Player Matchup

Bellona
Bellona
BorisGJohnson
Bellona
Level 125
God Stats
21W - 13L
1,714 SR
Queue Stats
141W - 116L
1,500 Elo+
Solo
Bastet
Bastet
MrBulloxy
Bastet
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 44L
1,632 Elo+
Party 1
Heimdallr
Heimdallr
Suhby
Heimdallr
Level 125
God Stats
3W - 0L
1,823 SR
Queue Stats
81W - 67L
1,646 Elo+
Party 1
Thoth
Thoth
TBPDJ
Thoth
Level 158
God Stats
2W - 0L
1,592 SR
Queue Stats
103W - 88L
1,610 Elo+
Party 1
Cthulhu
Cthulhu
Toxrill
Cthulhu
Level 187
God Stats
7W - 6L
1,486 SR
Queue Stats
313W - 103L
1,808 Elo+
Solo
Team Averages
Level 144
1,623 SR
1,639 Elo+

VS

Team Averages
Level 122
1,535 SR
1,555 Elo+
Apollo
Apollo
 
Apollo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Aeonise
Nu Wa
Level 68
God Stats
1W - 2L
1,569 SR
Queue Stats
44W - 37L
1,526 Elo+
Solo
Bellona
Bellona
GurrenGamer444
Bellona
Level 113
God Stats
1W - 2L
1,532 SR
Queue Stats
45W - 30L
1,629 Elo+
Solo
Jormungandr
Jormungandr
Lubbamystic
Jormungandr
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 56L
1,561 Elo+
Party 2
Ravana
Ravana
OsephJa
Ravana
Level 124
God Stats
5W - 8L
1,575 SR
Queue Stats
94W - 98L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
3 / 1 / 7
9,299
930
5,557
11,113
10,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Bastet
MrBulloxy
Bastet
15
2 / 2 / 5
8,576
858
7,441
8,444
3,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
Suhby
Heimdallr
16
6 / 3 / 5
9,459
946
12,626
11,308
5,557
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
TBPDJ
Thoth
16
3 / 1 / 7
9,192
919
10,693
7,678
3,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
Toxrill
Cthulhu
15
3 / 0 / 11
9,326
933
11,229
12,713
14,654
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
1 / 3 / 1
8,493
849
6,625
10,577
4,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Aeonise
Nu Wa
14
2 / 5 / 1
8,205
821
7,752
8,628
3,388
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

13
0 / 6 / 2
7,651
765
9,009
14,010
11,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
Lubbamystic
Jormungandr
14
3 / 1 / 2
8,378
838
10,238
10,484
11,928
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
OsephJa
Ravana
16
1 / 2 / 3
8,709
871
7,213
9,212
4,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
17
Kills
7
7
Deaths
17
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
3
1
0.5
L
Nu Wa
Aeonise
Nu Wa
2
5
1
0.5
W
Bellona
3
1
7
6.5
L
0
6
2
0.17
L
Jormungandr
Lubbamystic
Jormungandr
3
1
2
4
W
Bastet
MrBulloxy
Bastet
2
2
5
2.25
L
Ravana
OsephJa
Ravana
1
2
3
1.25
W
Heimdallr
Suhby
Heimdallr
6
3
5
2.83
W
Thoth
TBPDJ
Thoth
3
1
7
6.5
W
Cthulhu
Toxrill
Cthulhu
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,546
Damage
40,837
51,256
Taken
52,911
37,363
Mitigated
36,160
11,448
Healing
7,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,625
4,176
0
255
10,577
4,132
0
4,732
5,509
0
29,808
L
Nu Wa
Aeonise
Nu Wa
7,752
1,502
0
1,557
8,628
3,388
26
3,683
4,706
21,568
0
W
Bellona
5,557
1,834
0
3,052
11,113
10,064
0
2,938
8,044
0
29,326
L
9,009
2,375
0
2,102
14,010
11,732
0
5,312
8,406
0
20,987
L
Jormungandr
Lubbamystic
Jormungandr
10,238
2,423
0
907
10,484
11,928
0
4,104
6,169
21,429
293
W
Bastet
MrBulloxy
Bastet
7,441
2,245
0
1,601
8,444
3,661
0
3,351
5,048
0
24,400
L
Ravana
OsephJa
Ravana
7,213
1,536
0
2,266
9,212
4,980
0
2,436
6,606
0
34,005
W
Heimdallr
Suhby
Heimdallr
12,626
6,796
0
2,291
11,308
5,557
2,160
4,084
7,097
0
37,654
W
Thoth
TBPDJ
Thoth
10,693
391
0
1,000
7,678
3,427
413
2,194
5,363
35,962
0
W
Cthulhu
Toxrill
Cthulhu
11,229
1,137
545
2,959
12,713
14,654
0
5,229
7,255
25,234
555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,852
Gold Earned
41,436
265
Minions Killed
222
0
Camps Cleared
0
1,196,786
Distance Traveled
1,166,376
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,493
849
60
6
0
249,048
0
L
Nu Wa
8,205
821
37
4
0
250,870
0
W
Bellona
9,299
930
62
6
0
233,041
0
L
Bellona
7,651
765
32
3
0
238,914
0
L
Jormungandr
8,378
838
34
3
0
198,475
0
W
Bastet
8,576
858
35
4
0
250,547
0
L
Ravana
8,709
871
59
6
0
229,069
0
W
Heimdallr
9,459
946
63
6
0
199,358
0
W
Thoth
9,192
919
71
7
0
258,453
0
W
Cthulhu
9,326
933
34
3
0
255,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role