Player Matchup

Anubis
Anubis
BMMask
Anubis
Level 158
God Stats
10W - 6L
1,651 SR
Queue Stats
136W - 120L
1,555 Elo+
Party 1
Cerberus
Cerberus
EvoTwo
Cerberus
Level 89
God Stats
13W - 15L
1,531 SR
Queue Stats
191W - 186L
1,541 Elo+
Party 1
Kali
Kali
SaltyYetii
Kali
Level 138
God Stats
8W - 0L
2,003 SR
Queue Stats
39W - 19L
1,714 Elo+
Solo
Bellona
Bellona
Unfazabl3Chris
Bellona
Level 147
God Stats
6W - 3L
1,563 SR
Queue Stats
69W - 70L
1,526 Elo+
Party 1
Danzaburou
Danzaburou
apontetorres
Danzaburou
Level 148
God Stats
8W - 5L
1,717 SR
Queue Stats
237W - 221L
1,505 Elo+
Solo
Team Averages
Level 136
1,693 SR
1,568 Elo+

VS

Team Averages
Level 121
1,503 SR
1,566 Elo+
Cupid
Cupid
CCube69
Cupid
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 142L
1,532 Elo+
Solo
Hades
Hades
DonLagoTV
Hades
Level 106
God Stats
1W - 3L
1,479 SR
Queue Stats
1W - 3L
1,552 Elo+
Solo
Bacchus
Bacchus
PELONL1NCE11
Bacchus
Level 89
God Stats
16W - 9L
1,646 SR
Queue Stats
39W - 28L
1,590 Elo+
Party 2
Hercules
Hercules
Ragnot9608
Hercules
Level 157
God Stats
0W - 1L
1,308 SR
Queue Stats
58W - 58L
1,557 Elo+
Party 2
Fenrir
Fenrir
xNaldo06x
Fenrir
Level 159
God Stats
1W - 2L
1,580 SR
Queue Stats
46W - 38L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BMMask
Anubis
12
5 / 1 / 2
6,814
681
6,725
4,808
2,341
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
EvoTwo
Cerberus
9
0 / 0 / 5
5,452
545
3,126
6,411
4,049
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

11
3 / 0 / 3
6,059
606
4,948
10,173
4,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

10
1 / 1 / 0
5,425
543
5,558
6,476
4,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Danzaburou
apontetorres
Danzaburou
9
0 / 3 / 1
5,265
527
5,718
6,617
2,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CCube69
Cupid
9
0 / 1 / 1
5,020
502
3,080
5,807
1,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hades
DonLagoTV
Hades
8
0 / 3 / 0
4,379
438
2,561
7,375
2,432
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Bacchus
PELONL1NCE11
Bacchus
8
1 / 2 / 0
5,137
514
3,630
9,352
6,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
Ragnot9608
Hercules
10
2 / 1 / 0
5,879
588
5,552
10,058
8,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
xNaldo06x
Fenrir
10
2 / 3 / 1
5,350
535
5,558
8,520
3,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
9
Kills
5
5
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
BMMask
Anubis
5
1
2
6
L
Cupid
CCube69
Cupid
0
1
1
0.5
L
Hades
DonLagoTV
Hades
0
3
0
0
W
Cerberus
EvoTwo
Cerberus
0
0
5
2.5
L
Bacchus
PELONL1NCE11
Bacchus
1
2
0
0.5
L
Hercules
Ragnot9608
Hercules
2
1
0
2
W
3
0
3
4.5
W
1
1
0
1
W
Danzaburou
apontetorres
Danzaburou
0
3
1
0.17
L
Fenrir
xNaldo06x
Fenrir
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,075
Damage
20,381
34,485
Taken
41,112
17,851
Mitigated
23,725
14,402
Healing
12,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BMMask
Anubis
6,725
388
0
2,289
4,808
2,341
162
2,202
2,606
55,712
698
L
Cupid
CCube69
Cupid
3,080
1,823
518
3,034
5,807
1,921
0
928
4,520
0
40,676
L
Hades
DonLagoTV
Hades
2,561
99
55
1,889
7,375
2,432
0
3,888
3,487
25,421
0
W
Cerberus
EvoTwo
Cerberus
3,126
127
0
2,533
6,411
4,049
0
2,068
4,343
21,093
0
L
Bacchus
PELONL1NCE11
Bacchus
3,630
493
0
2,175
9,352
6,929
0
3,844
5,350
18,492
1,758
L
Hercules
Ragnot9608
Hercules
5,552
2,643
0
3,960
10,058
8,811
0
0
10,058
0
38,406
W
4,948
2,404
0
5,159
10,173
4,194
0
213
9,960
0
50,336
W
5,558
2,350
0
2,751
6,476
4,906
0
1,308
5,168
0
39,780
W
Danzaburou
apontetorres
Danzaburou
5,718
2,852
0
1,670
6,617
2,361
0
0
6,617
0
33,906
L
Fenrir
xNaldo06x
Fenrir
5,558
1,697
0
963
8,520
3,632
0
1,153
7,367
0
31,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,015
Gold Earned
25,765
338
Minions Killed
272
0
Camps Cleared
0
1,021,248
Distance Traveled
928,449
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,814
681
91
9
0
192,606
0
L
Cupid
5,020
502
79
8
0
181,964
0
L
Hades
4,379
438
35
4
0
162,761
2
W
Cerberus
5,452
545
42
4
0
209,406
5
L
Bacchus
5,137
514
36
4
0
198,155
6
L
Hercules
5,879
588
77
8
0
183,675
2
W
Kali
6,059
606
72
7
0
223,030
5
W
Bellona
5,425
543
82
8
0
219,228
1
W
Danzaburou
5,265
527
51
5
0
176,978
1
L
Fenrir
5,350
535
45
5
0
201,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role