Player Matchup

Pele
Pele
C4RR
Pele
Level 116
God Stats
7W - 2L
1,917 SR
Queue Stats
141W - 131L
1,493 Elo+
Party 1
Kali
Kali
Kiya23
Kali
Level 138
God Stats
3W - 1L
1,823 SR
Queue Stats
59W - 71L
1,496 Elo+
Solo
Nut
Nut
SPAWN OF REAPER
Nut
Level 157
God Stats
3W - 2L
1,659 SR
Queue Stats
29W - 26L
1,491 Elo+
Solo
Vulcan
Vulcan
TheOneNdOnlyCarr
Vulcan
Level 65
God Stats
29W - 20L
1,609 SR
Queue Stats
96W - 86L
1,538 Elo+
Party 1
Ra
Ra
iPr3z_420
Ra
Level 165
God Stats
25W - 17L
1,678 SR
Queue Stats
68W - 61L
1,467 Elo+
Solo
Team Averages
Level 128
1,737 SR
1,497 Elo+

VS

Team Averages
Level 127
1,449 SR
1,462 Elo+
Erlang Shen
Erlang Shen
Jkaiserz
Erlang Shen
Level 143
God Stats
5W - 7L
1,358 SR
Queue Stats
87W - 82L
1,464 Elo+
Solo
Pele
Pele
NativeKryptek
Pele
Level 135
God Stats
2W - 2L
1,184 SR
Queue Stats
94W - 88L
1,460 Elo+
Party 3
Discordia
Discordia
NativeViral1234
Discordia
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 13L
1,489 Elo+
Party 3
Chang'e
Chang'e
brutalfacial713
Chang'e
Level 107
God Stats
3W - 3L
1,779 SR
Queue Stats
43W - 51L
1,456 Elo+
Party 2
Izanami
Izanami
brutalfacial7I3
Izanami
Level 100
God Stats
3W - 3L
1,426 SR
Queue Stats
56W - 68L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
C4RR
Pele
9
2 / 2 / 0
5,284
528
2,958
9,016
3,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Kali
Kiya23
Kali
9
1 / 0 / 1
5,578
558
2,644
9,851
7,406
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

10
0 / 1 / 2
4,929
493
4,566
6,866
2,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 2 / 0
5,810
581
2,476
4,101
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 5 / 1
5,548
555
3,949
7,712
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Jkaiserz
Erlang Shen
11
3 / 1 / 3
6,310
631
4,321
9,789
5,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

12
3 / 1 / 5
6,242
624
4,969
8,013
2,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Discordia
NativeViral1234
Discordia
12
3 / 0 / 1
6,296
630
6,420
4,431
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

9
0 / 0 / 2
4,867
487
3,370
5,009
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

9
0 / 1 / 0
5,239
524
3,578
6,668
2,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
9
10
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Pele
C4RR
Pele
2
2
0
1
W
Erlang Shen
Jkaiserz
Erlang Shen
3
1
3
4.5
L
Kali
Kiya23
Kali
1
0
1
1.5
W
3
1
5
5.5
W
Discordia
NativeViral1234
Discordia
3
0
1
3.5
L
0
1
2
1
L
0
2
0
0
W
0
0
2
1
W
0
1
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,593
Damage
22,658
37,546
Taken
33,910
17,380
Mitigated
14,456
11,904
Healing
14,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
C4RR
Pele
2,958
633
0
4,172
9,016
3,140
0
2,568
6,448
0
30,094
W
Erlang Shen
Jkaiserz
Erlang Shen
4,321
1,911
0
4,999
9,789
5,997
398
3,387
6,289
0
41,521
L
Kali
Kiya23
Kali
2,644
557
0
3,166
9,851
7,406
0
3,710
6,141
0
21,032
W
4,969
1,508
0
4,195
8,013
2,882
0
669
7,230
0
45,814
W
Discordia
NativeViral1234
Discordia
6,420
300
0
568
4,431
1,415
90
1,673
2,558
53,144
0
L
4,566
1,746
0
2,121
6,866
2,482
7
1,287
5,579
0
36,114
L
2,476
1,113
0
823
4,101
1,604
0
2,225
1,876
47,061
0
W
3,370
222
705
2,286
5,009
2,119
56
158
4,851
15,478
0
W
3,578
2,224
0
1,561
6,668
2,043
370
0
6,668
0
51,104
L
3,949
1,053
12
1,610
7,712
2,748
0
0
7,712
35,360
165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,149
Gold Earned
28,954
291
Minions Killed
364
0
Camps Cleared
0
1,050,612
Distance Traveled
1,048,918
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,284
528
46
5
0
263,185
0
W
Erlang Shen
6,310
631
65
7
0
180,627
0
L
Kali
5,578
558
25
3
0
205,178
2
W
Pele
6,242
624
82
8
0
253,995
0
W
Discordia
6,296
630
97
10
0
200,632
0
L
Nut
4,929
493
62
6
0
184,752
0
L
Vulcan
5,810
581
100
10
0
223,456
1
W
Chang'e
4,867
487
25
3
0
221,349
0
W
Izanami
5,239
524
95
10
0
192,315
0
L
Ra
5,548
555
58
6
0
174,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role