Player Matchup

Hou Yi
Hou Yi
Gold V
Duck Daddy69973
Hou Yi
Gold V
Level 128
God Stats
5W - 6L
1,606 SR
Queue Stats
209W - 227L
1,318 MMR
Party 2
Kali
Kali
Gold III
GCF COLE
Kali
Gold III
Level 153
God Stats
3W - 4L
1,488 SR
Queue Stats
104W - 102L
1,443 MMR
Solo
Baba Yaga
Baba Yaga
Bronze III
SenileGiraffe
Baba Yaga
Bronze III
Level 110
God Stats
1W - 0L
1,744 SR
Queue Stats
1W - 0L
1,500 MMR
Party 3
Bellona
Bellona
Gold II
XrAyPrO35
Bellona
Gold II
Level 129
God Stats
43W - 42L
1,593 SR
Queue Stats
201W - 214L
1,582 MMR
Party 2
Geb
Geb
Gold II
dscheatz
Geb
Gold II
Level 159
God Stats
4W - 1L
1,521 SR
Queue Stats
91W - 94L
1,444 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,590 SR
1,457 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,408 SR
1,457 MMR
Eset
Eset
Gold III
BakerWasTaken
Eset
Gold III
Level 69
God Stats
9W - 7L
1,713 SR
Queue Stats
127W - 128L
1,503 MMR
Party 1
Apollo
Apollo
Silver II
Coopy256
Apollo
Silver II
Level 147
God Stats
2W - 4L
1,404 SR
Queue Stats
9W - 13L
1,367 MMR
Party 4
Mulan
Mulan
Bronze III
NORRIS111
Mulan
Bronze III
Level 116
God Stats
0W - 1L
1,185 SR
Queue Stats
1W - 3L
1,500 MMR
Party 4
Sobek
Sobek
Silver I
Ranabarana
Sobek
Silver I
Level 169
God Stats
0W - 1L
1,275 SR
Queue Stats
12W - 13L
1,433 MMR
Solo
Arachne
Arachne
Gold IV
SgtTurtleNuts
Arachne
Gold IV
Level 108
God Stats
4W - 4L
1,462 SR
Queue Stats
69W - 73L
1,483 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,008
602
2,352
2,302
727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kali
6
0 / 0 / 0
3,319
664
469
3,819
1,262
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Baba Yaga
SenileGiraffe
Baba Yaga
6
0 / 1 / 0
3,313
663
1,507
2,208
779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
XrAyPrO35
Bellona
7
1 / 0 / 0
4,140
828
1,298
2,344
1,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

5
0 / 0 / 0
3,381
676
1,850
3,735
2,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Sun WukongDa JiNutOsiris

VS

Bans
CthulhuThanatosHachimanAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,742
748
1,030
2,205
648
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Coopy256
Apollo
5
0 / 0 / 0
3,054
611
1,254
2,028
587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mulan
NORRIS111
Mulan
4
0 / 1 / 0
2,829
566
524
2,210
881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sobek
5
0 / 0 / 0
3,375
675
1,949
4,698
3,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
5
0 / 0 / 0
2,990
598
1,759
3,351
1,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
1
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
Apollo
Coopy256
Apollo
0
0
0
0
W
0
0
0
0
W
Kali
0
0
0
0
L
Mulan
NORRIS111
Mulan
0
1
0
0
L
Sobek
0
0
0
0
W
Baba Yaga
SenileGiraffe
Baba Yaga
0
1
0
0
L
Arachne
0
0
0
0
W
Bellona
XrAyPrO35
Bellona
1
0
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,476
Damage
6,516
14,408
Taken
14,492
6,335
Mitigated
6,275
7,115
Healing
6,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,030
112
0
854
2,205
648
0
557
1,648
18,369
1,707
L
Apollo
Coopy256
Apollo
1,254
874
0
480
2,028
587
0
543
1,485
0
15,464
W
2,352
1,450
0
1,514
2,302
727
0
705
1,597
0
14,556
W
Kali
469
40
0
1,828
3,819
1,262
0
620
3,199
0
16,927
L
Mulan
NORRIS111
Mulan
524
79
0
984
2,210
881
0
0
2,035
0
7,799
L
Sobek
1,949
197
0
2,968
4,698
3,128
0
1,179
3,519
10,778
0
W
Baba Yaga
SenileGiraffe
Baba Yaga
1,507
160
0
755
2,208
779
0
728
1,480
16,545
0
L
Arachne
1,759
1,221
0
1,381
3,351
1,031
0
1,078
2,273
0
11,442
W
Bellona
XrAyPrO35
Bellona
1,298
449
0
1,284
2,344
1,527
0
0
2,243
0
22,698
W
1,850
71
0
1,734
3,735
2,040
0
926
2,809
11,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,161
Gold Earned
15,990
157
Minions Killed
126
0
Camps Cleared
0
517,985
Distance Traveled
489,078
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
3,742
748
38
8
0
98,925
0
L
Apollo
3,054
611
37
7
0
98,549
0
W
Hou Yi
3,008
602
24
5
0
89,372
0
W
Kali
3,319
664
40
8
0
121,606
0
L
Mulan
2,829
566
17
3
0
56,400
0
L
Sobek
3,375
675
10
2
0
121,580
0
W
Baba Yaga
3,313
663
29
6
0
105,268
0
L
Arachne
2,990
598
24
5
0
113,624
0
W
Bellona
4,140
828
49
10
0
95,751
0
W
Geb
3,381
676
15
3
0
105,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role