Player Matchup

Hercules
Hercules
Birch
Hercules
Level 156
God Stats
1W - 1L
1,534 SR
Queue Stats
87W - 86L
1,591 Elo+
Party 1
Freya
Freya
JÉLLY
Freya
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 80L
1,578 Elo+
Party 1
Odin
Odin
Pipi Toxica
Odin
Level 118
God Stats
23W - 15L
1,630 SR
Queue Stats
150W - 128L
1,574 Elo+
Solo
Thoth
Thoth
RubbaBanMan
Thoth
Level 156
God Stats
0W - 1L
1,692 SR
Queue Stats
37W - 41L
1,531 Elo+
Party 1
Mercury
Mercury
iTz-_Flowkila-SG
Mercury
Level 114
God Stats
7W - 4L
1,599 SR
Queue Stats
60W - 54L
1,428 Elo+
Solo
Team Averages
Level 140
1,591 SR
1,540 Elo+

VS

Team Averages
Level 150
1,600 SR
1,576 Elo+
Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Celebrasdir
Danzaburou
Level 143
God Stats
6W - 0L
1,913 SR
Queue Stats
121W - 109L
1,585 Elo+
Party 2
Ravana
Ravana
JNICH
Ravana
Level 136
God Stats
6W - 2L
1,545 SR
Queue Stats
158W - 135L
1,569 Elo+
Party 2
Janus
Janus
iTz puRe death
Janus
Level 159
God Stats
9W - 16L
1,389 SR
Queue Stats
272W - 225L
1,635 Elo+
Solo
Erlang Shen
Erlang Shen
sgtshamrock122
Erlang Shen
Level 152
God Stats
3W - 2L
1,654 SR
Queue Stats
125W - 107L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Birch
Hercules
10
0 / 1 / 0
5,379
538
2,883
8,524
5,055
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Freya
JÉLLY
Freya
8
0 / 2 / 1
5,026
503
2,041
5,151
1,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 2 / 1
4,099
410
2,774
6,598
3,396
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
0 / 1 / 0
5,924
592
1,862
4,633
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 2 / 0
4,852
485
405
5,823
2,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 0 / 1
6,859
686
3,738
4,631
1,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
Celebrasdir
Danzaburou
11
2 / 0 / 3
6,521
652
3,724
2,774
891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
JNICH
Ravana
12
6 / 0 / 1
6,645
665
3,652
2,300
1,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

11
0 / 0 / 2
6,062
606
2,919
2,815
870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
sgtshamrock122
Erlang Shen
10
0 / 1 / 6
5,678
568
4,089
7,760
3,886
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
8
8
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
1
0.5
L
Hercules
Birch
Hercules
0
1
0
0
W
Danzaburou
Celebrasdir
Danzaburou
2
0
3
3.5
W
Ravana
JNICH
Ravana
6
0
1
6.5
L
Freya
JÉLLY
Freya
0
2
1
0.25
L
0
2
1
0.25
L
0
1
0
0
W
0
0
2
1
L
1
2
0
0.5
W
Erlang Shen
sgtshamrock122
Erlang Shen
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,965
Damage
18,122
30,729
Taken
20,280
13,893
Mitigated
8,652
6,899
Healing
7,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,738
2,978
0
1,575
4,631
1,803
0
0
4,631
0
60,384
L
Hercules
Birch
Hercules
2,883
1,215
0
2,129
8,524
5,055
0
533
7,991
0
40,862
W
Danzaburou
Celebrasdir
Danzaburou
3,724
1,838
0
1,099
2,774
891
928
50
2,724
0
51,616
W
Ravana
JNICH
Ravana
3,652
1,043
0
590
2,300
1,202
0
153
2,147
0
52,086
L
Freya
JÉLLY
Freya
2,041
875
0
1,795
5,151
1,846
0
0
5,151
28,267
1,687
L
2,774
799
0
1,829
6,598
3,396
0
259
6,339
0
12,084
L
1,862
66
0
500
4,633
1,532
0
1,703
2,930
44,269
1,158
W
2,919
276
0
1,000
2,815
870
0
1,347
1,468
48,066
45
L
405
165
0
646
5,823
2,064
0
379
5,444
0
29,790
W
Erlang Shen
sgtshamrock122
Erlang Shen
4,089
2,348
0
3,281
7,760
3,886
0
2,343
5,417
0
22,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,280
Gold Earned
31,765
311
Minions Killed
407
0
Camps Cleared
0
1,029,602
Distance Traveled
1,062,870
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,859
686
102
10
0
168,487
4
L
Hercules
5,379
538
72
7
0
208,874
0
W
Danzaburou
6,521
652
99
10
0
194,185
0
W
Ravana
6,645
665
82
8
0
265,570
0
L
Freya
5,026
503
58
6
0
189,863
0
L
Odin
4,099
410
23
2
0
188,143
0
L
Thoth
5,924
592
101
10
0
206,244
0
W
Janus
6,062
606
94
9
0
217,633
0
L
Mercury
4,852
485
57
6
0
236,478
0
W
Erlang Shen
5,678
568
30
3
0
216,995
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role