Player Matchup

Ra
Ra
 
Ra
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
ItsMrManHimself
Loki
Level 44
God Stats
2W - 3L
1,544 SR
Queue Stats
29W - 55L
1,385 Elo+
Party 1
Neith
Neith
JEROME0503
Neith
Level 60
God Stats
9W - 2L
1,735 SR
Queue Stats
82W - 73L
1,444 Elo+
Party 2
Gilgamesh
Gilgamesh
Sirhoey
Gilgamesh
Level 154
God Stats
2W - 1L
1,683 SR
Queue Stats
91W - 99L
1,501 Elo+
Solo
Raijin
Raijin
andrewE_1236
Raijin
Level 20
God Stats
9W - 13L
1,375 SR
Queue Stats
17W - 30L
1,431 Elo+
Party 1
Team Averages
Level 70
1,568 SR
1,452 Elo+

VS

Team Averages
Level 114
1,496 SR
1,489 Elo+
Bellona
Bellona
 
Bellona
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Astral_Mystic_13
Vulcan
Level 139
God Stats
10W - 13L
1,373 SR
Queue Stats
71W - 72L
1,499 Elo+
Solo
Gilgamesh
Gilgamesh
Tomymon2
Gilgamesh
Level 109
God Stats
4W - 3L
1,451 SR
Queue Stats
43W - 36L
1,555 Elo+
Solo
Charybdis
Charybdis
XvXs1ayer831XvX
Charybdis
Level 127
God Stats
1W - 0L
1,877 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
chocoplum
Cthulhu
Level 147
God Stats
3W - 3L
1,277 SR
Queue Stats
44W - 52L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 4 / 0
6,284
419
3,747
10,301
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

12
2 / 1 / 0
6,773
452
4,396
11,079
4,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
10
1 / 6 / 0
5,808
387
4,189
12,804
4,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Gilgamesh
Sirhoey
Gilgamesh
13
0 / 0 / 1
7,801
520
7,034
13,797
13,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
12
1 / 5 / 0
6,864
458
4,180
10,303
3,858
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
1 / 0 / 1
7,843
523
8,187
14,192
16,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

14
2 / 0 / 3
8,357
557
5,480
5,411
1,848
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
Tomymon2
Gilgamesh
16
4 / 0 / 1
9,090
606
4,305
12,238
9,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
XvXs1ayer831XvX
Charybdis
15
6 / 2 / 2
9,092
606
11,685
10,362
3,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
chocoplum
Cthulhu
12
2 / 2 / 6
8,130
542
9,993
14,507
13,289
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
4
Kills
15
16
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
4
0
0
W
Bellona
 
Bellona
1
0
1
1.5
W
2
0
3
3.5
L
2
1
0
2
L
Neith
1
6
0
0.17
L
Gilgamesh
Sirhoey
Gilgamesh
0
0
1
0.5
W
Gilgamesh
Tomymon2
Gilgamesh
4
0
1
4.5
W
Charybdis
XvXs1ayer831XvX
Charybdis
6
2
2
3.5
L
Raijin
1
5
0
0.2
W
Cthulhu
chocoplum
Cthulhu
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,546
Damage
39,650
58,284
Taken
56,710
29,714
Mitigated
44,971
15,875
Healing
23,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,747
229
1,322
1,603
10,301
3,695
0
1,929
8,372
41,633
706
W
Bellona
 
Bellona
8,187
3,318
43
6,339
14,192
16,497
156
198
12,947
0
51,598
W
5,480
2,361
0
1,025
5,411
1,848
693
3,579
1,749
53,334
2,883
L
4,396
1,163
0
5,244
11,079
4,350
0
1,679
9,400
0
46,055
L
Neith
4,189
2,061
0
2,400
12,804
4,732
0
4,163
8,641
0
20,498
L
Gilgamesh
Sirhoey
Gilgamesh
7,034
1,578
0
2,912
13,797
13,079
576
1,945
11,852
0
57,633
W
Gilgamesh
Tomymon2
Gilgamesh
4,305
1,196
0
6,483
12,238
9,373
78
41
12,102
0
92,237
W
Charybdis
XvXs1ayer831XvX
Charybdis
11,685
4,787
0
5,518
10,362
3,964
2,887
1,549
8,813
0
71,850
L
Raijin
4,180
903
0
2,394
10,303
3,858
16
5,689
4,614
42,414
3,141
W
Cthulhu
chocoplum
Cthulhu
9,993
157
1,806
2,248
14,507
13,289
773
2,520
11,785
33,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,530
Gold Earned
42,512
331
Minions Killed
444
0
Camps Cleared
0
1,376,500
Distance Traveled
1,480,440
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,284
419
74
5
0
304,060
0
W
Bellona
7,843
523
78
5
0
260,597
0
W
Vulcan
8,357
557
80
5
0
272,379
0
L
Loki
6,773
452
61
4
0
324,722
0
L
Neith
5,808
387
23
2
0
244,910
0
L
Gilgamesh
7,801
520
100
7
0
275,361
0
W
Gilgamesh
9,090
606
143
10
0
372,228
1
W
Charybdis
9,092
606
114
8
0
270,012
0
L
Raijin
6,864
458
73
5
0
227,447
0
W
Cthulhu
8,130
542
29
2
0
305,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role