Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AMFlowz
Apollo
Level 106
God Stats
1W - 1L
1,260 SR
Queue Stats
58W - 39L
1,579 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
FTS_DK
Morgan Le Fay
Level 171
God Stats
32W - 29L
1,498 SR
Queue Stats
181W - 168L
1,524 Elo+
Party 3
Vamana
Vamana
RealHooper
Vamana
Level 85
God Stats
7W - 2L
1,910 SR
Queue Stats
57W - 41L
1,564 Elo+
Party 2
Bastet
Bastet
potatoman12321
Bastet
Level 147
God Stats
34W - 20L
1,651 SR
Queue Stats
136W - 131L
1,532 Elo+
Party 3
Team Averages
Level 127
1,564 SR
1,540 Elo+

VS

Team Averages
Level 126
1,452 SR
1,532 Elo+
Ra
Ra
 
Ra
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cernunnos
Cernunnos
Blakroze11
Cernunnos
Level 191
God Stats
9W - 11L
1,663 SR
Queue Stats
95W - 86L
1,580 Elo+
Party 4
Bacchus
Bacchus
GROCK420
Bacchus
Level 123
God Stats
0W - 3L
1,187 SR
Queue Stats
236W - 209L
1,550 Elo+
Party 1
Amaterasu
Amaterasu
Tribãl
Amaterasu
Level 108
God Stats
0W - 1L
1,241 SR
Queue Stats
114W - 104L
1,575 Elo+
Party 1
Arachne
Arachne
unknownjuan
Arachne
Level 126
God Stats
3W - 2L
1,668 SR
Queue Stats
173W - 165L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 0 / 6
6,831
488
1,565
5,347
3,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Apollo
AMFlowz
Apollo
13
1 / 1 / 0
7,325
523
3,742
10,680
4,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
FTS_DK
Morgan Le Fay
14
6 / 2 / 3
8,994
642
12,647
8,782
4,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Vamana
RealHooper
Vamana
15
1 / 2 / 0
8,741
624
19,788
18,203
17,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
5 / 1 / 5
8,000
571
9,792
11,502
4,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 4 / 2
7,512
537
6,453
10,889
3,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Blakroze11
Cernunnos
14
1 / 1 / 0
7,645
546
7,506
7,084
3,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Bacchus
GROCK420
Bacchus
11
0 / 3 / 0
6,979
499
4,493
12,842
11,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
Tribãl
Amaterasu
14
3 / 1 / 0
8,437
603
13,154
26,017
23,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
unknownjuan
Arachne
12
1 / 4 / 2
6,627
473
5,773
16,469
6,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
13
Kills
6
6
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
6
3
L
Ra
 
Ra
1
4
2
0.5
W
Apollo
AMFlowz
Apollo
1
1
0
1
L
Cernunnos
Blakroze11
Cernunnos
1
1
0
1
W
Morgan Le Fay
FTS_DK
Morgan Le Fay
6
2
3
3.75
L
Bacchus
GROCK420
Bacchus
0
3
0
0
W
Vamana
RealHooper
Vamana
1
2
0
0.5
L
Amaterasu
Tribãl
Amaterasu
3
1
0
3
W
5
1
5
7.5
L
Arachne
unknownjuan
Arachne
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,534
Damage
37,379
54,514
Taken
73,301
32,939
Mitigated
49,314
18,126
Healing
28,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
1,565
307
79
1,373
5,347
3,238
0
1,473
3,836
12,592
0
L
Ra
 
Ra
6,453
141
178
2,324
10,889
3,615
0
5,793
5,096
56,592
0
W
Apollo
AMFlowz
Apollo
3,742
1,882
0
1,758
10,680
4,063
0
1,378
9,302
0
64,213
L
Cernunnos
Blakroze11
Cernunnos
7,506
4,297
0
3,068
7,084
3,320
0
704
6,380
0
70,986
W
Morgan Le Fay
FTS_DK
Morgan Le Fay
12,647
573
0
1,815
8,782
4,023
420
2,500
6,034
64,911
1,872
L
Bacchus
GROCK420
Bacchus
4,493
415
133
3,361
12,842
11,801
0
2,573
10,269
31,655
1,905
W
Vamana
RealHooper
Vamana
19,788
12,901
0
10,219
18,203
17,139
0
1,483
16,562
0
91,441
L
Amaterasu
Tribãl
Amaterasu
13,154
8,592
0
14,425
26,017
23,868
0
1,144
23,780
0
67,735
W
9,792
3,223
0
2,882
11,502
4,476
0
3,162
7,893
0
52,309
L
Arachne
unknownjuan
Arachne
5,773
3,954
0
5,449
16,469
6,710
0
3,820
12,511
0
51,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,891
Gold Earned
37,200
451
Minions Killed
468
0
Camps Cleared
0
1,408,298
Distance Traveled
1,412,542
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,831
488
3
0
0
217,470
4
L
Ra
7,512
537
107
8
0
278,759
0
W
Apollo
7,325
523
109
8
0
268,432
2
L
Cernunnos
7,645
546
125
9
0
251,454
2
W
Morgan Le Fay
8,994
642
119
9
0
284,870
0
L
Bacchus
6,979
499
53
4
0
279,047
5
W
Vamana
8,741
624
151
11
0
291,288
3
L
Amaterasu
8,437
603
112
8
0
310,537
0
W
Bastet
8,000
571
69
5
0
346,238
0
L
Arachne
6,627
473
71
5
0
292,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role