Player Matchup

Apollo
Apollo
 
Apollo
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
CRIPER-LEGENDAIR
Neith
Level 24
God Stats
2W - 4L
1,657 SR
Queue Stats
10W - 18L
1,338 Elo+
Party 2
Nemesis
Nemesis
Meddy97x
Nemesis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,394 Elo+
Party 2
Charon
Charon
Phoeniixii
Charon
Level 154
God Stats
4W - 2L
1,731 SR
Queue Stats
244W - 194L
1,570 Elo+
Solo
Yemoja
Yemoja
lydig_boss
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,298 Elo+
Party 2
Team Averages
Level 87
1,578 SR
1,420 Elo+

VS

Team Averages
Level 115
1,595 SR
1,539 Elo+
Medusa
Medusa
 
Medusa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Krallum
Kuzenbo
Level 126
God Stats
13W - 11L
1,564 SR
Queue Stats
153W - 135L
1,545 Elo+
Party 1
Osiris
Osiris
NihïL
Osiris
Level 206
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 19L
1,743 Elo+
Party 1
Chang'e
Chang'e
Yoryigang
Chang'e
Level 88
God Stats
9W - 5L
1,872 SR
Queue Stats
170W - 223L
1,484 Elo+
Solo
Arachne
Arachne
blackghost_321
Arachne
Level 47
God Stats
16W - 9L
1,541 SR
Queue Stats
69W - 76L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
2 / 1 / 1
5,144
514
3,490
7,003
2,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 3 / 1
5,099
510
3,161
8,288
3,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Nemesis
Meddy97x
Nemesis
9
0 / 3 / 0
4,516
452
3,135
9,164
4,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
Phoeniixii
Charon
11
0 / 1 / 0
5,340
534
3,451
7,310
4,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mystical Earring

Mystical Earring

+15
Mp 5

Yemoja
lydig_boss
Yemoja
9
1 / 1 / 0
5,174
517
1,810
5,925
4,207
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 1 / 3
5,366
537
5,599
5,136
1,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Krallum
Kuzenbo
9
2 / 1 / 1
6,127
613
4,631
8,938
9,066
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Osiris
NihïL
Osiris
13
2 / 0 / 1
7,302
730
6,794
10,911
6,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Yoryigang
Chang'e
11
2 / 0 / 3
6,277
628
5,037
6,593
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 2 / 1
5,615
562
3,481
7,869
2,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
9
9
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
1
1
2.5
W
Medusa
 
Medusa
0
1
3
1.5
L
0
3
1
0.17
W
Kuzenbo
Krallum
Kuzenbo
2
1
1
2.5
L
Nemesis
Meddy97x
Nemesis
0
3
0
0
W
Osiris
NihïL
Osiris
2
0
1
2.5
L
Charon
Phoeniixii
Charon
0
1
0
0
W
Chang'e
Yoryigang
Chang'e
2
0
3
3.5
W
3
2
1
1.75
L
Yemoja
lydig_boss
Yemoja
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,047
Damage
25,542
37,690
Taken
39,447
18,825
Mitigated
22,638
8,672
Healing
16,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,490
2,166
0
1,780
7,003
2,824
0
2,437
4,566
0
37,343
W
Medusa
 
Medusa
5,599
1,500
163
988
5,136
1,842
880
823
4,313
0
40,326
L
3,161
777
0
1,247
8,288
3,212
0
3,606
4,682
0
31,702
W
Kuzenbo
Krallum
Kuzenbo
4,631
1,515
0
1,566
8,938
9,066
120
816
8,122
23,945
0
L
Nemesis
Meddy97x
Nemesis
3,135
757
0
870
9,164
4,001
0
1,737
7,427
0
34,996
W
Osiris
NihïL
Osiris
6,794
2,144
0
7,144
10,911
6,963
5
3,149
7,749
0
65,031
L
Charon
Phoeniixii
Charon
3,451
1,361
0
3,438
7,310
4,581
0
0
7,310
38,918
2,486
W
Chang'e
Yoryigang
Chang'e
5,037
547
598
3,631
6,593
2,011
672
0
6,593
36,106
3,029
W
3,481
2,125
0
2,560
7,869
2,756
17
356
7,513
0
29,111
L
Yemoja
lydig_boss
Yemoja
1,810
826
615
722
5,925
4,207
0
1,799
4,126
11,808
1,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,273
Gold Earned
30,687
256
Minions Killed
287
0
Camps Cleared
0
916,763
Distance Traveled
1,057,920
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,144
514
55
6
0
189,758
0
W
Medusa
5,366
537
53
5
0
195,047
0
L
Neith
5,099
510
57
6
0
187,996
0
W
Kuzenbo
6,127
613
32
3
0
228,657
5
L
Nemesis
4,516
452
55
6
0
206,292
0
W
Osiris
7,302
730
95
10
0
207,300
0
L
Charon
5,340
534
74
7
0
162,772
0
W
Chang'e
6,277
628
58
6
0
202,821
3
W
Arachne
5,615
562
49
5
0
224,095
0
L
Yemoja
5,174
517
15
2
0
169,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role