Player Matchup

Chernobog
Chernobog
Hanogi
Chernobog
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,428 Elo+
Party 2
Chaac
Chaac
J-air08
Chaac
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 3
Sobek
Sobek
Philosopher8
Sobek
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 34L
1,484 Elo+
Party 2
Arachne
Arachne
Pistol22Cold
Arachne
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Eset
Eset
PompousSprout54
Eset
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 59L
1,457 Elo+
Party 2
Team Averages
Level 32
1,500 SR
1,474 Elo+

VS

Team Averages
Level 72
1,561 SR
1,491 Elo+
Thor
Thor
 
Thor
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Corigg
Bacchus
Level 34
God Stats
2W - 1L
1,728 SR
Queue Stats
10W - 10L
1,467 Elo+
Solo
Izanami
Izanami
DummyDrunk
Izanami
Level 65
God Stats
1W - 1L
1,162 SR
Queue Stats
11W - 6L
1,570 Elo+
Party 1
Osiris
Osiris
ResurgeRaven
Osiris
Level 104
God Stats
2W - 0L
1,913 SR
Queue Stats
35W - 30L
1,502 Elo+
Party 1
Ra
Ra
SilverSleepy
Ra
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Hanogi
Chernobog
9
0 / 2 / 2
5,270
479
4,185
5,603
2,005
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Chaac
J-air08
Chaac
10
1 / 4 / 0
5,423
493
3,169
8,685
4,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

9
2 / 1 / 0
5,674
516
3,509
9,872
6,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Pistol22Cold
Arachne
12
2 / 3 / 0
6,067
552
2,238
9,365
3,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

9
0 / 4 / 1
5,376
489
3,530
6,590
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
7 / 1 / 0
6,742
613
6,561
9,642
3,618
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
Corigg
Bacchus
8
0 / 1 / 3
5,474
498
3,614
6,734
6,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
DummyDrunk
Izanami
9
2 / 2 / 0
5,432
494
4,237
6,729
2,280
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Osiris
13
5 / 1 / 1
7,540
685
6,908
8,290
8,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 0 / 6
6,636
603
4,384
4,439
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
14
14
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
1
0
7
W
Bacchus
Corigg
Bacchus
0
1
3
1.5
W
Izanami
DummyDrunk
Izanami
2
2
0
1
L
Chernobog
Hanogi
Chernobog
0
2
2
0.5
L
Chaac
J-air08
Chaac
1
4
0
0.25
L
2
1
0
2
L
Arachne
Pistol22Cold
Arachne
2
3
0
0.67
L
0
4
1
0.13
W
Osiris
5
1
1
5.5
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,631
Damage
25,704
40,115
Taken
35,834
19,038
Mitigated
22,073
11,005
Healing
12,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,561
656
0
4,681
9,642
3,618
482
1,310
8,164
0
40,337
W
Bacchus
Corigg
Bacchus
3,614
418
0
1,635
6,734
6,001
0
2,053
4,681
12,402
0
W
Izanami
DummyDrunk
Izanami
4,237
2,852
0
713
6,729
2,280
0
1,160
5,569
0
38,287
L
Chernobog
Hanogi
Chernobog
4,185
2,901
0
2,001
5,603
2,005
0
1,425
4,178
0
31,704
L
Chaac
J-air08
Chaac
3,169
1,133
0
1,267
8,685
4,644
0
0
8,077
0
25,885
L
3,509
659
0
3,942
9,872
6,497
0
1,830
7,995
16,242
0
L
Arachne
Pistol22Cold
Arachne
2,238
844
0
3,348
9,365
3,654
0
2,067
7,253
0
35,518
L
3,530
361
0
447
6,590
2,238
0
2,469
4,067
29,656
718
W
Osiris
6,908
2,853
0
3,042
8,290
8,743
0
0
8,290
0
49,014
W
4,384
1,034
444
2,483
4,439
1,431
151
1,899
2,260
46,302
1,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,810
Gold Earned
31,824
232
Minions Killed
308
0
Camps Cleared
0
1,037,513
Distance Traveled
1,029,244
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,742
613
74
7
0
229,952
0
W
Bacchus
5,474
498
16
1
0
201,622
0
W
Izanami
5,432
494
61
6
0
207,260
0
L
Chernobog
5,270
479
58
5
0
209,112
0
L
Chaac
5,423
493
32
3
0
197,585
0
L
Sobek
5,674
516
20
2
0
207,343
0
L
Arachne
6,067
552
60
5
0
230,418
0
L
Eset
5,376
489
62
6
0
193,055
0
W
Osiris
7,540
685
76
7
0
180,671
4
W
Ra
6,636
603
81
7
0
209,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role