Player Matchup

Bellona
Bellona
 
Bellona
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
EmptyKetchup723
Sylvanus
Level 127
God Stats
4W - 0L
1,870 SR
Queue Stats
123W - 98L
1,616 Elo+
Solo
Chiron
Chiron
IdealReality
Chiron
Level 145
God Stats
10W - 5L
1,531 SR
Queue Stats
110W - 93L
1,515 Elo+
Party 2
Ao Kuang
Ao Kuang
tennese
Ao Kuang
Level 156
God Stats
1W - 1L
1,288 SR
Queue Stats
150W - 139L
1,517 Elo+
Party 2
Team Averages
Level 131
1,538 SR
1,530 Elo+

VS

Team Averages
Level 155
1,514 SR
1,548 Elo+
Ra
Ra
 
Ra
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Cexar117z
Fenrir
Level 155
God Stats
5W - 6L
1,414 SR
Queue Stats
20W - 27L
1,487 Elo+
Party 1
Horus
Horus
FairBurns
Horus
Level 161
God Stats
2W - 1L
1,801 SR
Queue Stats
78W - 66L
1,576 Elo+
Party 1
Pele
Pele
FushiiiTV
Pele
Level 125
God Stats
1W - 2L
1,436 SR
Queue Stats
32W - 23L
1,607 Elo+
Solo
Nut
Nut
Imdeadweightx
Nut
Level 146
God Stats
4W - 6L
1,417 SR
Queue Stats
30W - 24L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
5 / 1 / 1
7,678
698
7,843
6,702
7,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ra
 
Ra
12
0 / 1 / 3
6,612
601
7,159
4,748
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Sylvanus
10
0 / 2 / 4
5,763
524
5,645
9,536
7,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Chiron
11
1 / 3 / 2
5,827
530
7,434
10,604
3,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Ao Kuang
tennese
Ao Kuang
12
5 / 0 / 1
6,484
589
5,160
10,559
3,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 0 / 1
6,244
568
5,215
6,430
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Fenrir
Cexar117z
Fenrir
10
2 / 3 / 2
5,891
536
3,634
9,358
3,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
FairBurns
Horus
7
1 / 2 / 2
5,002
455
3,900
10,689
7,582
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
10
0 / 4 / 1
5,869
534
3,630
10,616
3,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 2 / 1
6,543
595
7,148
9,520
3,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
11
Kills
7
7
Deaths
11
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
1
1
5.5
W
Ra
 
Ra
0
1
3
1.5
L
Ra
 
Ra
1
0
1
1.5
L
Fenrir
Cexar117z
Fenrir
2
3
2
1
W
Sylvanus
0
2
4
1
L
Horus
FairBurns
Horus
1
2
2
1
L
Pele
0
4
1
0.13
W
Chiron
1
3
2
0.67
L
3
2
1
1.75
W
Ao Kuang
tennese
Ao Kuang
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,241
Damage
23,527
42,149
Taken
46,613
24,180
Mitigated
20,637
20,199
Healing
12,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,843
1,940
0
1,994
6,702
7,457
0
0
6,702
277
53,286
W
Ra
 
Ra
7,159
1,117
1,808
1,677
4,748
1,882
0
1,704
3,044
74,313
0
L
Ra
 
Ra
5,215
338
558
1,332
6,430
2,285
0
4,798
1,518
54,544
672
L
Fenrir
Cexar117z
Fenrir
3,634
1,444
0
915
9,358
3,927
0
4,231
5,041
0
33,022
W
Sylvanus
5,645
1,730
1,660
4,176
9,536
7,174
0
1,961
7,410
16,420
2,605
L
Horus
FairBurns
Horus
3,900
1,960
481
2,857
10,689
7,582
0
4,466
6,223
0
12,588
L
Pele
3,630
725
0
1,527
10,616
3,593
0
1,539
8,592
0
37,776
W
Chiron
7,434
2,382
343
2,428
10,604
3,692
0
45
10,558
0
47,211
L
7,148
4,557
0
4,622
9,520
3,250
448
2,386
7,134
0
52,278
W
Ao Kuang
tennese
Ao Kuang
5,160
1,159
0
6,113
10,559
3,975
0
1,138
9,369
36,795
1,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,364
Gold Earned
29,549
368
Minions Killed
328
0
Camps Cleared
0
1,126,299
Distance Traveled
1,088,068
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,678
698
89
8
0
201,722
2
W
Ra
6,612
601
124
11
0
232,576
4
L
Ra
6,244
568
101
9
0
238,993
0
L
Fenrir
5,891
536
55
5
0
246,153
0
W
Sylvanus
5,763
524
21
2
0
214,908
3
L
Horus
5,002
455
15
1
0
226,218
4
L
Pele
5,869
534
78
7
0
192,550
0
W
Chiron
5,827
530
68
6
0
205,393
2
L
Nut
6,543
595
79
7
0
184,154
3
W
Ao Kuang
6,484
589
66
6
0
271,700
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role