Player Matchup

Discordia
Discordia
 
Discordia
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TET03000
Cu Chulainn
Level 162
God Stats
8W - 7L
1,675 SR
Queue Stats
249W - 207L
1,594 Elo+
Solo
Loki
Loki
TheLuxrayKing
Loki
Level 162
God Stats
10W - 2L
1,938 SR
Queue Stats
124W - 118L
1,573 Elo+
Party 2
Hachiman
Hachiman
Valcarycain
Hachiman
Level 124
God Stats
2W - 0L
1,555 SR
Queue Stats
104W - 87L
1,609 Elo+
Solo
Team Averages
Level 150
1,634 SR
1,555 Elo+

VS

Team Averages
Level 155
1,458 SR
1,540 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
PULSATINGTs
Ix Chel
Level 208
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 64L
1,513 Elo+
Party 1
Hercules
Hercules
SweeneyJ23
Hercules
Level 28
God Stats
1W - 5L
1,250 SR
Queue Stats
36W - 30L
1,592 Elo+
Party 1
Cthulhu
Cthulhu
k2le
Cthulhu
Level 156
God Stats
0W - 2L
1,271 SR
Queue Stats
50W - 56L
1,540 Elo+
Party 1
Ne Zha
Ne Zha
sadd87
Ne Zha
Level 209
God Stats
18W - 7L
1,769 SR
Queue Stats
149W - 153L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
2 / 0 / 3
6,310
574
5,095
2,707
795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ganesha
 
Ganesha
10
0 / 0 / 4
5,829
530
2,745
7,805
5,216
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
TET03000
Cu Chulainn
12
4 / 1 / 2
7,161
651
7,119
10,930
6,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
7 / 0 / 3
6,916
629
9,817
9,017
2,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Valcarycain
Hachiman
12
1 / 0 / 1
6,513
592
4,812
5,602
1,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
0 / 1 / 0
5,793
527
4,103
6,173
2,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ix Chel
PULSATINGTs
Ix Chel
10
0 / 3 / 0
5,440
495
1,908
7,134
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hercules
SweeneyJ23
Hercules
9
0 / 1 / 1
5,319
484
3,640
10,924
6,302
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Cthulhu
k2le
Cthulhu
9
1 / 5 / 0
5,453
496
3,640
10,097
8,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
sadd87
Ne Zha
10
0 / 4 / 1
5,244
477
5,404
11,787
4,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
14
Kills
1
1
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
0
3
3.5
W
Ganesha
 
Ganesha
0
0
4
2
L
Heimdallr
 
Heimdallr
0
1
0
0
L
Ix Chel
PULSATINGTs
Ix Chel
0
3
0
0
L
Hercules
SweeneyJ23
Hercules
0
1
1
0.5
W
Cu Chulainn
TET03000
Cu Chulainn
4
1
2
5
W
7
0
3
8.5
W
Hachiman
Valcarycain
Hachiman
1
0
1
1.5
L
Cthulhu
k2le
Cthulhu
1
5
0
0.2
L
Ne Zha
sadd87
Ne Zha
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,588
Damage
18,695
36,061
Taken
46,115
17,439
Mitigated
24,620
10,221
Healing
13,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,095
122
0
1,130
2,707
795
0
938
1,731
43,825
0
W
Ganesha
 
Ganesha
2,745
415
0
1,856
7,805
5,216
0
402
7,403
19,467
0
L
Heimdallr
 
Heimdallr
4,103
1,675
0
2,369
6,173
2,630
0
400
5,773
0
48,462
L
Ix Chel
PULSATINGTs
Ix Chel
1,908
212
200
1,183
7,134
2,394
0
2,698
4,436
39,578
0
L
Hercules
SweeneyJ23
Hercules
3,640
1,360
0
4,062
10,924
6,302
0
3,618
7,306
0
15,451
W
Cu Chulainn
TET03000
Cu Chulainn
7,119
807
0
1,766
10,930
6,673
0
2,742
7,686
1,143
55,864
W
9,817
3,083
0
3,326
9,017
2,759
0
896
8,091
0
53,136
W
Hachiman
Valcarycain
Hachiman
4,812
2,818
0
2,143
5,602
1,996
0
0
5,602
0
54,154
L
Cthulhu
k2le
Cthulhu
3,640
351
0
1,548
10,097
8,809
0
622
9,475
28,399
0
L
Ne Zha
sadd87
Ne Zha
5,404
1,830
0
4,421
11,787
4,485
0
961
10,826
0
39,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,729
Gold Earned
27,249
367
Minions Killed
319
0
Camps Cleared
0
1,127,694
Distance Traveled
1,079,301
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,310
574
82
7
0
226,224
2
W
Ganesha
5,829
530
4
0
0
230,100
5
L
Heimdallr
5,793
527
84
8
0
195,679
0
L
Ix Chel
5,440
495
87
8
0
200,002
0
L
Hercules
5,319
484
21
2
0
225,719
3
W
Cu Chulainn
7,161
651
92
8
0
216,036
1
W
Loki
6,916
629
77
7
0
261,083
0
W
Hachiman
6,513
592
112
10
0
194,251
5
L
Cthulhu
5,453
496
62
6
0
229,198
0
L
Ne Zha
5,244
477
65
6
0
228,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role