Player Matchup

Nut
Nut
ClueBoddy
Nut
Level 113
God Stats
7W - 9L
1,379 SR
Queue Stats
40W - 43L
1,502 Elo+
Solo
Mulan
Mulan
CoolLibs
Mulan
Level 95
God Stats
3W - 2L
1,556 SR
Queue Stats
52W - 12L
1,807 Elo+
Party 1
Arachne
Arachne
TiringFever18
Arachne
Level 141
God Stats
9W - 16L
1,387 SR
Queue Stats
215W - 225L
1,519 Elo+
Solo
Sun Wukong
Sun Wukong
Twotyme
Sun Wukong
Level 148
God Stats
6W - 2L
1,655 SR
Queue Stats
40W - 48L
1,452 Elo+
Solo
Kukulkan
Kukulkan
Z3R02H3R0
Kukulkan
Level 90
God Stats
2W - 0L
1,908 SR
Queue Stats
45W - 9L
1,821 Elo+
Party 1
Team Averages
Level 117
1,577 SR
1,620 Elo+

VS

Team Averages
Level 135
1,683 SR
1,511 Elo+
Janus
Janus
Ronalchoman
Janus
Level 168
God Stats
4W - 2L
1,839 SR
Queue Stats
126W - 134L
1,508 Elo+
Solo
Odin
Odin
RulexE7-
Odin
Level 146
God Stats
29W - 30L
1,465 SR
Queue Stats
91W - 105L
1,447 Elo+
Solo
Maman Brigitte
Maman Brigitte
Solace19
Maman Brigitte
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 16L
1,627 Elo+
Solo
Hun Batz
Hun Batz
Xekami
Hun Batz
Level 88
God Stats
3W - 3L
1,660 SR
Queue Stats
64W - 74L
1,415 Elo+
Solo
Ishtar
Ishtar
wtfMyNameTaken
Ishtar
Level 143
God Stats
13W - 3L
1,953 SR
Queue Stats
101W - 106L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
6,638
1,328
2,595
1,499
615
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mulan
CoolLibs
Mulan
11
2 / 0 / 5
6,248
1,250
4,499
5,557
3,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
11
1 / 0 / 6
5,972
1,194
4,717
5,978
6,921
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
Twotyme
Sun Wukong
11
1 / 0 / 6
5,735
1,147
6,733
5,687
4,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
Z3R02H3R0
Kukulkan
11
2 / 0 / 5
6,373
1,275
5,368
2,040
779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

407

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,308
1,062
1,812
1,813
611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
10
0 / 2 / 0
5,671
1,134
2,955
7,577
6,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Maman Brigitte
Solace19
Maman Brigitte
10
0 / 4 / 0
5,446
1,089
3,150
8,103
3,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Xekami
Hun Batz
10
0 / 1 / 0
5,548
1,110
5,894
7,088
3,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 0 / 0
5,825
1,165
5,119
2,231
1,177
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
8
Kills
0
0
Deaths
8
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
W
Mulan
CoolLibs
Mulan
2
0
5
4.5
L
0
1
0
0
L
Odin
0
2
0
0
L
Maman Brigitte
Solace19
Maman Brigitte
0
4
0
0
W
Arachne
1
0
6
4
W
Sun Wukong
Twotyme
Sun Wukong
1
0
6
4
L
Hun Batz
Xekami
Hun Batz
0
1
0
0
W
Kukulkan
Z3R02H3R0
Kukulkan
2
0
5
4.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,912
Damage
18,930
20,761
Taken
26,812
15,982
Mitigated
15,681
3,680
Healing
3,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,595
1,261
0
431
1,499
615
0
550
911
0
14,777
W
Mulan
CoolLibs
Mulan
4,499
803
0
169
5,557
3,437
0
958
4,491
0
13,100
L
1,812
130
0
233
1,813
611
0
304
1,509
7,442
0
L
Odin
2,955
511
0
383
7,577
6,860
0
1,911
5,666
0
8,721
L
Maman Brigitte
Solace19
Maman Brigitte
3,150
267
0
95
8,103
3,364
0
1,775
6,328
10,033
220
W
Arachne
4,717
2,831
0
2,512
5,978
6,921
0
1,379
4,475
0
6,885
W
Sun Wukong
Twotyme
Sun Wukong
6,733
1,087
0
478
5,687
4,230
0
1,728
3,925
0
11,830
L
Hun Batz
Xekami
Hun Batz
5,894
937
0
967
7,088
3,669
0
662
6,426
0
18,066
W
Kukulkan
Z3R02H3R0
Kukulkan
5,368
752
0
90
2,040
779
0
36
2,004
18,945
545
L
5,119
2,302
0
1,329
2,231
1,177
0
478
1,753
0
10,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,966
Gold Earned
27,798
97
Minions Killed
102
6
Camps Cleared
5
543,704
Distance Traveled
500,896
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,638
1,328
31
6
3
111,103
0
W
Mulan
6,248
1,250
24
5
1
103,592
0
L
Janus
5,308
1,062
27
5
2
62,477
0
L
Odin
5,671
1,134
13
3
0
111,888
0
L
Maman Brigitte
5,446
1,089
20
4
1
95,528
0
W
Arachne
5,972
1,194
2
0
1
111,263
0
W
Sun Wukong
5,735
1,147
13
3
0
116,680
0
L
Hun Batz
5,548
1,110
28
6
1
114,480
0
W
Kukulkan
6,373
1,275
27
5
1
101,066
0
L
Ishtar
5,825
1,165
14
3
1
116,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role