1L
1,307 SR
Queue Stats
62W - 63L
1,410 Elo+
Party 1
Ra
Ra
LuxCrowd
Ra
Level 148
God Stats
6W - 3L
1,592 SR
Queue Stats
109W - 102L
1,457 Elo+
Party 1
Merlin
Merlin
Moar Death
Merlin
Level 153
God Stats
3W - 3L
1,500 SR
Queue Stats
147W - 162L
1,506 Elo+
Party 3
Zhong Kui
Zhong Kui
MrDojyan
Zhong Kui
Level 146
God Stats
2W - 0L
1,763 SR
Queue Stats
100W - 68L
1,603 Elo+
Solo
Team Averages
Level 166
1,533 SR
1,496 Elo+

VS

Team Averages
Level 106
1,517 SR
1,517 Elo+
Hercules
Hercules
CaptainAxolotl
Hercules
Level 29
God Stats
0W - 3L
1,546 SR
Queue Stats
35W - 29L
1,491 Elo+
Party 2
Bacchus
Bacchus
Elricoh
Bacchus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
311W - 263L
1,580 Elo+
Solo
Jormungandr
Jormungandr
HailDAKingBB
Jormungandr
Level 110
God Stats
256W - 174L
1,609 SR
Queue Stats
292W - 211L
1,537 Elo+
Solo
Loki
Loki
Ie25Xddd
Loki
Level 129
God Stats
2W - 3L
1,431 SR
Queue Stats
48W - 46L
1,477 Elo+
Party 2
Hachiman
Hachiman
MrYavis
Hachiman
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 114L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
7
3 / 0 / 0
3,871
774
1,875
2,656
988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 1 / 0
3,420
684
1,098
3,124
1,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
1 / 3 / 0
3,639
728
1,252
3,415
828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Merlin
Moar Death
Merlin
7
0 / 0 / 1
3,950
790
997
1,302
377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Zhong Kui
MrDojyan
Zhong Kui
6
0 / 1 / 2
3,663
733
1,571
2,130
1,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
7
1 / 1 / 1
4,074
815
2,432
3,494
1,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Bacchus
Elricoh
Bacchus
2
0 / 1 / 1
2,817
563
980
2,245
1,579
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
HailDAKingBB
Jormungandr
3
0 / 1 / 0
2,737
547
719
1,553
456
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
6
1 / 1 / 0
3,442
688
503
4,048
995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hachiman
MrYavis
Hachiman
4
1 / 1 / 0
3,037
607
1,395
2,586
701
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
5
Kills
3
5
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
1
1
1.5
L
Bacchus
Elricoh
Bacchus
0
1
1
0.5
L
Jormungandr
HailDAKingBB
Jormungandr
0
1
0
0
L
Loki
1
1
0
1
W
Lancelot
3
0
0
3
W
1
1
0
1
W
1
3
0
0.33
W
Merlin
Moar Death
Merlin
0
0
1
0.5
W
Zhong Kui
MrDojyan
Zhong Kui
0
1
2
1
L
Hachiman
MrYavis
Hachiman
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,793
Damage
6,029
12,627
Taken
13,926
4,906
Mitigated
5,574
4,757
Healing
5,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
2,432
1,080
0
1,984
3,494
1,843
0
1,180
2,314
0
21,856
L
Bacchus
Elricoh
Bacchus
980
324
0
584
2,245
1,579
0
1,256
989
2,250
0
L
Jormungandr
HailDAKingBB
Jormungandr
719
252
0
380
1,553
456
0
920
556
5,342
0
L
Loki
503
49
0
1,000
4,048
995
0
141
3,907
0
15,804
W
Lancelot
1,875
612
0
1,937
2,656
988
0
129
2,527
0
19,286
W
1,098
287
0
642
3,124
1,661
0
295
2,788
8,428
307
W
1,252
455
0
645
3,415
828
0
0
3,230
13,718
328
W
Merlin
Moar Death
Merlin
997
291
0
400
1,302
377
367
719
583
17,345
2,407
W
Zhong Kui
MrDojyan
Zhong Kui
1,571
850
0
1,133
2,130
1,052
0
556
1,574
15,807
3,992
L
Hachiman
MrYavis
Hachiman
1,395
896
0
1,179
2,586
701
0
1,004
1,582
0
8,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,543
Gold Earned
16,107
154
Minions Killed
103
0
Camps Cleared
0
516,752
Distance Traveled
380,511
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,074
815
43
9
0
89,688
0
L
Bacchus
2,817
563
3
1
0
58,620
0
L
Jormungandr
2,737
547
6
1
0
42,397
2
L
Loki
3,442
688
40
8
0
114,165
0
W
Lancelot
3,871
774
37
7
0
132,078
0
W
Cthulhu
3,420
684
14
3
0
115,057
0
W
Ra
3,639
728
26
5
0
95,980
0
W
Merlin
3,950
790
41
8
0
86,694
0
W
Zhong Kui
3,663
733
36
7
0
86,943
0
L
Hachiman
3,037
607
11
2
0
75,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role