Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Henjocko
Rama
Level 24
God Stats
9W - 9L
1,468 SR
Queue Stats
22W - 35L
1,398 Elo+
Party 1
Thoth
Thoth
RagnarNordico
Thoth
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 102L
1,408 Elo+
Solo
Ra
Ra
TheJoker34
Ra
Level 132
God Stats
7W - 1L
1,891 SR
Queue Stats
149W - 129L
1,541 Elo+
Solo
Ares
Ares
pelito33
Ares
Level 113
God Stats
5W - 4L
1,532 SR
Queue Stats
51W - 55L
1,485 Elo+
Solo
Team Averages
Level 96
1,578 SR
1,467 Elo+

VS

Team Averages
Level 112
1,500 SR
1,420 Elo+
Loki
Loki
 
Loki
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
 
Nut
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
By_Dih
Merlin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 130L
1,544 Elo+
Solo
Ymir
Ymir
GodEido
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,214 Elo+
Party 3
Camazotz
Camazotz
LILOGOD
Camazotz
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,344 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
3 / 0 / 3
7,368
670
4,897
8,245
4,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
12
5 / 1 / 1
7,177
652
8,501
7,693
3,192
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

11
3 / 1 / 0
7,128
648
2,339
6,622
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 3 / 0
7,121
647
3,753
6,666
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
10
0 / 2 / 5
6,220
565
4,369
12,378
11,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
4 / 2 / 0
7,324
666
5,632
9,671
3,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nut
 
Nut
8
1 / 2 / 1
5,436
494
5,580
7,243
2,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Merlin
By_Dih
Merlin
11
0 / 2 / 0
5,938
540
3,842
4,949
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
GodEido
Ymir
10
0 / 3 / 1
5,919
538
3,133
9,698
8,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Camazotz
LILOGOD
Camazotz
9
2 / 3 / 0
5,374
489
4,130
10,635
3,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
12
Kills
7
7
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
3
4.5
L
Loki
 
Loki
4
2
0
2
L
Nut
 
Nut
1
2
1
0.75
L
Merlin
By_Dih
Merlin
0
2
0
0
L
Ymir
GodEido
Ymir
0
3
1
0.17
W
Rama
5
1
1
5.5
L
Camazotz
LILOGOD
Camazotz
2
3
0
0.67
W
3
1
0
3
W
1
3
0
0.33
W
Ares
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,859
Damage
22,317
41,604
Taken
42,196
24,167
Mitigated
20,043
13,222
Healing
9,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,897
997
182
1,695
8,245
4,482
0
1,297
6,948
57,446
1,580
L
Loki
 
Loki
5,632
983
0
2,951
9,671
3,563
0
4,365
4,985
0
56,424
L
Nut
 
Nut
5,580
2,796
0
2,773
7,243
2,589
0
2,116
5,127
0
37,807
L
Merlin
By_Dih
Merlin
3,842
302
0
542
4,949
1,834
0
2,927
2,022
43,416
0
L
Ymir
GodEido
Ymir
3,133
643
0
785
9,698
8,058
0
1,906
7,792
17,970
0
W
Rama
8,501
7,119
0
3,096
7,693
3,192
572
830
6,863
0
51,926
L
Camazotz
LILOGOD
Camazotz
4,130
994
0
2,555
10,635
3,999
0
3,342
7,279
0
34,136
W
2,339
138
0
1,900
6,622
2,376
811
2,383
4,239
45,494
1,504
W
3,753
531
192
2,614
6,666
2,655
112
0
6,666
52,655
0
W
Ares
4,369
522
279
3,264
12,378
11,462
0
2,465
9,913
21,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,014
Gold Earned
29,991
369
Minions Killed
295
0
Camps Cleared
0
1,043,952
Distance Traveled
1,064,248
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,368
670
91
8
0
264,445
0
L
Loki
7,324
666
91
8
0
240,753
0
L
Nut
5,436
494
53
5
0
154,655
0
L
Merlin
5,938
540
82
7
0
222,543
4
L
Ymir
5,919
538
32
3
0
201,275
0
W
Rama
7,177
652
83
8
0
206,516
0
L
Camazotz
5,374
489
37
3
0
245,022
1
W
Thoth
7,128
648
83
8
0
197,992
0
W
Ra
7,121
647
94
9
0
175,426
1
W
Ares
6,220
565
18
2
0
199,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role