Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Afriikanec
Chaac
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 34L
1,401 Elo+
Solo
Ganesha
Ganesha
Plexidrax
Ganesha
Level 158
God Stats
2W - 0L
1,735 SR
Queue Stats
137W - 93L
1,578 Elo+
Solo
Neith
Neith
trebaje87
Neith
Level 157
God Stats
4W - 0L
1,898 SR
Queue Stats
164W - 154L
1,496 Elo+
Solo
Camazotz
Camazotz
立花吟千代
Camazotz
Level 116
God Stats
4W - 3L
1,543 SR
Queue Stats
276W - 270L
1,516 Elo+
Solo
Team Averages
Level 147
1,635 SR
1,498 Elo+

VS

Team Averages
Level 125
1,390 SR
1,399 Elo+
Fenrir
Fenrir
 
Fenrir
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Arsonist1991
Eset
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,253 Elo+
Solo
Fafnir
Fafnir
Divinefox60fps
Fafnir
Level 126
God Stats
1W - 1L
1,255 SR
Queue Stats
46W - 51L
1,483 Elo+
Solo
Pele
Pele
raulcr7
Pele
Level 76
God Stats
0W - 1L
1,206 SR
Queue Stats
3W - 6L
1,223 Elo+
Solo
Hera
Hera
插进你的身体看你仰头娇喘
Hera
Level 182
God Stats
4W - 3L
1,490 SR
Queue Stats
187W - 185L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
2 / 1 / 12
8,430
843
12,706
8,537
5,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chaac
13
3 / 2 / 11
8,488
849
8,153
9,656
8,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Plexidrax
Ganesha
15
0 / 3 / 11
8,843
884
5,907
13,093
12,408
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
trebaje87
Neith
17
7 / 0 / 7
9,728
973
11,229
6,297
3,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
15
4 / 1 / 9
8,752
875
8,396
10,279
4,560
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
0 / 2 / 0
5,834
583
3,777
5,581
4,075
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 3 / 5
7,410
741
6,798
7,812
3,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 3 / 4
7,593
759
4,700
15,881
20,855
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
raulcr7
Pele
13
1 / 6 / 4
7,388
739
8,449
14,633
7,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 2 / 2
8,429
843
14,723
6,177
3,240
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
22
16
Kills
7
7
Deaths
16
50
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
12
8
L
Fenrir
 
Fenrir
0
2
0
0
W
Chaac
3
2
11
4.25
L
0
3
5
0.83
L
2
3
4
1.33
W
Ganesha
Plexidrax
Ganesha
0
3
11
1.83
L
Pele
raulcr7
Pele
1
6
4
0.5
W
Neith
trebaje87
Neith
7
0
7
10.5
W
Camazotz
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,391
Damage
38,447
47,862
Taken
50,084
33,993
Mitigated
39,105
23,131
Healing
11,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,706
518
4,763
3,109
8,537
5,073
507
5,361
3,127
23,441
793
L
Fenrir
 
Fenrir
3,777
102
152
787
5,581
4,075
0
1,934
3,647
0
5,767
W
Chaac
8,153
1,275
937
2,599
9,656
8,865
455
5,590
3,656
0
16,673
L
6,798
663
1,095
706
7,812
3,640
0
3,057
4,755
15,518
101
L
4,700
823
408
4,599
15,881
20,855
0
6,886
8,995
7,452
1,426
W
Ganesha
Plexidrax
Ganesha
5,907
532
374
2,865
13,093
12,408
0
5,667
7,060
14,503
0
L
Pele
raulcr7
Pele
8,449
788
203
3,079
14,633
7,295
0
5,141
9,492
0
20,185
W
Neith
trebaje87
Neith
11,229
1,862
371
2,475
6,297
3,087
1,302
3,130
3,139
0
35,863
L
14,723
3,381
488
291
6,177
3,240
0
1,149
5,028
28,171
569
W
Camazotz
8,396
1,554
1,302
4,336
10,279
4,560
1,634
4,777
5,356
0
16,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,241
Gold Earned
36,654
125
Minions Killed
95
0
Camps Cleared
0
958,053
Distance Traveled
874,953
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,430
843
39
4
0
203,138
0
L
Fenrir
5,834
583
2
0
0
133,676
0
W
Chaac
8,488
849
16
2
0
184,711
0
L
Eset
7,410
741
24
2
0
187,376
0
L
Fafnir
7,593
759
8
1
0
190,026
0
W
Ganesha
8,843
884
1
0
0
191,978
0
L
Pele
7,388
739
27
3
0
177,012
0
W
Neith
9,728
973
53
5
0
183,865
0
L
Hera
8,429
843
34
3
0
186,863
0
W
Camazotz
8,752
875
16
2
0
194,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role