Player Matchup

Rama
Rama
 
Rama
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Secqin
Anubis
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,286 Elo+
Solo
Geb
Geb
XboxSuAWGNI
Geb
Level 159
God Stats
4W - 6L
1,530 SR
Queue Stats
180W - 181L
1,521 Elo+
Party 2
Pele
Pele
dainen008
Pele
Level 64
God Stats
1W - 3L
1,407 SR
Queue Stats
78W - 61L
1,530 Elo+
Solo
Nox
Nox
mohamedc15
Nox
Level 103
God Stats
31W - 37L
1,573 SR
Queue Stats
312W - 348L
1,541 Elo+
Solo
Team Averages
Level 125
1,502 SR
1,475 Elo+

VS

Team Averages
Level 120
1,624 SR
1,513 Elo+
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Alberto19785
Scylla
Level 122
God Stats
57W - 66L
1,470 SR
Queue Stats
371W - 383L
1,447 Elo+
Solo
Anubis
Anubis
RenegadeLawyer
Anubis
Level 142
God Stats
5W - 3L
1,681 SR
Queue Stats
106W - 94L
1,586 Elo+
Solo
Atlas
Atlas
Tiamatyx
Atlas
Level 149
God Stats
2W - 1L
1,602 SR
Queue Stats
80W - 71L
1,550 Elo+
Party 1
Pele
Pele
shadowleon53
Pele
Level 59
God Stats
4W - 1L
1,867 SR
Queue Stats
45W - 50L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
0 / 0 / 0
3,542
708
0
0
0
Anubis
Secqin
Anubis
10
0 / 4 / 2
5,707
1,141
3,661
5,532
2,056
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
1 / 2 / 1
6,108
1,222
4,432
8,343
4,269
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pele
11
1 / 3 / 2
6,079
1,216
5,106
6,992
1,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 0 / 2
6,221
1,244
2,592
3,534
1,651
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Team 1 Tickets

335

VS

Team 2 Tickets

386

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 0 / 5
5,952
1,190
4,504
2,668
851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
11
1 / 0 / 6
6,322
1,264
2,973
1,726
696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 2 / 4
6,930
1,386
7,752
4,468
2,091
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Atlas
Tiamatyx
Atlas
11
0 / 0 / 9
6,508
1,302
3,870
4,161
3,188
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
3 / 1 / 6
6,516
1,303
3,002
5,087
1,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
3
Kills
9
9
Deaths
3
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
0
0
0
W
Neith
 
Neith
1
0
5
3.5
W
Scylla
1
0
6
4
W
4
2
4
3
L
Anubis
Secqin
Anubis
0
4
2
0.25
W
Atlas
Tiamatyx
Atlas
0
0
9
4.5
L
1
2
1
0.75
L
Pele
1
3
2
0.67
L
1
0
2
2
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,791
Damage
22,101
24,401
Taken
18,110
9,773
Mitigated
8,706
1,530
Healing
4,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
0
0
0
0
0
0
0
0
0
0
0
W
Neith
 
Neith
4,504
1,628
0
285
2,668
851
0
1,650
1,018
0
12,757
W
Scylla
2,973
334
0
250
1,726
696
0
1,307
419
13,498
0
W
7,752
94
0
563
4,468
2,091
0
2,528
1,940
21,910
0
L
Anubis
Secqin
Anubis
3,661
52
65
731
5,532
2,056
0
3,644
1,888
13,914
0
W
Atlas
Tiamatyx
Atlas
3,870
1,822
0
1,863
4,161
3,188
0
2,374
1,787
10,341
0
L
4,432
131
0
0
8,343
4,269
0
4,639
3,704
12,358
0
L
Pele
5,106
627
0
226
6,992
1,797
0
4,557
2,435
0
13,425
L
2,592
371
0
508
3,534
1,651
0
1,755
1,779
15,536
0
W
3,002
794
0
1,056
5,087
1,880
0
2,826
2,261
0
9,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,657
Gold Earned
32,228
89
Minions Killed
113
5
Camps Cleared
7
400,307
Distance Traveled
498,676
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,542
708
0
0
0
0
0
W
Neith
5,952
1,190
15
3
0
72,424
0
W
Scylla
6,322
1,264
35
7
2
109,334
0
W
Anubis
6,930
1,386
42
8
1
93,527
0
L
Anubis
5,707
1,141
25
5
0
75,519
0
W
Atlas
6,508
1,302
12
2
0
103,056
1
L
Geb
6,108
1,222
18
4
1
108,953
0
L
Pele
6,079
1,216
16
3
1
117,444
0
L
Nox
6,221
1,244
30
6
3
98,391
0
W
Pele
6,516
1,303
9
2
4
120,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role